Spectrofon #00
30 ноября 1993 |
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Debut - "How to start a game?"
Getting Started? Each of us has ever faced with the problem early game. Many probably had bitterly observe as a computer, responsive to aimless keystrokes, gave a lot of graphic and textual information, leaving the user behind the exciting event interesting and intelligent game. Of course, this does not apply to "Shooter", which immediately All clear after downloading. In this section we consider opening problems difficult, but interesting games. A few words about the reasons which, in our opinion, cause difficulties in the opening game. First and most important reason is that the Russian Users do not have a firm hand descriptions of the game. Of course, recently in the software market have appeared in large number of descriptions games, which sometimes in detail, and sometimes in a single line describes how to start a game but these descriptions are not always correct. Conventionally, they can be divided into two groups. The first group includes most descriptions produced by firms "SOLON" and "VA PRINT" a multivolume collections of "500 games". In fact it does not describe, and game reviews, which, of course, useful for user, but only as a review game. Learn and understand the nuances of the program from a review of the uninitiated user is difficult, and sometimes impossible. The second group includes detailed expert examination of games published in the journal "ZX-Review", published by "Inforkom, as well as in collections "BEST GAME", the publishers are, By the way, sometimes use pirated methods in their work. But this is a topic for another conversation. In the expert study the user is given a sufficient amount of information that would self-understanding and through the game, but sometimes this information is too much for those who want to feel a pioneering role and researcher. Now a little about the second reason for the debut issue. This is the language barrier. Here can only shrug and advise to study English. But those who for some reason can not We recommend reading e-magazine for sinkleristov "spectrophone. In the "DEBUT" We try to answer questions like: "You need to press?", "How to start?", "How to manage?". In this section, you will not find detailed descriptions, but will get the necessary information for what would immerse themselves in a computer world of interesting games. READ THE FIRST ISSUE In January of 1994!
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