Revival #01
14 июня 1997 |
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Review - About the Russian market updates: Altere Beast, New Dizzy, Invasion of the Body Snatchers, Rally Cross.
REVIEW In this section I will give a small review of the most remarkable innovations of the Russian market. Not be expected to section of some descriptions, tips, etc.: it only aims to show whether or not to buy this or that toy, or is it pure garbage. So, let's begin. Invasion of the Body Snatchers Design-Design Another "new" ... One gets the impression that the whole quality software to our country has already entered, but stayed trash type Rally Cross'a and Crime Busters'ov ... , ( What we see at this time? A new and very dynamic space Action! Cool? Aha! Level in 1984 ... =) Although the authors persistently hide the date of its release, but the same Penetrator 198 ... dense year of release, in my opinion, surpasses all indicators Invasion ... Ah yes, here there is AY-sound (for 128K), suggesting that is not such a game and the old ... But no less miserable. Imagine: a breakneck speed, primitive graphics (a la Blitz), the absence of music and, in addition, the volume table of records (a la Dark Star) ... Well, of course, all this magnificence, impossible to discern who and where and how: you die quickly and painlessly. Conclusion and the foregoing is this: although you may, and fortunate enough to kill someone (hopefully), but in the long _eto_ play will not have to believe me ... Finally, the rating of this masterpiece: Graphics: 05% Game: Invasion of the Body Snatchers Music + FX: 22% Author: Design-Design The idea: 05% Version: Digital Reality Playability: 00% Size: 91 sec. Average Rating: 08% Altered Beast Sega, Activision 1988 The full corporate version of "The Beast", which we all so long promised, finally came out ... Everything seems to be present: and 4 completely different level, and so-called final cut, and large color graphics ... Although that's just the graphics, the manufacturer and podkachala. Simply put, all the graphics in the game - scanning, and not the best way ... The situation is about the same as in the Golden Ax'e (also, incidentally, by Sega): frightening colorful characters rush around on the screen, shamelessly stripping the game of attraction ... As in the case of the "Golden Axe", the game saves only the "colorful" ... Would be a graphic black and white - I think it would be difficult understand what is depicted on the screen ... But enough of me to criticize this very toy, because it turned out very, very nice: arcade-style "kill them all with one hand in conjunction with just great music (a long time I have not heard of such a Western composers!) - it will not Invasion of the Body Snatchers! ;)) In my opinion, this Altered Beast needs to be in the collection of every self-respecting fan of this kind of games. If you attracted by promises to destroy the army of mummies and demons one reception, this game is - for you. So find it - and you will not regret it! Graphics: 72% Game: Altered Beast Music + FX: 100% Authors: Sega, Activision 1988 The idea: 45% Version: Digital Reality Playability: 65% Size: 556 sec. Average Rating: 71% 4 levels, final cut, 128, no bugs Rally Cross CodeMasters 1989 Oh no! All games KodMasters simply have to be masterpieces! Oh, no, no again ... How was it possible for such a beautiful picture =) to create such an ugly race? : ~ ( Before you load this toy, I beg you to run a couple Dizey or Seymour, finally! And then all this is possible and give up on KodMastersah, but this is not the most pleasant. What is the game? Imagine, say, Super Cars (Gremlin). OK? Now remove from her music, good graphics, a shop where you can buy everything from new cars to prichindalov to the old, the opportunity to create mischief on the road and taunt opponents ... Presented? That is the Rally Cross. Cool? Not the word! Now you understand why I give such low scores lower? Graphics: 62% Game: Rally Cross Music + FX: 00% Author: Code Masters 1989 The idea: 25% Version: Progress Playability: 45% Size: 224 sec. Average: 33% New Dizzy B. Kutin, D. halibut 1993 Yes! So we waited for the new Dizyu! At this time we remaking kodmasterovskoy Dizzy 3.5. Compare this Dizyu with any other I'll wait, but here's what caught my eyes after the first seconds of acquaintance with the program: - A lot of grammatical errors (not enough that a Russian in authors seem to the problem - it's that, but had called Inforcom Inforkom'om - forgive the authors of the IPC could not, in resulting from the distribution declined:) And sorry ... Game 93 year we saw just now. - Have already become a tradition every possible inaccuracies (poor Dozy called them "grandma" (!!!), and yes even gave him, that is her a movie theater! (Who does not believe, the location right on the site of the old TA: BABUSHKIN CINEMA ... Wow! Such bullying poor Dizyami we have not seen since UTYUGOV! - The old schedule (from the same Dizzy 3.5), only the sprites races painted in a new way (as you blue grass?):) The new "races Paint is not just making the game variety, but, in my opinion, spoil her as much as possible. : (Just seen that before Our crude, crude project. That's all that I knew from the beginning, not immersed in the process of passing. However, those who have problems with this game, I can advise to apply to the journal Adventurer # 5. There contains a number of tips that would be enough to advance far enough. What else can you say about a game of such a class? Quality, I think it could be placed somewhere between a Smagly and Smagly 2. As you can imagine, nothing good in it. Graphics: 56% Game: Dizzy New Music + FX: 00% Authors: D. Halibut and B. Kutin 1993 The idea: 75% Size: 129 sec. Playability: 64% Average: 49% I think for the first issue will be enough ... But in the next promise continue to familiarize readers with the so-called "Novem" ...
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