Think #27
18 мая 1999 |
|
Overview of new products - Kozel, Dark Square (demo), Iron Attack (demo).
REVIEW novelties Goat Author: ACCEPT CORP Genre: TRADITION After loading the game you get to the menu program, where you can make a choice management, program settings, select any of the 4 tunes, read the traditional greetings and look up table records. Once you select the "START GAME you will be offered a choice of opponent with whom you'll play ... Choose the enemy, and enjoy this wonderful toy. demo version Author: LAST MASTER GROUP Genre: Puzzle. Here is another toy from a series of logic games. Your task - to remember the proposed computer sequence of symbols, and then to reproduce them exactly. But remember that time memorizing a sequence of shapes is limited and very small. Author: Winds Stas Genre: Strategy. Dear Sinkleristy, is pleased to offer your attention a new strategy game IRON ATTACK. This game I refer to the genre Quick strategy (not to be confused with the dynamic strategy), in contrast to the battle strategy, you will manage a small number of combat units (in this case tanks). The best-known representatives of the strategy are fast game LASER SQUARD, SPACE CRUSADE and REBEL STAR, I hope you enjoy my game no less. You have to go through 5 missions, leading the fierce fighting against superior enemy forces. A couple of useful tips and observations: - Press the "H" in the game for clues. - Not using spell the game is impossible to pass. - In order to pass the mission, rather comply with the order (not always possible for all kill). - Map can not always be fully trusted. - Try to find the right balance protection, the severity of arms and ammunition. - On a light tank can not put a heavy weapons and vice versa. Number of shells in the box depends on the severity of arms. - Go to the next mission can only know the appropriate code, which you get passed page Previous level. Not a bad thing to write these codes. - Enemy tanks are visible on card only when you find yourself at a distance of less than certain. - All objects are divided into three types: your tanks, the tanks and boxes of the enemy and neutral objects. Neutrally. objects turn are divided into objects that can not be destroyed (static objects) and objects that can be destroyed. Management: Q Cursor up, go ahead. A cursor down back. On the cursor to the left, turn the tank. P bpravo cursor, turn the tank. Sp Revitalization. F Fire. Z Spell. M Karta. N follows. tank. En Drop tank. H Hint. I Information. A Change the palette. Hardware requirements: Minimum: ZX-SPECTRUM 128. Recommended: ZX-SPECTRUM 128 + AY + TURBO. Through the eyes of the author: about demo version. At the moment the game IRON ATTACK completely finished. Demo version IRON ATTACK is the first mission games almost without any significant changes (except to change full-screen image appears after the game and added the word DEMO VERSION). So we'll see a demo version of the game you get a correct idea of the game and You do not have to buy, as they say, a pig in a poke. Of course, we should not think that all missions are like the first, for except for areas in which action occurs. For example, in the second the mission you will operate only one, but well-armed tank. Or from mission to mission to change the order, the composition of your team, spells, powers opponent and map. In fact, the game was IRON ATTACK completely written in September, but that moment, remembering the failure of my previous games FEUDAL WARS from a financial point of view (all I got about 200 TR and all of the firm WELCOME, although the game spread all and sundry, and nothing to me pay) had to delay the output of the game for a few months - fear that repeated the same thing with this game. In fact, actually I did not think that this game will come out someday - in fact on copyrights law, we do not pay any attention and no protection of the disc does not help here, but a recent FIDO conference noted that after the game on a black raven Copyright pytatsya were treated serezno.Posle that I found the source IRON ATTACK, wiped the dust from the Spectrum and that's to finish the demo version. I will say straight out: the amount of payback game IRON ATTACK I estimate at 800 t.r, although it is not necessary, I still comment on that amount: for more than 4 months game development is very little - if divided by months of development will get a 200 tons per month, and I have to pay for housing for 100t. Or, for example, when I broke down monitor, came to me to repair it are full of uncle, pokapalsya 3 minutes and ripped off 50t. and another said that I would have told him Thank you for being so cheap that it was all done. So, if this game does not pay off, I more on the Spectrum never write anything I will not, although I now have a very interesting project is a strategy game, but so far on paper. Of course, I can blame zhlobstve, in the sense that I wrote a game for the money, etc. I just recalled that such shadevry as DIZZY, ELITE and the rest were written by same reasons. Especially for fraud against the distributors of the authors remind Krylov's fable - that's freestyle quote: Pig in the woods found oak acorns, booze, snout eversion roots of a tree and went to bed, but in the morning watching - oak dried up, nothing to eat ... yes, no instructions to get, and just some revelation of Pope John-Evangelist ... And finally: Used in the preparation of sled.soft: ZX-ASM 3.0 and ARTIST2 (all that need to write any game). P.S. The full version will be released when This demo version is enough to spread and when the author be with someone to agree on the encryption. Stas Vikhrov. 10 February 1998.
Other articles:
From the Author - Soon Diploma ... |
News - is nearing the end of the work to create CD-ROM. |
Overview of new products - Kozel, Dark Square (demo), Iron Attack (demo). |
Thumbnails - Short Stories Kir Bulychev. |
WANTED - Searching software ... |
Advertising - Advertisements and announcements ... |
Similar articles:
В этот день... 21 November