ZX Time #05
14 декабря 2001 |
|
PC and Spectrum - a comparison Spectrum emulator: Unreal Speccy VS Z80 Stealth Emulator
PC and Spectrum Golden Max Unreal Speccy VS Z80 Stealth Emulator Again, the theme of this section - emulators. At this time we will compare, contrast the two whales, two, in my opinion, the most powerful emulsion. Unreal Spectrum v0.18b2 and Stealth v0.500. Configuration companies, which were tested: P200MMX/32Mb/video S3 Trio64V2 2Mb/sound ES1698. Unreal Speccy we have (U), and Stealth - (S). Let's start ... Interface (GUI) (U) Window, akin to Windows. In my view, very comfortable. (S) standard, DOS. Nothing excess, is also very convenient. Comment: Here the advantage goes to no one. All of the amateur. For example, I convenient to work in that way and in another, but I give preference to Unreal'u. Try to remain objective and therefore then draw - 0:0 ... Customize (U) is in this regard Unreal bit ahead. Here at once from the interface can be select the type of company, load the ROM, adjust sound volume, etc. (S) Almost everything is set in the cfg-file. From the interface you can select Sound chip, on / off other zvukavuhi (SD, Covox). Comment: Yes, then walked US Stealth. All that Stealth'e can customize You can configure and Unreal'e, plus a bunch of other settings. So, 1:0. Let's see what happens. The speed of the (U) Out of Control. (S) without brakes. However, when turn on the emulation of the GS at a low level here it all begins. Comment: In the US emulation GS at a low level, there is therefore safe to say: the speed they are equal. With the advantage of one point is Unreal. 1:0. Model ZX (U) ZX Spectrum128, Pentagon 128/1024, Scorpion ZS 1024, Profi 1024, KAY256, ATM 512. (S) ZX Spectrum 128, the Pentagon 128/512, Ssorpion ZS 256 turbo +, Profi 1024, KAY 1024. Comment: As we can see, there is almost all the same. Only US added ATM, but in has Stealth'e KAY 1024. So that give preference to none. We can say, US hit the bar gate Stealth'a. 1:0 CPU Z80, INT (U) All right. I did not encounter bugs. (S) And here is not so good. A small difference in time with the Pentagon. Comment: Stealth bit does not match INT'om with the Pentagon. This is well illustrated by Border effects. But the Real Audio Player when the emulation of high-GS level has not gone on any or the other. Although if you incl. emulation of the GS at a low level (Stealth) everything goes. And the US dates back to the big separation 2:0. Supported Formats (U) SNA, Z80, TAP, TZX, WAV, VTX, TRD, SCL, FDI (S) SNA, Z80, SLT, SP, PRG, SIT, TAP, VOC, TRD, SCL, HDD Comment: As you can see, Stealth'e, the number of formats will be bigger. True, I can say one thing - used mainly TRD and SCL'om and all others are very rare. And now Stealth enters the bar, but on the scoreboard - 2:0. Sound (U) Beeper, AY (choice of chip, stereo, and volume), Covox, SD, GS (Easy emulation). (S) Beeper, AY (choice of chip, stereo, and volume), Covox, SD, GS (Two-level emulation. Emulated the first time the second processor and memory !!!). Comment: As in the US, and in Stealth AY quality sound at an altitude. But with the GS Unreal lost in the net. For the first time (in Stealth'e) emulated processor and GS his memory, the number which you can choose from 128 to 2048kb. However, for This requires complex are stronger than mine. And now the gap has narrowed to a minimum: 2:1. Emulated device (U) Gigascreen, Flash-color, cache 16kb, CMOS, hardware multicolor, mouse. (S) Gigascreen, Flash-color, 512x192 (B / w the Pentagon), 512h240 (color Profi), Controller hard drive KAY, cache 32kb, CMOS, modem, mouse. Comment: Once again Stealth ahead. Unreal little behind, but who knows what will be next? And again we have a draw - 2:2. Monitor (Debugger) (U) is present. (S) is present. Comment: Frankly, a debugger, I never used, though I have about their representation of the legendary STS'u. So that the account remains the same - 2:2. Modes (U) A large bunch of filters. (S) is not deprived. Comment: To be honest once I reviewed them all, chose a more optimal and there is not more climbing. Although chunks on Unreal-e look much cool. A large number of filters. At that meets Stealth video modes 100-150Hz! After an exchange of productive blows through becomes 3:3. Everything the above, I would like to add that Stealth for many fastidious to Hardy. And if you are on board, for example, fancy sound card, it does not necessarily You will hear a sound. Such garbage has been a AlexGor-a, it has in my Live. On my computer, I am having problems not encountered. Some, after reading all this, not agree with me. And again I repeat - It works well on my P200MMX/32Mb/video S3 Trio64V2 2Mb/sound ES1698, and other companies listed above prog can work differently and the other performance. I also want to asked not to be offended at me authors I did not want someone to praise and whom to then break off. I think I was completely objective. Maybe in the next fight will take another grand emulation - Real Spectrum Emulator. Until next time, on the pages (screens) ZX Time. P.S. During the time of this writing, were flooded neighbors living under me. Forgot to turn off the water. Damn, and to the same Wet socks:). DWT>>> Well, no luck with the socks Max !:)))) *
Other articles:
Similar articles:
В этот день... 21 November