Odyssey Magazine #00
11 декабря 1996 |
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System - description of the sprite editor: MICROSTUDIO
STUDIO (review) _______________________________________ A. Soft 1996 MICROSTUDIO 1996 Codes and ideas - Makushin Alexander (# FF Soft) Graphics and ideas - Mirchuk Paul (Visual Graphics) Graphics, ideas and testing - Vladimir Konovalov (A. Soft) We want to bring to your attention Editor sprites "Microstudio". Describe how to use it I will not, you can read the help in the application. And I praise him also will not, work will see for yourself. I want to talk about the new version. That we have it added. There was a increase of sprites. Very a handy feature especially when drawing fonts. Increased only true equilateral sprites. Increase occurs in three modes - 8x8 to 16x16, 8x8 to 24x24, 16x16 to 24x24. The very first version, in which even did not have normal names, was a very useful function - reproduction. I do not know why, but "Microstudio" her overlooked. But now we have this error corrected. In the function "Copy" a new option "MULT". She also as "COPY" supports the imposition on a mask. That she This? In both wrapped. Explained by the example you have drawn about twenty sprites, well, such as "MST", centered them, and now we have to draw on each frame. It must grow stupid f - twenty same frames! But with the help "Mult" it can be done just as two bytes to send. Draw a simple one frame, and then her razmnozhte mask "Xor" for all your twenty sprites. The program will make even the most even faster. Also, there are two RAM-bank. Not confused with the discs and beer cans. In Each of them can keep a set of 128 and sprites. Exchanged between screen and select the bank. But RAM-banks operate only on a 128-x machines. Of the visible changes there are still only one thing - using the "COPY" (and "MULT" too) settings can be changed by choice summing up the arrow on the subject to change. In general, help us to be very clever, right on both versions, the application of our magazine, you understand, the previous version of the MST (old), and so, to properly understand, do not read what otcherknuto, it's all attitude the new MST 1.02. The plans for the future is - a logical extension - map editor. As it will look like, I do not know, but because we want to make this editor MST and complement each other by a pair (of Mons-Gens), then the style will try to save. Now in turn, the second studio:
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