Micro #23
17 декабря 1999 |
|
Prohodilka - great trilogy adventyur titled "Axe of Kolt".
Prohodilka I was always interested in one thing: a whether it is necessary that I stuffed? The answer to this Question: I am unlikely to get, but oh well. So, there are very large Trilogy adventyur. The first part of a trilogy called Axe of Kolt consists of 4 parts. I was only the first. The second part of the trilogy consists of two parts, but I do not remember the name (some out there, "Castle"). None of the parts I did not pass. The last part of the trilogy is called Die Feuerfaust, consists of 4 parts and passed I have them all. It should be noted that each of the Parts only 128 KB. It is true I have seen and 48 Kolt'a version, but some it is "Kutsa" on Compared with the 128th. In this paper, we will focus on passing the first part of Die Feuerfaust (on Die). So, to start read prehistory. It says roughly the following: after you've cleared the evil wizard Ksiksonov King Kelson you were appointed commander of his bodyguard. Flowed peaceful days. From a large number of beers you put on weight, besides you have not practiced with the sword (and why). However, one arrived four days of the German knight told that they had heard about your exploits in Axe of Kolt, and asked them to help - from the capital of Lubeck stole Die - Fire Fist. This is a glove having a huge magical properties. King Kelson gave you a choice: to help the Germans or stay. You have decided to help, but first drove to his friend, the magician Magor'u who gave you the purse and the secret especially for you. Oh, and your name Duke Alaric Blackmoon. So, you hit the road, but unfortunately the ship crashed and you only narrowly escaped. C this moment begins the self itself game. Inspect the remains of merchant ships (search flotsam) - will find several floating boards. Inspect the rock (examine cliff) - find step. Next up to the house, knock (knock), house repair (repair porch), then knock again. After receiving valuable information go to the road and wait (wait), maybe get a lift. Interestingly, we ought to do something was immediately investigate the purse, and then suddenly a secret very important? (Examine pouch, examine leatherwork, read words). Read words Need to you for loss of purse for a long time he was not looking. Well, look around where you are planted (and You must have been planted in Sagar). Look around the English look around. This is for those who are too lazy to look in the dictionary. Top_image found? Yes? Go (as you wish, or enter inn, or southeast). Immediately order his beer (buy ale, or ask it from the owner Willy "ale"). Now you can listen (listen), what they say around and chat with the owner of the heard, and of Die (Willy "tomb", Willy "Fist"). Go to something I see that there remains a tomb? In addition, no one in Bergen, and so more in Lubeck is not coming (Willy "Bergen", Willy "Lubeck"). That's just dark in this tomb, while the lamp is not Willy (Willy "Lamp"). But the vacant seat at the table (examine table) - you can sit down (Sit), listen (listen), stand (stand up) and ask the owner where the person lives, who have gathered at night to rob (Willy "hermit"). We go there, be warned Stiggy (Stiggy "robbers") and ask him lamp (Stiggy "lamp"). Further back to the tomb, light a torch (torch "zunde" - Well, given the magic torch instead of the usual lamps) and find in it a mascot (search bones), an ancient book under the lid of the coffin (Move lid) and mail in the trash (search debris). All that we take with us. The truth of the maille remain only two metal ring, but oh well. Give Stiggy book (Give tome), showing a mascot (show talisman), asks about the Die and go to Willie. Talking to him about Bergen'e (Willy "Bergen") and find ourselves there. First asks the soldier how to find Kurt, and then how to find a market. Well, jokes with the soldiers. Well, trust them - smell the air (smell) and ... find a market! By the way, all counter should inquire about Die. In what I write about it will not. Find Kurt, wait until he sells someone horse (wait) and tell him how his sister helped renovate a house (Kurt "Margo"). And then even though that we did indulgence still bargain for a horse (Kurt "No"). Next, look for Max (not me) and buy again after bargaining saddle, bridle, etc. (buy tack, Max "No"). Climb on a horse (ride horse) and forward, ie from the market two times to the southwest (sw, sw). And maybe three times, I do not remember. Bribing a soldier (Bribe soldier) and do not grieve the loss of purse - in the next part you return it, and how to do this, read you next Micro. Maxim Vishnevskiy.18.12.1999
Other articles:
trip to Odessa - a visit to Odessa spektrumistov. |
Maniac - phone banter over computer companies selling PCs. |
AD & D - The texts on the subject of AD & D. |
Prohodilka - great trilogy adventyur titled "Axe of Kolt". |
Similar articles:
В этот день... 23 November