Spectrofon #12
24 марта 1995
  Игры  

Expertise - New season - a fantastic game strategy genre "Space Crusade" (128K).

<b>Expertise</b> - New season - a fantastic game strategy genre
          EXPERTISE


  Dmitry Usmanov

 SPACE CRUSADE (STAR ​​TRIP)


     1991 HASBRO BRADLEY ltd.
The program is made with the assistance of

     "GAMES WORKSHOP ltd.",

      1992 GREMLIN GRAPHICS

         SOFTWARE ltd.


   What happens if you mix
"LASER SQUAD" and "HEROQUEST"? It seems that this question was 
asked themselves programmers from the company

"GREMLIN GRAPHICS", starting work on "SPACE CRUSADE". The 
resulting game has inherited the best qualities of both 
programs, and certainly worthy entered

"Golden Collection" Game Speccy.

   So, come 657 years of the space age, exactly three years ago
All humanity was embroiled in a brutal war against aliens. 
Everything began on Feb. 20 654 year, this day was lost in the 
depths of space cargo ship "Phaeton", en route to the crossbar.

Then the connection stopped going ships in various parts of the 
galaxy, summary alarm News began to appear at the Imperial 
gipervidenii with frightening regularity. At his feet was put 
all the intelligence, and soon the cause was unclear.



   As it turned out, the ships
penetrate hostile aliens - Aliens, who immediately
killing the entire crew, and captured the star ship.



   The Security Council of the Empire
managed to learn that the aliens
permeate our galaxy from
another universe, a place where
chaos reigns. Stranger can somehow penetrate
space-time and materialize in this dimension. K
Fortunately, the movement may
only in small groups.


    The Emperor, learning of this,
ordered to clean up our
space from the forces of chaos. Started a war of extermination, 
dubbed "Star Trek" - a crusade into the depths of space.




   After several months of fighting humanity has managed to 
work out tactics Action: to the captured ship

flies landing and transport
takes with him into battle, a group of
Scientists on board establishes
communication with the host computer enemy ship and tries to
get it under control. At the same time to the captured vessel 
to dock a few landing craft. Cyborg commando team to quickly 
suppress the resistance of strangers. Unfortunately, cyborgs 
are not able to make difficult decisions and strong exposed to 
psychotropic weapons. In this regard, the team kiberdesantnikov 
necessarily include one person - The commander of the assault 
crew compartment. And that person will You ...


   As you can see, the firm "GREMLIN
GRAPHICS "once again plunged us into
the eternal struggle of order and chaos.
Only now the fantasy authors
do not throw you into the past, and in
distant future, the mysterious
space platforms. By tradition, the firm "GREMLIN GRAFICS" first 
releases 48-th version of the game, and only then -

128-w. They differ dramatically - to 48-second program is no 
more three-dimensional animation, More graphics, text, full 
sound - in a word, everything that makes game appealing and 
playable. " So it happened that first in the country "had" just

48-I version, which looks
Several faded in comparison with
complete.



   After downloading the program you
see a screen with the names of the authors.
If you have 128-I version will sound AY-music, and the 
inscription "SPACE CRUSADE "begins to burn and will soon appear 
before you enveloped flame - in my opinion, the effect

simply stunning. Pressing
"SPACE", you'll be in control menu.


   1. SINCLAIR

   2. KEMPSTON

   3. KEYBOARD


   Options 1 and 3 are equal - is queried at the same time right
Sinclair joystick and keyboard.


   When you select the second item,
queried KEMPSTON joystick and
keyboard.



   Control keys:


    Z - to the left;

    X - right;

    K - up;

    M - down;
SPACE - "Fire"


   Go to warn owners of computers with the ability to 
turbirovanie Processor: if you download the program in the mode 
of "TURBO", you "slip" through the first two screens, and 
immediately get a third over the splash image. 


   Selecting the control, you get the main menu:


   1. SELECT CHAPTERS

   2. SELECT MISSION

   3. EXPANSION MISSION

"S": A few words about the third
paragraph: "EXPANSION MISSION". Y
manufacturers of commercial software there is a tradition to 
complement already released in the light of new games

levels and missions. Entitled "EXPANSION" (literally: the 
extension, increase) is meant is not some separate additional 
missions, and adware message about where to

contact and that can be ordered
the firm in the near future to
this game. Of course, there are also due to additional 
scenarios. For example, in a "LASER SQUAD" in the menu initially

were made for only three scenarios, and paragraphs 4 (SAVED 
GAME) and 5 (EXPANSION) no relation

to individual scenarios were not.


The fourth paragraph offers a downloadable game postponed, and 
in the fifth had to be notified about new, additional scenarios.

Therefore, by the way, and it is useless
search for a nonexistent script "EXPANSION" for "LASER
SQUAD ". He was simply not exist in nature. I'm sorry, but we 
digress. 



  1. SELECT CHAPTERS (select branch). You get to a screen with
three icons - BLOOD
ANGELS, IMPERIAL FISTS and ULTRA
MARINERS. This - the emblem and name of the three divisions of 
cyborgs which you can take your

command. Each team
is different.



       BLOOD ANGELS (BLOOD

    ANGELS). This unit

    specially prepared for battle
at short distances. Equipped with powerful protection, cyborgs 
of this unit have special facilities for the effective close 
combat. Of course, this does not mean to shoot they can not 
simply meeting face to face with a dangerous opponent - Their 
most effective application. 


       IMPEREIAL FISTS (CAM

    Empire). Emblem of this to
    Manda was selected as the foot, and it
not accidental. Their main advantage - rapid movement. K
any cyborg "Fists of the Empire"
fully suitable expression
"Flutter like a butterfly, stings
like a bee. "


   Riot gear this group
facilitates the destruction from a distance. Engage in melee 
combat, they do not like.



       ULTRA MARINERS (SUPERDE
    SANTNIKI). This unit

    represents a something
average between the first and second
groups. Command Superdesant "
features a powerful technical
support, which aims
not to destroy the enemy, and
to facilitate the fight.


   So, before you are three types of teams. You - the young 
sergeant, just graduated from the Military

Academy. By selecting one of the groups
You will become its commander, and gradually be able to climb
ladder - become a lieutenant, and if lucky, and
Starfleet Captain.

   By selecting one of the icons
(It is completely painted over), you
will go to the submenu:


   1.1. SET-UP

   1.2. LOAD

   1.3. STATUS


   1.3. STATUS option displays on the
Screen Your résumé where
You can see:


   MISSION RECORD - record of completed missions today.


   Below shows your military
rank and the number of Merit received from the Emperor.


   At the bottom is
string "CHAPTER SAVE CODE" (RCD
RECORDS DIVISION), followed by a combination of 11 characters -
this information on your rank.
In the game "SPACE CRUSADE" is used way to maintain a position
codes, rather than on disk.


   To exit the screen - a triangular
marker to the right corner.


   1.2. LOAD - You will get the keyboard with numbers and
letters. Typing the code, which
You can see from the window of "STATUS",
You upload your position. Icon "DEL" - delete the last 
character. 


   1.1. SET-UP - the menu of weapons
and equipment group. Before
tell us about it, you must stop at the arms, which
You have.


     - Igloluchevoy laser. Fundamentals
     Noe weapons, adopted at the in
     oruzhenie before the war.
Since the beginning of active hostilities, it became clear that 
iglolucheviki were not powerful enough to destroy aliens, so to 
them quietly discarded. 


   Despite this, igloluchevye
lasers are still the most
proliferation of weapons in the Empire, they created a lot of 
attachments and extras. Weapons supplied two versions - a 
lightweight commander modification and with the power bayonet 
knife for cyborgs. Maximum power shot

igloluchevika - 22 One unit of the green scale. (Power of shots 
and shock measured by two scales:

Green - for light weapons,
Red - Heavy. Unit
the red scale is approximately
is equal to three units on the green.)

      - "Plasmoid", a powerful eight
      mistvolny plazmometov.

      Originally mounted on light vehicles. C
the invention of cybernetic
fighters, the opportunity
the portable model. Maximum power "Plazmoid'a"
- 33 One unit of red scale.
After a shot from these weapons in
trunks often remain unused plasma charges
(Maximum - 7 pieces). They can be
shoot one in an unprotected goal. Shoot twice
for the same purpose can not.
Capacity of a single charge in the barrel
- 1 unit. the red scale.


      - Grenade launcher, portable

      salvo rocket launcher
      Vågå fire, the most powerful

      weapon in the game.


   The explosion covers the area of ​​3 * 3 = 9
square. meters (assuming square
single cell on the map in one
square meter). Maximum
breaking capacity - 33 units
red scale. Using this
arms, be careful, because
Alien exploding, you risk
to kill their comrades on the adjacent
cells. For the same reason of
Flares can not shoot
emphasis.


      Gamma-ray generator. One of the

      recent developments -

      portable generator to ionizing radiation. Causes
death of all living creatures and incapacitate electronic 
robots. 



   Unfortunately, due to the design of weapons, they
You can only shoot in eight
directions (the cardinal)
but the flux of ionizing radiation
affects everyone who is on the
direct line of fire. Weapons are very
effectively used for long and
narrow corridors. Maximum
Power - 33 units of red
scale.


   Heavy weapons have considerable weight, which reduces the 
rate of moving cyborgs at 2 m / s speed.



   The following weapons are specially designed for commanders, 
and the cyborg is not available. 



     - "Elite", special to
     mandirsky plazmometov, about
     uct of high technology.
The power of this weapon reaches 33
units. the red scale, although the weight
it is the same as igloluchevoy laser.


    - Power halberd, weapons

    Melee Increases

    impact force of up to 33 units. red

    scale.


    - This is also a weapon of close

    battle - climate monomolecular
    films. Develop 33 units. on

    red scale. When a fight
blade can strike
the other hand, in a green scale.
Thus, the total maximum impact force is 33
kr.shkal. + 22 green. scales.



   After entering the SET-UP, you can choose weapons to 
commanders, including one of the icons at the top, below the 
line "COMMANDER SELECT WEAPON ". You can choose from

the following sets:


        - Igloluchevoy laser without

        bayonet and power alebar
        Yes.


        - Monomolecular climate
        films and no shoot
        schego weapons in another py
        Re.


     - Plazmometov "Elite"



   Then you have to choose
additional equipment for
their team. You can do this by including the icons at the bottom
screen ("SELECT EQUIPMENT").

   That's what they mean:


   Additional sight to

   Small weapons for

   cyborgs. Two such Prica
   la is present in every unit.
By selecting the icons, you'll see their left image
weapons to which they connect. To change the type of weapon
hover your cursor on it. The most useful, in my
opinion, put a grenade launcher sights on gamma-generator.


   Smoke bombs, have it

   each group of Airborne. If

   You use a smoke bomb in

   battle, the opponents will be deprived of
opportunities for you to see during your turn, and can not
to attack your party.



   Thermal grenade. Applying
   is one of the fighters in the near
   him fight. This grenade is also

   Have each group. When
use in battle, it adds to the force of impact commando
two bits of red scale.
Thus, if used together with a blade or a halberd, the maximum 
power Impact reach 3,333 units

red scale - enough to destroy any
alien, even an armored robot.


   Standard nozzle for iglo
   laser beam. Increases

   maximum power of the attack and for
   shields in close combat to 222
units of the green scale.



   The device succeeded corrections
   pa. Available only commander

   Squad Blood Angels ".

   Allows you to adjust
Power strike commander in the melee.


   Elongated bayonet for iglo
   laser beam. Available

   only a cyborg from the detachment

   "Blood Angels". Allows
holders igloluchevikov strike diagonally. Enemy resistance in 
this reduced by one digit.



   Infrasound generator. This

   device is only

   "Blood Angels". It auto
   automatically activated when the landing, and reduces by one
category on a scale of green power
strikes at some aliens.


   Laser sight. There is only

   from the detachment commander Fist

   EMPIRE. "Allows correction
   rovat fire with fire.


   Anti-gravity generator.

   This device connects

   to the heavy weapons from the unit

   Fist of Empire. " It makes easier the weight of arms and 
increase the speed of soldiers with severe arms up to 6 meters 
per turn. 


   Additional gamma-ray generators
   torus. Connects to plazmome
   that "ELITE" the commander "KULLA
   RGB EMPIRE. "When the shooting
a choice - to produce
shot plazmometov or generator of ionizing radiation ..



   Identification computer.

   He is the men of the detachment

   "SUPERDESANT. Allows distribution
   know the enemies of their image on the locator.


   Full sight. It can playback
   Use only the commander

   "SUPERDESANT'a. The sight gives

   opportunity to correct
as a fire captain, and
impact force in the melee.


   First aid kit. It is only at

   commander SUPERDESANT'a.

   Using the kit, you can complete
   completely restore energy
commander. Is only one
again ..


   First, you can choose
Only four icons equipment. Each received your
Badge of Honor, you may use one additional icon.


   Below left is a window
orders. This so-called
spetsprikazy, allowing the group
one step to improve their quality. You can choose:


   The order to shoot or fight

   twice in one move, it can
   Jette use any of the group
   na.


   Order to move twice

   for one course, it is accessible to all

   commands.



   Order using a light

   grenade. Bright flash

   reduces the force of the blows against the
   nick on one bit of red scale. Light garnet is
only 

   First, you can choose
Only one spetsprikaz, but with increasing your rank, you will 
be able to include more and more icons from this window.



   Exit the equipment,
Make sure that all the inscriptions -
"COMMANDER SELECT WEAPON",
"SELECT EQUIPMENT" and "ORDERS"
covered with "mesh". If any
a sign is displayed in full, then something is not selected.



   By clicking on the triangle marker
below, you will get a screen equipment cyborgs. It is divided 
into two parts: the left - weapons that are available in stock 
and the right - located at the cyborg. If the weapon mounted 
sight, it is shown next to it. 


   By clicking on the dark image
weapons on the left, you take it from
cyborgs. The next pressing
weapons transferred to the paratrooper, whose name was not 
prolonged "Mesh". Pointer at the same time

shifted to a soldier
down. In general, change the weapon from
cyborg is not necessary - they are all absolutely identical, 
only that plant, and differ only callsigns. This screen will 
only be used for weapons new troopers received

instead of killed in battle.

   So, you have chosen outfit
for its entire group. Clicking on the
triangle, you will go to the menu
offices. Logo squads that will participate in the mission are 
shown in full. Disable them by selecting

logo cursor. Exit to the main menu on the choice of the word 
"DONE". 


   When you exit the main
menu before you get a new
option - START. Selecting it, you
send a landing boat
One of the captured ships.
Before you rush into battle, would be nice to know what you
to be done. For this
"menu" SELECT MISSION ".



   You will get a list of
12 missions, which you
to be done. Assigned the task is displayed in the window
below. By clicking on the triangle, you
read the text of the mission in the window
(In 48-second versions, he is not shown).
Yellow shows the minimum number of points that need to recruit 
for the mission. Points are awarded for the performance of 
primary and secondary tasks, as well as

destruction of the aliens. Remove
Points for losses in his unit and
killing cyborgs from other
groups (the exception - the second mission).


   Note here described only the primary task, and
secondary ship-to-uterus will return
You are already in place.


   Due to the fact that the information
the secondary mission may come at the end of the game, and even
not do at all, I give
are translations of all jobs in
missions:


   1. SEEK AND DESTROY (Find and
DESTROY).


   PRIMARY OBJECTIVE: Find and
destroy the Dreadnought (armored autonomous robot capture).
Strangers had stopped some corridors stones. Clear the aisles of
boulders, using weapons, only one hit.


   SECONDARY OBJECTIVE: Destroy
only an android on board.


   The minimum number of points
to win in this mission - 80.


   2. ELIMINATE AND SURVIVE
(Liquidated and survive).


   PRIMARY OBJECTIVE: Imperial
forces have used against the aliens in the
board experimental biological weapons, but died
Not all aliens.


   Dispose of strangers, as well as
all paratroopers from other
groups, since the ship-womb
antidote to last only for
a detachment of troops. If landed only one group, it
necessary to destroy, and five
infected airborne chaos.


   SECONDARY OBJECTIVE: Find and
destroy the Dreadnought.


   The minimum number of points
zaschityvaniya for the mission - 80.

   3. DISABLE ALIEN VESSEL (to wreck a ship others).


   PRIMARY TASK: You must
withdraw the ship from the foreign system,
destroying the remote control motors in the engine room.
To destroy the console on it
must get at least two
times.


   SECONDARY OBJECTIVE: Find and
destroy the Dreadnought.


   Executing the mission is counted in the recruitment of 80 
points. 



   4. LOCATE AND RESCUE (DETECT AND SAVE).


   PRIMARY OBJECTIVE: Find
container that contains the brain leading scientist of the 
Empire and bring it on the docking platform.



   SECONDARY OBJECTIVE: The enemy landed on board a detachment 
of five marines chaos. You must destroy them all. 


   To this mission included,
have to muster 80 points.



   5. LOCATE AND RETRIEVE (to detect and return).


   PRIMARY JOB: Division paratroopers were thrown
into space during the test
an experimental secret
weapons. Find and return the prototype weapons to the docking 
platform. 


   SECONDARY OBJECTIVE: Destroy
remote controls motors
engine room.


   To successfully perform this
mission, you need to dial 80
points.



   6. PURGE AND WITHDRAW (CLEAR and padding).


   PRIMARY OBJECTIVE: Exploration
reports that this ship
Alien has three hatches on the outer
shell plating. Open these
doors and turn back to his ship as a vacuum to fill
All rooms ship.


   SECONDARY OBJECTIVE: Find and
destroy the Dreadnought, and an android.


   The minimum number of points
to accomplish this mission - 80.



   7. INTERCEPTION (interception).


   PRIMARY OBJECTIVE: The drifting station kosmichekoy found 
strangers. Them very much, Your goal - to destroy as much as 
possible more aliens. According to

Intelligence on board is radioactive fuel, emission
which can disrupt the normal operation of locators. If
the ship to land, only one
a group of commandos, it
must destroy at least 15
Strangers.


   SECONDARY OBJECTIVE: Find and
destroy a container with radioactive fuel. To destroy it, you 
need at least two hits.



   The minimum number of points
to accomplish this mission: 100.

   8. EXTERMINATE (destroyed).


   PRIMARY OBJECTIVE: It has become
known, on board this ship
population is very dangerous aliens who received the nickname
"Murderers."


   Eliminate all "murderers", which will meet. If
landed only one group of paratroopers, then a minimum of 10 
murderers must be destroyed. 


   SECONDARY OBJECTIVE: Find and
dispose of radioactive container, which should not get
at least twice.


   You must score at least
100 points to complete this
mission.



   9. LOCATE AND EXTERMINATE
(To detect and destroy).


   PRIMARY OBJECTIVE: Received
information that the board of this
ship cocoons are hidden from the nuclei of "murderers". You must
find a room and hatchery
to destroy as many cocoons. For the destruction of the cocoon
only one hit. If only one team to land
paratroopers, it must destroy all embryos.


   SECONDARY OBJECTIVE: Kill as
can be more adult murderers.
If the job is executed only
one squad, then he should
kill at least 10 aliens of this type.


   To fulfill the mission to collect 100 points.

   10. SABOTAGE AND WITHDRAW.
(A diversion and padding).


   PRIMARY OBJECTIVE: Razvedrobotam able to detect weak
link in the outer fuselage of the ship. Seek out this link and 
punch hole in it (you need at least

three hits). Then, you
should retire, escaping from the vacuum, buyout occurs in the 
compartments. 


   SECONDARY OBJECTIVE: Find and
destroy the Dreadnought.


   To successfully complete this mission you need to dial
at least 100 points.



   11. DESTROY ALIEN SHIP 17.
(Destroy the ship in 1917 with strange
On board).


   PRIMARY OBJECTIVE: The transport ship captured by the N17 
Strange. They managed to disable the

self-destruct the ship. Your
the challenge is to harness this mechanism, destroying the 
control panel in the command tower. Requires at least two hits 
for the destruction of the panel. 


   SECONDARY OBJECTIVE: In this
board are three android
infection by computer virus.
They should not abandon ship
under any circumstances. Locate and
Destroy all three androids.


   The minimum number of points
to complete the mission - 100.

   12. DESTROY CUBE OF CHAOS.
(Destroy AFB CHAOS).


   PRIMARY OBJECTIVE: Exploration
reports that the Aliens on board
protect so-called "Cube of Chaos" - a device that is close to 
completion. If you do not destroy it device, the strangers will 
be able to carry out his plans: to break space-time continuum 
that would allow the Realm of Chaos penetrate the deformed 
matter in our universe. To destroy the Chaos Cube, you need at 
least 3 hits. 


   SECONDARY OBJECTIVE: Launch
ship self-destruct mechanism, destroying the control panel in
wheelhouse.


   To successfully complete the mission it is necessary to 
collect 100 points. 

                      Thus, the mission
                      Sia chosen
                      at. Click
                      those "START"

                      and you eye
                      zhetes on

                      ship.


                      Screen ne
                      ed you

                      divided

                      four

                      parts:

                      left -

                      large

                      screen

                      show
                      schy participation
                      Current Korab
                      To the top.

First, it is pointed at first planted detachment.


   By clicking on the arrows on the edges
window, you can move the image to the appropriate parties. 
Point to a soldier, you take control of them to themselves.



   Right at the top -
information window. Here there are details about the soldier 
who makes a move. We consider it in detail.



   In the upper right
corner of the emblem of the
group to which belongs
fighter. Top center - call sign soldier on the left - an 
indicator Energy warrior.




   Please note that if cyborgs energy is exhausted by one 
symbol, then to maintain viability of the commander used as 
many as six units. (This is natural because human life is much 
more expensive the cost of any artificial

organism). Devastated units are shown dashed.
In the center of the window is an image of weapons, which owns
fighter. At the bottom there are messages that warn such that 
the fire at the boat landing is prohibited, etc. 


   Directly under the information window is a map of the ship,
where you are. Marines are represented by squares on it 
(because of this they merge with walls), Aliens are shown by 
diagonal strokes. Choosing an arrow

areas on the map
You move on
this place is the main screen.


   If you hover
arrow on the alien, then instead of
You will see a map
his photograph and
name (in the 128k.)


   At the bottom of the screen is
Line managers icons.
Here they are:


   Go. By selecting this icon

   You will see on the big screen

   and a map shaded area,

   which can move your
fighter. Arrows indicate the final
waypoint, and your soldiers
go there.

   You can only move
once per turn, so be
attentive. The first thing you
must withdraw all its force beyond the docking platform, as the 
left in the landing boat cyborgs go out of your control, and 
will stand there till the end of the operation. Normal 
paratrooper for the course can be moved to 6 meters

(Cells) for the course, a cyborg, laden with heavy weapons is
only 4 meters per turn. If there is an opportunity to get
to the end point in different ways, the cyborg will choose a 
path itself, the best from his point

view (but not always with yours).
All the doors in his path is automatically opened.



   Shoot. Sweep

   space is filled,

   as when walking. Select a mi
   target was an arrow, and on this
place will be made a series of
shots. On the site map there boards with varying numbers. They 
vary randomly way in each of digits ranging from zero to three

the red scale and zero to
two on the green. A few
seconds digits will cease to change, creating a certain number,
which indicates the number of
hit the target. If you have
on the weapon sight
there inscription RE-ROLL SCORE,
and you can change the number in
one of the digits, indicating his hand (in this discharge
re-rolled a random number).
If you do not want to adjust
number of hits, press CANCEL.
Strangers sometimes used against
You vortex generator field
then all the heavy weapons of your
Marines will not work in
during one stroke (the inscription
WEAPON JAMMED).


   Fight. For this we need to
   get close to another volume
   ektu, enable this option,

   and send an arrow at the enemy. The screen will drop power
strike the attacker in the same way
as in the shooting. If you have
a spotter hit, you
be able to use it. Then comes the turn of the enemy -
force of his blows and falls
randomly.



   The outcome of the bout is determined by
comparing two numbers. If both
combatants strike at the same scale, then all is simple: anyone
fall more kills
his opponent. Quite different
situation arises when comparing
numbers on different scales: if
can be fatal bout with a draw, but sometimes a fighter with
stronger impact die -
I saw with my own eyes,
as aliens, with 3 units of red scale, destroyed
cyborg with 210 units. green scale.
In any case, the most dangerous -
did not strike (zeros
on a scale), then damage will be the strongest.


   In one move, every soldier can
or once fired, or
fight (unless you use
spetsprikazy).

   Give spetsprikaz. This optsi
   it can be used

   only at the beginning of the while

   none of the men had not yet started
act. You will get
icons with those orders,
you chose to ship,
mode, "SET-UP". If you have any
Orders do not want to give,
click "CANCEL". In one move,
You can give only one
spetsprikaz.


   Use non-lethal weapons
   mi. Acquires the device

   which you have chosen (to

   non-lethal weapons include smoke bombs, grenades and thermal
first aid kit). Selecting one of the
devices, you will automatically
turn it on.



   Thermal grenade better
to include progress of opponents
- As a means of defense, then
Your fighter will be able to apply powerful
strikes all strangers, that it will attack. Otherwise
garnet will act only in one battle.


   Office of the doors. First

   This option appears only

   if a fighter is

   near the door. By selecting this icon, you open the door,
close it will not succeed.


   But as soon as a group of scientists
from the main spacecraft will take a
control of an enemy bortkompyuter
(You'll learn about it by reading
message "MASTER CONTROLS"),
icon will act
otherwise.


   When it is selected you will be asked
find the right door (SELECT
DOOR). Mouse over any
the door to the ship, you will discover, or
close it.


   I must say that all the doors
a ship equipped with a powerful actuator. No creature
unable to withstand the force of watertight bulkheads. 
Therefore, doors can be used as

weapons, destroying their unwary aliens.


   To include locator. If you choose this

   icon, you'll see on

   expanding circle map -

   coverage scanner. If
in this circle will get at least one of
aliens, then you will see it
location on the map, and the speakers you will hear a low sound 
.. 

To find out who was in the field
of the radar, it is necessary
to see him one of the fighters, or
bring him sight identification computer (high
the tone of the sound in the speakers).


   Aliens on the ship is constantly moving, but never
do not go out in your field
view. Once you have them find the locator, it becomes
know your location and
they begin to seek you out. Therefore,
use the locator must be careful not to fall under the
bombardment. Include a better radar
just at the beginning of turn.


   The transfer of the other groups.

   If you have passed all groups, stroke

   transmitted stranger ..


           The right of the line management.

           that returns the icon

           There are five

           portraits. First -
group commander, and the rest -
cyborgs. Highlight the one
of the images, you switch
it management (lights
green square at the bottom). Pressing the icon
moves the main screen
this fighter. During combat, commanders sometimes report to
situation on the ship's uterus. In
During one turn, they will not be able to act and to choose 
their This icon will not work

(Label "




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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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