ZX-News #45
18 февраля 1999 |
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From the Editor - The analysis of events for 1916 Life Spectrum.
From the Editor ZX-News No45 19-Feb-1999 Welcome! Congratulations to you, dear readers, with Happy New Year, Christmas and the Old New Year! :-) And wish you one thing - the most important: _realizatsiyu_ wishes that You probably already managed to fall asleep. ;-) So ended 1998, the sixteenth year, an amazing life of Spectrum ... Let's try to analyze the events, occurred in the Spectrum world over the past year: - In early January there was "Black Crow" (Black Raven) by Vyacheslav Mednonogova - full implementation of Legendre Real-Time Strategy, which is not inferior to the known playability Warcraft'u; - "Zerkalo" (Mirror) - this game Legendre, interface adventyury, waited for almost three years and then, finally, the Donetsk group ArtWork released a game that is not inferior to the most famous "Star Heritage"; - A Last Hero of Ligth (C) 1998 by Exess Team - the first serious domestic RPG on two discs with a sharp interface; - Monstrland (C) 1998 by Rage - also a major project, which opened New Gendre on the Spectrum - arcade quest; - Homer Simpson at Russia (C) 1998 by Mr.Gluk - the first national quest; - "Operation by RR" - Arcade adventyura from Galaxy, made in the best tradition of the 48-irons "and" Winnie the Pooh "; - Kolobok Zoom (C) 1998 by Fatality - pure arcade, which gained great popularity among spektrumistov; - Twilight: Land of Shadows - Czech quest from the Ultrasoft, Russified serious remix is presented Fatality; - Gambit (C) 1998 by Discovery Group - the first dial-up chess, to play them enough to have any Spectrum Modem (XTR, C-DOS, etc - the main thing: the presence of a suitable driver); - Also have new magazines: Spectrum Expert by X-Trade, rating is currently one of the highest, and Deja Vu with Voyager'om, which are also highly appreciated, plus the emergence of new and revival of old ones;) newspapers; - ZX-Net, which last year made a huge leap in development and continues to powerfully grow and increase its service opportunities; the emergence of a new user-friendly software, such as MMD 4.00, Lara, DME and other utilities in order to enhance the usability networking; - At the same time, developers were iron: released Sprinter - the most feature-rich Speccy, which meets modern requirements for which is now beginning to appear for, ranging from spetsilizirovannogo editor-assembler and ending with a demonstration of Doom; also were first GMX - video for Scorpio; - Finally, FunTop'98, completely dedicated to Speccy, an alternative known Enlight, which was a great success for order lifting the level of such party; demos same again showed the infinity perfect package. As you can see, the 1998 Life Spectrum went on the rise: released long-awaited game projects, new high-quality journals, the rapid development ZXNet, appearance Sprinter'a, FunTop'98 ... By Compared with 1997, with its solid disappointments such as disruption of Enlight, death Inforkoma, hopeless expectation games, etc. subsection, the last 1998-th can be called the year awakening from hibernation and recovery of the creative life of the world's Spectrum. Now a few words about what should happen in 1999. According to recent reports, FunTop'99 will not, instead of him in St. Petersburg to take place a new party - Chaos Construction, which involves for spring-summer (details to be in future releases ZX-News). Also in the spring expected to yield a new game from Vyacheslav Mednonogova - "Raven Black II" (Black Raven 2). In addition, work is underway on near the interface adventyur like "Dust Stellar Road "and" Fire Salamander. " And what about the other projects, little is known, because Spectrum among producers of software is a kind of prejudice which not allow them to advertise their projects. Because of what is greatly reduced their rating among the users - because of the lack of information. Here's an example situation: user goes to distributeram, and sees the new game "Super Space "- since he was about it before nothing heard, then a big question the likelihood of purchase (or interest in the case of free propagation). But if that same play was presented in the papers, are given the information on While working on her, told to about the authors of this game, about the history of ideas and games, I think, in comments, the success of the project need not be. Therefore appeal to all the authors: akkivnee collaborate with the press! It's beneficial to both sides: for newspapers these things source materials, and for the authors - a pledge Success and fame! P.S. In connection with the brazen exit delay the December issue, the decision release, so to speak, dual (or "Structure"?) Number ZX-News. This means News that the forty-fifth was bold and heavy. ;-) In other words, we are publishing all the interesting material that had accumulate during this time, in the same room. Now the problem resolved and we will try go out every week - so that, in theory, should be four issues per month. Start the countdown! ;-) Free ZxNews can be found on any Station bbs SPbZXNet. The newspaper is distributed: --------------------- Welcome Corr. Logros Company Scorpion We are not against the commercial distribution of the newspaper! OUR ADDRESS: ========== ZX-Net: Artur Podtelkov (500:812 / 18.13) FidoNet: Artur Podtelkov (2:5030 / 529.13) e-mail: Artur_Podtelkov.sp1813 @ zxnet.spb.ru Mailing: 196140, Russia, St. Petersburg, Arthur Podtyolkov Demand ZxNews on the Internet: ftp.ogre2vsk.edu.lv/acid-nature/speccy http://www.uniyar.ac.ru/ ~ fantom / museum / __________________________________
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