ZX Time #07
31 января 2002 |
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PC and Spectrum - Review of Spectrum Emulator ZX MAK v0.240.
PC and Spectrum Golden Max Today I will discuss only one emulsion. This ZX MAK ... ZX MAK v0.240 (C) by Alex Makeev 13.02.2002 System requirements: Pentium 233 MMX 32 Mb RAM Sound Card Windows 95?)) On my P200 MMX / 32Mb RAM tooooorrrrrrmooozziitttt. Total 35-40 fps. Now there is another Unreal'a competitor. ZX MAK sharpened by Windu and a Pentium. AMD is working on a little slower. If we evaluate the compatibility with the real Z80, all at a height - 10 of 10. All the most fastidious of the program work as a real life. Problems with EI: HALT even initially was not. Multicolor Border and coincide with the real ZX at 100% So, what's with no gaps of the recognized leaders. At the expense of ease of use. As in any vindvoznoy shell, it is very convenient. A huge number of possible settings. In separate windows can be supervise the work of Hardy: AY, CPU, SH. Deserved 10 out of 10. The only thing I would like to ask the author, so it is, something to hotkeys did not differ from Stealth 'Unreal. Because re-memorize all the buttons difficult. And it's not just my opinion. One of the best emulations VG'shki. Organized support for the following Format: TRD, SCL, FDI, TD0, UDI, HOBETA, Z80, SNA, SPI, SP, TAP Sound seems to me at a level only on board all odinAY. Emulation Covox, SD, GS so far that has not been implemented, but if the author would continue in the same spirit, not far off, and these Device. This version emulates the ZX MAK SPECTRUM 48/128, PENTAGON 128, SCORPION ZS 256, PROFI 1024. And as there are CMOS. As we can see not a lot, let's see what happens. Emulsion has a built-in debugger it includes: disassembler. You can put unlimited number of points interrupts. There is also a built-in assembler, editor of the registers, and memory. But there are small flaws - emulsion for a long time to boot as the Stealth. And often falls out, finding some error when you first start. But it's all trivia. I want to thank the author for this program and wish not to stop there. The great thing is you do, Alex. In the next issue of ZX MAK fight with Unreal'om. Let's see who wins. *
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