Born Dead #06
17 февраля 1999
  Игры  

Games - Parsing adventyury: Twilight: Land of Shadows.

<b>Games</b> - Parsing adventyury: Twilight: Land of Shadows.
                              GAMES


(C) USER # 74

                   TWILIGHT: Land of Shadows


    To begin with - a bow fellow Slavs in the face ULTRASOFT
for the excellent Adventura, however poor - a group of FATALITY
Russification and etc., as well as M.M.A - he knows why.


            ------------------------------------------
PLOT:


    Brave astronaut after a long absence returns
home, she finds the cradle of human civilization in an abandoned
state. The earth was empty ... Land of shadows - a country of 
shadows past, twilight of the great planet.



    The main (and only) hero to solve the riddle
extinction of mankind and to overcome many obstacles before
meeting with the last of the once numerous
genus homo sapiens.

LEVEL 1 ------------------------------------------------ -------

    "Well-at ... understanding esh" [(c) E.B.N.], "landing was 
hard .." [(C) ZN]. In short, initially, the situation is this: 
You standing beside his prostrate module and the impotence of 
scratching turnip (Even helmet shoot for effect). Your ship also

is in a state of prostration, a loud clicking
"Device? Rameno?" (I'm not guilty, because in the game). You can
listen to these charming sounds, and cut down in the "menu" of 
your player and including external microphones.



    Digging in the vestibule of the module, you can stumble 
upon a box of plutonium. Added and dangerous cargo to the 
indispensable attribute all the conquerors of the universe - 
the saw blade with pobeditovym you find yourself armed with the 
unknown. Now you can safely walk to the next screen. There 
proekzaminte for overall development of multiple objects - yet 
they will not needed, and safely move to the screen 3. It 
should be produce some manipulations for, _nakonets_, plan

universal electrification unforgettable VIUlyanov in life.


    After that, "... go ahead, PUSH!" [(C) A friend and 
colleague Engel]. Accordingly, this action is open before you

many doors :-)) (but not alone - that's for sure!). In this 
basement you surprised to find a lot of things real estate,

Including pozabroshenny and the end of the sodden PCyuk.


    He immediately asks for your password ... but do not 
succumb to provocation - it is just a diversionary tactic. Apply

the principle of Occam's right or when you finally get tired of 
portraying of a hacker, stomp on neht screen, although there 
you are absolutely nothing. On the way, get to know local

attractions, but not for long, because your true purpose -
is the screen = (screen with short-circuit) 1.


    So your hero on the spot. By the way, you grabbed the 
previous cable picture? Drop immediately, but I warn you -

ottedova we do not need it. Otherwise, you can
plunge into the history of the robot, stored energy and the pin 
that turn, serve as another distraction.



    Proceed to study the surrounding beauty and discover:


   a) the above robot suffering from long-standing shortage of

      energy, standing five meters away from the wall;

   b) station on the production of electricity from the 
lithosphere, directly       respectively to the outlet 
connection. 

But we are only interested in something that is available in 
the arsenal of assembly of the robot, namely - that white stuff 
on the manipulator. 


    Watched the movie "Slaughter Chainsaws in Texas? I also do 
not. But judging by the name, just that and you have to do to

leisure. Quick-quick steal up to nothing
unsuspecting bedolage and make him Quebec Nordiques or
Montreal Canadice of your choice. Saw you can safely throw away 
- more it is not needed.



    Having produced by an act of moral and material
satisfaction, hurry to win the coveted door in the cellar
and show this stupid computer, you can do well
and without knowing his password.


    Next, you absolutely free then a ride on the elevator a few
floors down. Waiting for a complete shutdown of the 
displacement, go out and keep the port side. There you'll find 
another mine lift. Use it to fail. Out, and you will see two

com, one of which is normal, and the other - left. Here at this
the left can be a little work. You will be asked several
options, of which I have personally used with 2, but on the 
whole appear to be enough of one.



    Go back to the surface and blow on ekran2. Here
Use the switch on the wall. Post program in response to
this impact will be neutral, but the result still
be. Take advantage of them (the result, of course).


    After appearing at the bottom, go in the opposite direction
The last underground campaign. Soon you will find that
are somewhere in the metro station "Moskovskaya" (or slightly
below).


    WARNING!!! Make a complete absence of metrostroevtsev
before the abduction of a particularly valuable (especially for 
you as you not a hacker, but only astronaut) device. Stolen? 
Well you know - you almost have passed Level One, have only

apply vysheukradenoe in the right place - and everything!

Level 2 ------------------------------------------------ 
-------- 

    The first impression after moving to the second level - you
are in the Odessa-Rostov-mom or dad, not because of
match the surrounding landscape features of the data
metropolises, and for the simple reason that you were robbed!


    However, a little looking around, you start to realize that
the blame should be assigned not to the Aborigines (which 
simply does not), and the authors of the bend. But the anger 
still remains. And the best way to get rid of it - anything to 
break. Arises question - what of it? Authors _predusmotritelno_ 
prepared for this purpose, a very useful device, which is on

put him to the spot. Take this versatile lock pick and go
forward. By the way can be found with those around you
subjects.


    Number two in the image below you will find one of the two 
objects to which you can apply your unique at the moment

property. Vent on it => 1 / 2 of your anger and
get for this fee (it can charge a more than once).

  Now read the inscription on the radiation shield in front of 
the teleport (it helps to distract) and move the foot unutr. 
Immediately draw your attention to safe, which simply need to 
introduce a crowbar and the rest of your bad mood. The reward 
will be a blaster, without which, you know, as without hands.



    Thus, stress is overcome. Do you have a wonderful mood, 
with which yourself and congratulations. Scrap can be discarded 
on the joys far away. 


  Further, in two ways:

 - If you gazed down at his feet on the road from one screen to 
the screen twice, then you already know the code destination 
station Teleport;


 - Else go and look, although you can preview the
terms of use teleport or try to guess the code itself :-)).


    In any case, your path lies to the previous screen, and in
The first option - to adjust the blaster and the second - more
and find code. Choose your target and press the trigger. By
the shooting, you will receive valuable gifts (believe me
Very valuable). After taking away the prizes due to you, go and
Use the teleport, anticipating the promised in the note
fun.


    Upon arrival at the destination station immediately offend
action of the first counter-comp, and pull out its entrails
power source. Think about how to apply, otherwise
following is the screenshot you have any problems with the
capacity.


    Generally, there is a very interesting idea with things 
that are directly not used anywhere, but their presence is in 
itself save us from troubles. I was not the case in this

sure, but logically, without one you should
disaster struck the mine gravilifta, but without the other - a 
little farther (But it's clear as day).



    So, you used the elevator and got into the forbidden zone.
The process of identifying a print of your hand will lead to
unsatisfactory results, but if you choose to puzzle
Batteries - then quietly wait out the process of your 
destruction and Go down the long corridor to the end.



    There you will meet with a representative of the 6 th 
generation of intelligent machines, which asks the question and 
talk about what happened to humanity during your absence. Yes, 
by the way - I lied in response to a question the computer 
(Carefully read the text on the INTRO departure time an 
astronaut from Earth, and associate with the term, called the 
machine). I think that if you tell the truth, any type of dirty 
trick passing a level again, will provided. Try it, I think, so 
be it. 


    When this is the 6 th generation tell and you will become
the owner is truly invaluable information on a floppy disk 
rulez'noy 5'25, return to the top. Use this information -

and here it is, the last level!

Level 3 ------------------------------------------------ 
-------- The last level offensively short, so only

a few tips:

 - Immediately after loading the level, standing on the spot, 
you can find 3 

   subject. Flask is not needed;
 - A hammer, too, is not required;
 - Teleport to the ship is in two steps from the identifier.

Further, all very simple - read the "user manual", takes the 
place of according to staffing, we produce the necessary action 
to ship needs of the brain and all - look OUTRO.


There is still, however, one interesting point - the ship says
during a conversation with you that his name - "Prometheus," 
but OUTRO on board to write something else. If we compare this 
with so, as mentioned in his monologue to you a representative 
of 6-th generation of intelligent machines, then neuvyazochka 
obtained. Das ist any costs Russification, either? In general, 
there is something think.


After OUTRO are titles, which in addition to the names of 
people who game, you'll see certain authors thank C. Lema and 
C. Simak. So in the end you will find a screen from 
Werewolves'a, to this the game has no relationship 
(advertising, though?). 

---------------------------- THE END -------------------- 
--------; PS passwords levels: 2nd - MEGAPOLIS; 3rd - 
STEELARIS. The text typed in editor: WD8.? [PC, sorry], ZX Word 
2.5m. ; 27 28.01.99g


- Help ---- help ---- help ---- help ---- help ---- help ---- 
help ---- help-And now the cry of the soul: People! Who has 
inforkomovskoe Programming in machine code "and to whom it is 
not nat, sell as well? Or present, in case of emergency. You 
can leave a their coordinates on tel.97-23-48 (for Sergei)

------------------------ END-OF-MESSAGE --------------------- 
---- 




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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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