Spectrofon #12
24 марта 1995 |
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Expertise - New season - a fantastic game strategy genre "Space Crusade" (128K).
EXPERTISE Dmitry Usmanov SPACE CRUSADE (STAR TRIP) 1991 HASBRO BRADLEY ltd. The program is made with the assistance of "GAMES WORKSHOP ltd.", 1992 GREMLIN GRAPHICS SOFTWARE ltd. What happens if you mix "LASER SQUAD" and "HEROQUEST"? It seems that this question was asked themselves programmers from the company "GREMLIN GRAPHICS", starting work on "SPACE CRUSADE". The resulting game has inherited the best qualities of both programs, and certainly worthy entered "Golden Collection" Game Speccy. So, come 657 years of the space age, exactly three years ago All humanity was embroiled in a brutal war against aliens. Everything began on Feb. 20 654 year, this day was lost in the depths of space cargo ship "Phaeton", en route to the crossbar. Then the connection stopped going ships in various parts of the galaxy, summary alarm News began to appear at the Imperial gipervidenii with frightening regularity. At his feet was put all the intelligence, and soon the cause was unclear. As it turned out, the ships penetrate hostile aliens - Aliens, who immediately killing the entire crew, and captured the star ship. The Security Council of the Empire managed to learn that the aliens permeate our galaxy from another universe, a place where chaos reigns. Stranger can somehow penetrate space-time and materialize in this dimension. K Fortunately, the movement may only in small groups. The Emperor, learning of this, ordered to clean up our space from the forces of chaos. Started a war of extermination, dubbed "Star Trek" - a crusade into the depths of space. After several months of fighting humanity has managed to work out tactics Action: to the captured ship flies landing and transport takes with him into battle, a group of Scientists on board establishes communication with the host computer enemy ship and tries to get it under control. At the same time to the captured vessel to dock a few landing craft. Cyborg commando team to quickly suppress the resistance of strangers. Unfortunately, cyborgs are not able to make difficult decisions and strong exposed to psychotropic weapons. In this regard, the team kiberdesantnikov necessarily include one person - The commander of the assault crew compartment. And that person will You ... As you can see, the firm "GREMLIN GRAPHICS "once again plunged us into the eternal struggle of order and chaos. Only now the fantasy authors do not throw you into the past, and in distant future, the mysterious space platforms. By tradition, the firm "GREMLIN GRAFICS" first releases 48-th version of the game, and only then - 128-w. They differ dramatically - to 48-second program is no more three-dimensional animation, More graphics, text, full sound - in a word, everything that makes game appealing and playable. " So it happened that first in the country "had" just 48-I version, which looks Several faded in comparison with complete. After downloading the program you see a screen with the names of the authors. If you have 128-I version will sound AY-music, and the inscription "SPACE CRUSADE "begins to burn and will soon appear before you enveloped flame - in my opinion, the effect simply stunning. Pressing "SPACE", you'll be in control menu. 1. SINCLAIR 2. KEMPSTON 3. KEYBOARD Options 1 and 3 are equal - is queried at the same time right Sinclair joystick and keyboard. When you select the second item, queried KEMPSTON joystick and keyboard. Control keys: Z - to the left; X - right; K - up; M - down; SPACE - "Fire" Go to warn owners of computers with the ability to turbirovanie Processor: if you download the program in the mode of "TURBO", you "slip" through the first two screens, and immediately get a third over the splash image. Selecting the control, you get the main menu: 1. SELECT CHAPTERS 2. SELECT MISSION 3. EXPANSION MISSION "S": A few words about the third paragraph: "EXPANSION MISSION". Y manufacturers of commercial software there is a tradition to complement already released in the light of new games levels and missions. Entitled "EXPANSION" (literally: the extension, increase) is meant is not some separate additional missions, and adware message about where to contact and that can be ordered the firm in the near future to this game. Of course, there are also due to additional scenarios. For example, in a "LASER SQUAD" in the menu initially were made for only three scenarios, and paragraphs 4 (SAVED GAME) and 5 (EXPANSION) no relation to individual scenarios were not. The fourth paragraph offers a downloadable game postponed, and in the fifth had to be notified about new, additional scenarios. Therefore, by the way, and it is useless search for a nonexistent script "EXPANSION" for "LASER SQUAD ". He was simply not exist in nature. I'm sorry, but we digress. 1. SELECT CHAPTERS (select branch). You get to a screen with three icons - BLOOD ANGELS, IMPERIAL FISTS and ULTRA MARINERS. This - the emblem and name of the three divisions of cyborgs which you can take your command. Each team is different. BLOOD ANGELS (BLOOD ANGELS). This unit specially prepared for battle at short distances. Equipped with powerful protection, cyborgs of this unit have special facilities for the effective close combat. Of course, this does not mean to shoot they can not simply meeting face to face with a dangerous opponent - Their most effective application. IMPEREIAL FISTS (CAM Empire). Emblem of this to Manda was selected as the foot, and it not accidental. Their main advantage - rapid movement. K any cyborg "Fists of the Empire" fully suitable expression "Flutter like a butterfly, stings like a bee. " Riot gear this group facilitates the destruction from a distance. Engage in melee combat, they do not like. ULTRA MARINERS (SUPERDE SANTNIKI). This unit represents a something average between the first and second groups. Command Superdesant " features a powerful technical support, which aims not to destroy the enemy, and to facilitate the fight. So, before you are three types of teams. You - the young sergeant, just graduated from the Military Academy. By selecting one of the groups You will become its commander, and gradually be able to climb ladder - become a lieutenant, and if lucky, and Starfleet Captain. By selecting one of the icons (It is completely painted over), you will go to the submenu: 1.1. SET-UP 1.2. LOAD 1.3. STATUS 1.3. STATUS option displays on the Screen Your résumé where You can see: MISSION RECORD - record of completed missions today. Below shows your military rank and the number of Merit received from the Emperor. At the bottom is string "CHAPTER SAVE CODE" (RCD RECORDS DIVISION), followed by a combination of 11 characters - this information on your rank. In the game "SPACE CRUSADE" is used way to maintain a position codes, rather than on disk. To exit the screen - a triangular marker to the right corner. 1.2. LOAD - You will get the keyboard with numbers and letters. Typing the code, which You can see from the window of "STATUS", You upload your position. Icon "DEL" - delete the last character. 1.1. SET-UP - the menu of weapons and equipment group. Before tell us about it, you must stop at the arms, which You have. - Igloluchevoy laser. Fundamentals Noe weapons, adopted at the in oruzhenie before the war. Since the beginning of active hostilities, it became clear that iglolucheviki were not powerful enough to destroy aliens, so to them quietly discarded. Despite this, igloluchevye lasers are still the most proliferation of weapons in the Empire, they created a lot of attachments and extras. Weapons supplied two versions - a lightweight commander modification and with the power bayonet knife for cyborgs. Maximum power shot igloluchevika - 22 One unit of the green scale. (Power of shots and shock measured by two scales: Green - for light weapons, Red - Heavy. Unit the red scale is approximately is equal to three units on the green.) - "Plasmoid", a powerful eight mistvolny plazmometov. Originally mounted on light vehicles. C the invention of cybernetic fighters, the opportunity the portable model. Maximum power "Plazmoid'a" - 33 One unit of red scale. After a shot from these weapons in trunks often remain unused plasma charges (Maximum - 7 pieces). They can be shoot one in an unprotected goal. Shoot twice for the same purpose can not. Capacity of a single charge in the barrel - 1 unit. the red scale. - Grenade launcher, portable salvo rocket launcher Vågå fire, the most powerful weapon in the game. The explosion covers the area of 3 * 3 = 9 square. meters (assuming square single cell on the map in one square meter). Maximum breaking capacity - 33 units red scale. Using this arms, be careful, because Alien exploding, you risk to kill their comrades on the adjacent cells. For the same reason of Flares can not shoot emphasis. Gamma-ray generator. One of the recent developments - portable generator to ionizing radiation. Causes death of all living creatures and incapacitate electronic robots. Unfortunately, due to the design of weapons, they You can only shoot in eight directions (the cardinal) but the flux of ionizing radiation affects everyone who is on the direct line of fire. Weapons are very effectively used for long and narrow corridors. Maximum Power - 33 units of red scale. Heavy weapons have considerable weight, which reduces the rate of moving cyborgs at 2 m / s speed. The following weapons are specially designed for commanders, and the cyborg is not available. - "Elite", special to mandirsky plazmometov, about uct of high technology. The power of this weapon reaches 33 units. the red scale, although the weight it is the same as igloluchevoy laser. - Power halberd, weapons Melee Increases impact force of up to 33 units. red scale. - This is also a weapon of close battle - climate monomolecular films. Develop 33 units. on red scale. When a fight blade can strike the other hand, in a green scale. Thus, the total maximum impact force is 33 kr.shkal. + 22 green. scales. After entering the SET-UP, you can choose weapons to commanders, including one of the icons at the top, below the line "COMMANDER SELECT WEAPON ". You can choose from the following sets: - Igloluchevoy laser without bayonet and power alebar Yes. - Monomolecular climate films and no shoot schego weapons in another py Re. - Plazmometov "Elite" Then you have to choose additional equipment for their team. You can do this by including the icons at the bottom screen ("SELECT EQUIPMENT"). That's what they mean: Additional sight to Small weapons for cyborgs. Two such Prica la is present in every unit. By selecting the icons, you'll see their left image weapons to which they connect. To change the type of weapon hover your cursor on it. The most useful, in my opinion, put a grenade launcher sights on gamma-generator. Smoke bombs, have it each group of Airborne. If You use a smoke bomb in battle, the opponents will be deprived of opportunities for you to see during your turn, and can not to attack your party. Thermal grenade. Applying is one of the fighters in the near him fight. This grenade is also Have each group. When use in battle, it adds to the force of impact commando two bits of red scale. Thus, if used together with a blade or a halberd, the maximum power Impact reach 3,333 units red scale - enough to destroy any alien, even an armored robot. Standard nozzle for iglo laser beam. Increases maximum power of the attack and for shields in close combat to 222 units of the green scale. The device succeeded corrections pa. Available only commander Squad Blood Angels ". Allows you to adjust Power strike commander in the melee. Elongated bayonet for iglo laser beam. Available only a cyborg from the detachment "Blood Angels". Allows holders igloluchevikov strike diagonally. Enemy resistance in this reduced by one digit. Infrasound generator. This device is only "Blood Angels". It auto automatically activated when the landing, and reduces by one category on a scale of green power strikes at some aliens. Laser sight. There is only from the detachment commander Fist EMPIRE. "Allows correction rovat fire with fire. Anti-gravity generator. This device connects to the heavy weapons from the unit Fist of Empire. " It makes easier the weight of arms and increase the speed of soldiers with severe arms up to 6 meters per turn. Additional gamma-ray generators torus. Connects to plazmome that "ELITE" the commander "KULLA RGB EMPIRE. "When the shooting a choice - to produce shot plazmometov or generator of ionizing radiation .. Identification computer. He is the men of the detachment "SUPERDESANT. Allows distribution know the enemies of their image on the locator. Full sight. It can playback Use only the commander "SUPERDESANT'a. The sight gives opportunity to correct as a fire captain, and impact force in the melee. First aid kit. It is only at commander SUPERDESANT'a. Using the kit, you can complete completely restore energy commander. Is only one again .. First, you can choose Only four icons equipment. Each received your Badge of Honor, you may use one additional icon. Below left is a window orders. This so-called spetsprikazy, allowing the group one step to improve their quality. You can choose: The order to shoot or fight twice in one move, it can Jette use any of the group na. Order to move twice for one course, it is accessible to all commands. Order using a light grenade. Bright flash reduces the force of the blows against the nick on one bit of red scale. Light garnet is only First, you can choose Only one spetsprikaz, but with increasing your rank, you will be able to include more and more icons from this window. Exit the equipment, Make sure that all the inscriptions - "COMMANDER SELECT WEAPON", "SELECT EQUIPMENT" and "ORDERS" covered with "mesh". If any a sign is displayed in full, then something is not selected. By clicking on the triangle marker below, you will get a screen equipment cyborgs. It is divided into two parts: the left - weapons that are available in stock and the right - located at the cyborg. If the weapon mounted sight, it is shown next to it. By clicking on the dark image weapons on the left, you take it from cyborgs. The next pressing weapons transferred to the paratrooper, whose name was not prolonged "Mesh". Pointer at the same time shifted to a soldier down. In general, change the weapon from cyborg is not necessary - they are all absolutely identical, only that plant, and differ only callsigns. This screen will only be used for weapons new troopers received instead of killed in battle. So, you have chosen outfit for its entire group. Clicking on the triangle, you will go to the menu offices. Logo squads that will participate in the mission are shown in full. Disable them by selecting logo cursor. Exit to the main menu on the choice of the word "DONE". When you exit the main menu before you get a new option - START. Selecting it, you send a landing boat One of the captured ships. Before you rush into battle, would be nice to know what you to be done. For this "menu" SELECT MISSION ". You will get a list of 12 missions, which you to be done. Assigned the task is displayed in the window below. By clicking on the triangle, you read the text of the mission in the window (In 48-second versions, he is not shown). Yellow shows the minimum number of points that need to recruit for the mission. Points are awarded for the performance of primary and secondary tasks, as well as destruction of the aliens. Remove Points for losses in his unit and killing cyborgs from other groups (the exception - the second mission). Note here described only the primary task, and secondary ship-to-uterus will return You are already in place. Due to the fact that the information the secondary mission may come at the end of the game, and even not do at all, I give are translations of all jobs in missions: 1. SEEK AND DESTROY (Find and DESTROY). PRIMARY OBJECTIVE: Find and destroy the Dreadnought (armored autonomous robot capture). Strangers had stopped some corridors stones. Clear the aisles of boulders, using weapons, only one hit. SECONDARY OBJECTIVE: Destroy only an android on board. The minimum number of points to win in this mission - 80. 2. ELIMINATE AND SURVIVE (Liquidated and survive). PRIMARY OBJECTIVE: Imperial forces have used against the aliens in the board experimental biological weapons, but died Not all aliens. Dispose of strangers, as well as all paratroopers from other groups, since the ship-womb antidote to last only for a detachment of troops. If landed only one group, it necessary to destroy, and five infected airborne chaos. SECONDARY OBJECTIVE: Find and destroy the Dreadnought. The minimum number of points zaschityvaniya for the mission - 80. 3. DISABLE ALIEN VESSEL (to wreck a ship others). PRIMARY TASK: You must withdraw the ship from the foreign system, destroying the remote control motors in the engine room. To destroy the console on it must get at least two times. SECONDARY OBJECTIVE: Find and destroy the Dreadnought. Executing the mission is counted in the recruitment of 80 points. 4. LOCATE AND RESCUE (DETECT AND SAVE). PRIMARY OBJECTIVE: Find container that contains the brain leading scientist of the Empire and bring it on the docking platform. SECONDARY OBJECTIVE: The enemy landed on board a detachment of five marines chaos. You must destroy them all. To this mission included, have to muster 80 points. 5. LOCATE AND RETRIEVE (to detect and return). PRIMARY JOB: Division paratroopers were thrown into space during the test an experimental secret weapons. Find and return the prototype weapons to the docking platform. SECONDARY OBJECTIVE: Destroy remote controls motors engine room. To successfully perform this mission, you need to dial 80 points. 6. PURGE AND WITHDRAW (CLEAR and padding). PRIMARY OBJECTIVE: Exploration reports that this ship Alien has three hatches on the outer shell plating. Open these doors and turn back to his ship as a vacuum to fill All rooms ship. SECONDARY OBJECTIVE: Find and destroy the Dreadnought, and an android. The minimum number of points to accomplish this mission - 80. 7. INTERCEPTION (interception). PRIMARY OBJECTIVE: The drifting station kosmichekoy found strangers. Them very much, Your goal - to destroy as much as possible more aliens. According to Intelligence on board is radioactive fuel, emission which can disrupt the normal operation of locators. If the ship to land, only one a group of commandos, it must destroy at least 15 Strangers. SECONDARY OBJECTIVE: Find and destroy a container with radioactive fuel. To destroy it, you need at least two hits. The minimum number of points to accomplish this mission: 100. 8. EXTERMINATE (destroyed). PRIMARY OBJECTIVE: It has become known, on board this ship population is very dangerous aliens who received the nickname "Murderers." Eliminate all "murderers", which will meet. If landed only one group of paratroopers, then a minimum of 10 murderers must be destroyed. SECONDARY OBJECTIVE: Find and dispose of radioactive container, which should not get at least twice. You must score at least 100 points to complete this mission. 9. LOCATE AND EXTERMINATE (To detect and destroy). PRIMARY OBJECTIVE: Received information that the board of this ship cocoons are hidden from the nuclei of "murderers". You must find a room and hatchery to destroy as many cocoons. For the destruction of the cocoon only one hit. If only one team to land paratroopers, it must destroy all embryos. SECONDARY OBJECTIVE: Kill as can be more adult murderers. If the job is executed only one squad, then he should kill at least 10 aliens of this type. To fulfill the mission to collect 100 points. 10. SABOTAGE AND WITHDRAW. (A diversion and padding). PRIMARY OBJECTIVE: Razvedrobotam able to detect weak link in the outer fuselage of the ship. Seek out this link and punch hole in it (you need at least three hits). Then, you should retire, escaping from the vacuum, buyout occurs in the compartments. SECONDARY OBJECTIVE: Find and destroy the Dreadnought. To successfully complete this mission you need to dial at least 100 points. 11. DESTROY ALIEN SHIP 17. (Destroy the ship in 1917 with strange On board). PRIMARY OBJECTIVE: The transport ship captured by the N17 Strange. They managed to disable the self-destruct the ship. Your the challenge is to harness this mechanism, destroying the control panel in the command tower. Requires at least two hits for the destruction of the panel. SECONDARY OBJECTIVE: In this board are three android infection by computer virus. They should not abandon ship under any circumstances. Locate and Destroy all three androids. The minimum number of points to complete the mission - 100. 12. DESTROY CUBE OF CHAOS. (Destroy AFB CHAOS). PRIMARY OBJECTIVE: Exploration reports that the Aliens on board protect so-called "Cube of Chaos" - a device that is close to completion. If you do not destroy it device, the strangers will be able to carry out his plans: to break space-time continuum that would allow the Realm of Chaos penetrate the deformed matter in our universe. To destroy the Chaos Cube, you need at least 3 hits. SECONDARY OBJECTIVE: Launch ship self-destruct mechanism, destroying the control panel in wheelhouse. To successfully complete the mission it is necessary to collect 100 points. Thus, the mission Sia chosen at. Click those "START" and you eye zhetes on ship. Screen ne ed you divided four parts: left - large screen show schy participation Current Korab To the top. First, it is pointed at first planted detachment. By clicking on the arrows on the edges window, you can move the image to the appropriate parties. Point to a soldier, you take control of them to themselves. Right at the top - information window. Here there are details about the soldier who makes a move. We consider it in detail. In the upper right corner of the emblem of the group to which belongs fighter. Top center - call sign soldier on the left - an indicator Energy warrior. Please note that if cyborgs energy is exhausted by one symbol, then to maintain viability of the commander used as many as six units. (This is natural because human life is much more expensive the cost of any artificial organism). Devastated units are shown dashed. In the center of the window is an image of weapons, which owns fighter. At the bottom there are messages that warn such that the fire at the boat landing is prohibited, etc. Directly under the information window is a map of the ship, where you are. Marines are represented by squares on it (because of this they merge with walls), Aliens are shown by diagonal strokes. Choosing an arrow areas on the map You move on this place is the main screen. If you hover arrow on the alien, then instead of You will see a map his photograph and name (in the 128k.) At the bottom of the screen is Line managers icons. Here they are: Go. By selecting this icon You will see on the big screen and a map shaded area, which can move your fighter. Arrows indicate the final waypoint, and your soldiers go there. You can only move once per turn, so be attentive. The first thing you must withdraw all its force beyond the docking platform, as the left in the landing boat cyborgs go out of your control, and will stand there till the end of the operation. Normal paratrooper for the course can be moved to 6 meters (Cells) for the course, a cyborg, laden with heavy weapons is only 4 meters per turn. If there is an opportunity to get to the end point in different ways, the cyborg will choose a path itself, the best from his point view (but not always with yours). All the doors in his path is automatically opened. Shoot. Sweep space is filled, as when walking. Select a mi target was an arrow, and on this place will be made a series of shots. On the site map there boards with varying numbers. They vary randomly way in each of digits ranging from zero to three the red scale and zero to two on the green. A few seconds digits will cease to change, creating a certain number, which indicates the number of hit the target. If you have on the weapon sight there inscription RE-ROLL SCORE, and you can change the number in one of the digits, indicating his hand (in this discharge re-rolled a random number). If you do not want to adjust number of hits, press CANCEL. Strangers sometimes used against You vortex generator field then all the heavy weapons of your Marines will not work in during one stroke (the inscription WEAPON JAMMED). Fight. For this we need to get close to another volume ektu, enable this option, and send an arrow at the enemy. The screen will drop power strike the attacker in the same way as in the shooting. If you have a spotter hit, you be able to use it. Then comes the turn of the enemy - force of his blows and falls randomly. The outcome of the bout is determined by comparing two numbers. If both combatants strike at the same scale, then all is simple: anyone fall more kills his opponent. Quite different situation arises when comparing numbers on different scales: if can be fatal bout with a draw, but sometimes a fighter with stronger impact die - I saw with my own eyes, as aliens, with 3 units of red scale, destroyed cyborg with 210 units. green scale. In any case, the most dangerous - did not strike (zeros on a scale), then damage will be the strongest. In one move, every soldier can or once fired, or fight (unless you use spetsprikazy). Give spetsprikaz. This optsi it can be used only at the beginning of the while none of the men had not yet started act. You will get icons with those orders, you chose to ship, mode, "SET-UP". If you have any Orders do not want to give, click "CANCEL". In one move, You can give only one spetsprikaz. Use non-lethal weapons mi. Acquires the device which you have chosen (to non-lethal weapons include smoke bombs, grenades and thermal first aid kit). Selecting one of the devices, you will automatically turn it on. Thermal grenade better to include progress of opponents - As a means of defense, then Your fighter will be able to apply powerful strikes all strangers, that it will attack. Otherwise garnet will act only in one battle. Office of the doors. First This option appears only if a fighter is near the door. By selecting this icon, you open the door, close it will not succeed. But as soon as a group of scientists from the main spacecraft will take a control of an enemy bortkompyuter (You'll learn about it by reading message "MASTER CONTROLS"), icon will act otherwise. When it is selected you will be asked find the right door (SELECT DOOR). Mouse over any the door to the ship, you will discover, or close it. I must say that all the doors a ship equipped with a powerful actuator. No creature unable to withstand the force of watertight bulkheads. Therefore, doors can be used as weapons, destroying their unwary aliens. To include locator. If you choose this icon, you'll see on expanding circle map - coverage scanner. If in this circle will get at least one of aliens, then you will see it location on the map, and the speakers you will hear a low sound .. To find out who was in the field of the radar, it is necessary to see him one of the fighters, or bring him sight identification computer (high the tone of the sound in the speakers). Aliens on the ship is constantly moving, but never do not go out in your field view. Once you have them find the locator, it becomes know your location and they begin to seek you out. Therefore, use the locator must be careful not to fall under the bombardment. Include a better radar just at the beginning of turn. The transfer of the other groups. If you have passed all groups, stroke transmitted stranger .. The right of the line management. that returns the icon There are five portraits. First - group commander, and the rest - cyborgs. Highlight the one of the images, you switch it management (lights green square at the bottom). Pressing the icon moves the main screen this fighter. During combat, commanders sometimes report to situation on the ship's uterus. In During one turn, they will not be able to act and to choose their This icon will not work (Label "
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