Lprint #02
13 мая 1997
  Демо  

Discussion - Who needs a Demo & Megademo?

<b>Discussion</b> - Who needs a Demo & Megademo?
 DISCUSSION --==< DEMO AND MEGADEMO >==-- 03


In various computer magazines have repeatedly was got spores on 
the topic "Who needs Demo'Megademo?". At Abigor bbs had a 
conversation on this topic. First statement: 

From IVAN:
I'm just tired of looking foolish different work called proudly 
MEGADEMO.I so let's discuss: What reasons are there for their 
writing? In my opinion, there are only three reasons for DEM 
registration: Show features new igry.Oprobovat the ability to 
create some special effects. Practice coding.


From BROM:
I think the demo / game, system / need in two situations:
When ready just blank, it is necessary in order to find out
opinions and suggestions to the program. When the game is fully 
ready, that would be pumped to programme.A actually produced

Demko, and games can only wait a year or half a year, and some 
even abandoned. And now, on account MEGADEM. It is generally a 
bad job. Instead of creating great toys, all sundry stamp 
MEGADEMY. Well, I understand, they want to show a cool effect. 
Why, for example, do not insert it into the intros its future 
games. In general, time spent viewing MEGADEMY, lost 
zrya.Prodolzhaya topic, I want to ask: "What gives simple USER 
's what - that MEGADEMA?. "Personally, I generally can not to 
see these stupid running lines, which either carry both crazy, 
that nothing can be read, or trudge slowly. And not only are 
there write such nonsense that the brains of climbing out of 
his ears. 

From Lama:
Moe opinion on this issue - yes, needed. Why? Bring reasons:
Coder can show their skills through the creation of various 
special effects. Immediately raises the question - "Could be 
better than its ability to create a kind of game?. "Yes of 
course. But" Some people are just too lazy to start that great 
either. Some may want to do something similar, but they do not 
have good ideas and subjects. MEGADEMO - this is a very good 
example to demonstrate opportunities for such a small, home 
computer as SPECCY. A simple USER'a (not everyone), looked a 
good, quality DEM'u, sooner or later there is a desire to write 
at least chtoto like. Consequently, he begins to learn 
assembler. And then, that of the 10 USER'ov, even 2 people, 
more or less study it - It is not enough.


From GIVer:
Well I Do not Know that pushes some to the creation / cloning 
rather / MEGADEM everyone there. I personally, in his time 
watching the like a bunch of mediocre products / in which a lot 
of Tyrin music and lots of all different scroll'ov creeping, 
with silly lyrics and / Why then must the English ...? I guess 
the guys were hoping for international recognition ... / I 
prefer not to buy CDs MEGADEMAMI and have only those hucksters 
slip in the slot assembly / nothing better to extra toy stuck / 
and more recently Time MEGADEMKI those who for various reasons, 
are exposed on the server ...


From Tankard:
Since I am already here to be near, it also decided to express 
their opinion on this burning issue. So, besides the 
aforementioned: Writing of the effects is an excellent school 
programming. What difference does that move on the screen - a 
ball or a sprite with the image of something or someone; 
Writing effects gives vozmozhmost learn all the details of the 
processor / try to write a multicolor, or scroller on border'u 
- very polezmoe occupation immediately disappear questions 
about braking programs /; When their daily work has always 
collected various developments that if they wanted it would be 
difficult to find applications in any game of, general, writing 
games - employment rather boring and tedious, in contrast to 
demuh, I'm telling you as an accountant, wrote a game coder, 
faced with its sales, which in the case of Belarus pretty big 
problem. / I know whether to do More New game after a 
Technodrom no more then $ 25 does not give / and all who ever 
tried to do that either in the field demomaker'stva, at that 
unlikely to be Questions arise, such discussion is like a drug, 
and Recently, the best demomaker'y can always make a good game, 
but gamemaker'am write a good demo can not do. Incidentally, 
many foreign manufacturers of games currently gaining people at 
different gathering'ah. Here's how it was. 

WW:
That such views. Apparently, the debate is not over yet and
we will not again return to it. I will allow myself a few 
comments. First, we should not interfere with a bunch of Demo 
and Megademo it two totally different things. Demo - a 
necessary thing in any case. If the authors are releasing them, 
then they are what we hope and they do not / usually / fault 
that their labor is not willing to appreciate how financially 
and morally. We have seen a lot of excellent Demo-versions of 
games that have remained demami. Though there are Demo, which 
are made simply on such a primitive level, is simply 
embarrassing to watch / like Demo version of Dune Spectrofon'a, 
a feeling that the game was written on Basic'e, and noise have 
done .../. Now about being wanted Megadem Here single opinion 
will never happen. Someone loves them, some one there. You can 
say one thing, if Megademo done a really high level, with very 
beautiful and unusual effects and without primitive messagov 
and Hello'z fathers and mothers, it is quite deserves 
attention. I am not a fan of the Demo-structure, but 
downloading recently Fatality bbs "TRASHe" Megademo / I took 
her for a new game / I was really impressed by the effects of 
coolness and Harmony graphics and script with music.

 While this is all if you're with than disagree, let's continue.
Write, call, your vote will not leave unattended.





Other articles:

BBS INFO - Schedule BBS for a week.

Let's take - New Friends: A Tale BROM'a currently. Interview with Lom'oy.

Discussion - Who needs a Demo & Megademo?

Review - An overview of new games: Nnigel Mansell World Championship, Super Stars, Mortal Kombat demo, Wrestling, Silent Shadow, International Kick Boxing, Sideral War.

Events - File KILLDISK - to monitor the cross and the drive was killed ...


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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