Think #27
18 мая 1999
  Игры  

Overview of new products - Kozel, Dark Square (demo), Iron Attack (demo).

<b>Overview of new products</b> - Kozel, Dark Square (demo), Iron Attack (demo).
             REVIEW novelties



                Goat



Author: ACCEPT CORP
Genre: TRADITION



   After loading the game you get to the menu
program, where you can make a choice management, program 
settings, select any of the 4 tunes, read the traditional 
greetings and look up table records. 



   Once you select the "START
GAME you will be offered a choice of opponent with whom you'll 
play ... 



    Choose the enemy, and enjoy
this wonderful toy.



              demo version



Author: LAST MASTER GROUP
Genre: Puzzle.



  Here is another toy from a series of logic games. Your task - 
to remember the proposed computer sequence of symbols, and then 
to reproduce them exactly. But remember that time memorizing a 
sequence of shapes is limited and very small. 



Author: Winds Stas
Genre: Strategy.



   Dear Sinkleristy, is pleased to offer
your attention a new strategy game
IRON ATTACK. This game I refer to the genre
Quick strategy (not to be confused with the dynamic
strategy), in contrast to the battle strategy, you will manage 
a small number of combat units (in this case tanks). The 
best-known representatives of the strategy are fast game LASER 
SQUARD, SPACE CRUSADE and REBEL STAR, I hope you enjoy my game 
no less. You have to go through 5 missions, leading the fierce 
fighting against superior enemy forces. 


  A couple of useful tips and observations:

- Press the "H" in the game for clues.

- Not using spell the game is impossible to pass.

- In order to pass the mission, rather
comply with the order (not always possible for all
kill).

- Map can not always be fully trusted.

- Try to find the right balance
protection, the severity of arms and ammunition.

- On a light tank can not put a heavy
weapons and vice versa. Number of shells
in the box depends on the severity of arms.

- Go to the next mission
can only know the appropriate code, which you get passed page 
Previous level. Not a bad thing to write these codes. 

- Enemy tanks are visible on
card only when you find yourself at a distance of less than 
certain. 

- All objects are divided into three types: your
tanks, the tanks and boxes of the enemy and
neutral objects. Neutrally. objects
turn are divided into objects that
can not be destroyed (static objects) and
objects that can be destroyed.


  Management:

          Q Cursor up, go ahead.

          A cursor down back.

          On the cursor to the left, turn the tank.

          P bpravo cursor, turn the tank.

          Sp Revitalization.

          F Fire.

          Z Spell.

          M Karta.

          N follows. tank.

          En Drop tank.

          H Hint.

          I Information.

          A Change the palette.


  Hardware requirements:


          Minimum: ZX-SPECTRUM 128.

          Recommended: ZX-SPECTRUM 128 +

                               AY + TURBO.

Through the eyes of the author: about demo version.


   At the moment the game IRON ATTACK completely finished. Demo 
version IRON ATTACK is the first mission

games almost without any significant changes (except to change 
full-screen image appears after the game and added the word 
DEMO VERSION). So we'll see a demo version of the game you get 
a correct idea of ​​the game and You do not have to buy, as 
they say, a pig in a poke. Of course, we should not think that 
all missions are like the first, for except for areas in which 
action occurs. For example, in the second the mission you will 
operate only one, but well-armed tank. Or

from mission to mission to change the order, the composition of 
your team, spells, powers opponent and map.



   In fact, the game was IRON ATTACK
completely written in September, but
that moment, remembering the failure of my previous games 
FEUDAL WARS from a financial point of view (all I got about 200 
TR and all of the firm WELCOME, although the game spread all 
and sundry, and nothing to me pay) had to delay the output of 
the game for a few months - fear that repeated the same thing 
with this game. In fact, actually I did not think that this 
game will come out someday - in fact on copyrights law, we do 
not pay any attention and no protection of the disc does not 
help here, but a recent FIDO conference noted that

after the game on a black raven
Copyright pytatsya were treated
serezno.Posle that I found the source IRON
ATTACK, wiped the dust from the Spectrum and that's to finish 
the demo version. I will say straight out: the amount of 
payback game IRON ATTACK I estimate at 800 t.r, although it is 
not necessary, I still comment on that amount: for more than 4 
months game development is very little - if divided by months 
of development will get a 200 tons per month, and I have to pay 
for housing for 100t. Or, for example, when I broke down

monitor, came to me to repair it are full of uncle, pokapalsya 
3 minutes and ripped off 50t. and another said that I would 
have told him Thank you for being so cheap that it was all 
done. So, if this game does not pay off, I more on the Spectrum 
never write anything I will not, although I now have a very

interesting project is a strategy game, but
so far on paper. Of course, I can
blame zhlobstve, in the sense that I
wrote a game for the money, etc. I just
recalled that such shadevry as DIZZY,
ELITE and the rest were written by
same reasons. Especially for fraud against the distributors of 
the authors remind Krylov's fable - that's freestyle quote: Pig 
in the woods found oak acorns, booze, snout eversion roots of a 
tree and went to bed, but in the morning watching - oak dried 
up, nothing to eat ... yes, no instructions to get, and just 
some revelation of Pope John-Evangelist ... 


    And finally:


    Used in the preparation of
sled.soft: ZX-ASM 3.0 and ARTIST2 (all that
need to write any game).


       P.S. The full version will be released when
This demo version is enough to spread
and when the author be with someone to agree on the encryption.


                       Stas Vikhrov.

                     10 February 1998.







Other articles:

From the Author - Soon Diploma ...

News - is nearing the end of the work to create CD-ROM.

Overview of new products - Kozel, Dark Square (demo), Iron Attack (demo).

Thumbnails - Short Stories Kir Bulychev.

WANTED - Searching software ...

Advertising - Advertisements and announcements ...


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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