ZX-News #11
29 октября 1996
  Игры  

Games - An overview of new programs: Shadow Danger, Song in Lines 5. Description of the game "Poker dice."

<b>Games</b> - An overview of new programs: Shadow Danger, Song in Lines 5. Description of the game
                   Games



              Mike Blum, 1996



              SHADOW DANCER

               14 levels


         Company: U. S. GOLD 'SEGA.

   Year: 1991.

        Memory: 48/128K.

        Music: AY8910/12 IMAGES.


  The game is a sequel SHINOBI
and sustained in her style. You - karate, and
using a dog fight against the commandos, punching their way to 
their boss. 


  The graphics in this game is simple but pleasant, and
As for music, it is present
only in the menu. In addition, the game is not bad
packed and takes less than 300 sectors.


  I should add that we were expecting this game with
93rd (!), When Max Iwamoto one
from their intrushek promised it would soon
time of release. Three years later, finally saw ...



  Yes, but that's not all, of what appeared in St. Petersburg 
recently. Prodlozhim review of new programs ... 


            Alex Mikhailov, 1996



             SONG IN LINES 5

                   demo

             BUSY SOFT, 1991


  Flash'ey come from SL N5! I do not know for
someone - like, but for me this demo was
The first new demonstrations after Enlight'a.


  The beginning of a very mediocre: to pain
familiar Mouzon by NORO, and some of byaka
curves had almost forced me to
quickly press the Reset, however, called
phone, I walked away from the computer, and when
went back and looked at the screen, almost
eyes on the forehead is not crawled.


  Was something unexplainable - better
to see once ... Lines and points (!) Form such unimaginable 
combinations and figures, while moving so

smoothly, giving the impression that some unreal'nosti.


  Tried to imagine how much should be
power to spend it all to calculate,
create a formula to get moving ...
Did not happen.


  Music is so-so ... As always, its a lot
but this time not the most best'ovaya.



               Bone-Poker

           Auryn Creativ Group

              Rybinsk, 1996


       Something similar to the entry.


  Not so long ago, somewhere about seven years ago,
our school put a computer class
based electronics MC 0511, or simply
speaking, UKNZ.


  In those years, this class is considered the hallmark of 
Elite middle school. No one else around area was not such a 
miracle technology. Only us.



  Well, as expected, with all the surrounding
schools began to receive high school students, so
say, on the science.


  At that time I was small ... Such as I,
not only to computers, and even steeping
Well were not allowed. And, after
Once we managed to get a friend
into this mysterious room, peers
looked at us as the heroes!


  At that time, the teacher went on a couple of minutes, and 
the door accidentally left open ... Of course, high school 
students immediately abandoned the "10 cls: 1920 print 2 * 2: 
end" and the crowd ran to the RMP (workplace of the teacher) in 
order to enjoy PC games, which brought with it a small one such 
pot-bellied man - as now remember ... :)



  And he started ... BONE-POKER! This was
the first computer game that I saw
in life, and because she remained for a long time
in memory ...


  A few years later, I tried in vain to
find something similar on many platforms, but all have heard 
about it, but no one saw and did not know where you can see.



  Years passed. Toys have come and gone
varied interests and computers, but the memories of that, the 
very first game, so has remained fresh in the memory, gradually

transformed into nostalgia, anything is ...


     And, behold, I saw her on the Speccy! ..


              Rules of the game.


  Do you have five dice, 15 shots
and "field" to record the results.


  Your task: in 15 shots on 3 attempts
score maximum points.


  In kazhom roll you can do only one combination, and then 
write up one of the fifteen cell field.



  The field is divided into two parts - a true and
bottom:

 ----- 1 | In the upper part of the written
 2 | total at one and the same-
 3 | bones, for example, in the first
 4 | graph you can write 4
 5 | units or 5 units, or 3
 6 | units, etc.
 -----|
 2 | And here is written quantitative 3 | in one and the 
same-bones,  4 | for example, in the first column can be 5 | 
but record two triples, or  2 +2 | two fours, or two six 3 +2 | 
ki, etc. "2 +2" and "3 +2", with MC | responsibly, "two + two 
identical BS | tical" and "three + two one-Sum | kovyh bone.  
-----|  Outcome: |

 -----

  MS - Small Street, a term denoting
combination of 1 +2 +3 +4 +5.

  BS - Big Street, a term denoting
a combination of "2 +3 +4 +5 +6.

  Amount - here you can write any combination.

  Outcome - how many to date have
you points.


  Management:


  1. Broit dice:


     Enter - throw


  2. Collect a combination of:


     Enter - to take the bone

     Space - not to take the bone


  If you are after the first attempt to take,
say, a single die, the next attempt
play only four bones, if two, then
three plays and so on.


  After the third attempt you will be prompted to save the 
resulting combination into a table. If the record nowhere (ie, 
none of the remaining possible combinations does not fall out) 
you will have to "opt out", ie select any of the boxes and 
press "0". If this column - one of the top six, you still fined 
a tidy sum. 

 Moving on to the field (table) - Space.


  In the upper graphs of the field can not be recorded
less than three bones, ie, in "5" you can not write two fives.


  "Taken" bones displayed in the middle
screen, and below them - a line like:


       Cast: Attempt: Amount:


  What is the "throw" and "attempt" is, I think, is clear. A 
"sum" - is the current sum of all the bones. If you write the 
lower graphs, then for the result will count not worth 
participating in a combination, and the total amount of all 
bones. That is, for example: 


        Three triples and two fives.

          The "amount" is indicated 19.


  If we write this combination in the third
the top row "3", then you have nine
points, and if the bottom row "3", then all
19.


  If the combination is dropped from the first throw,
the amount is doubled.


  Also increased by several times the result, if you write, for 
example, five quads are not in the bottom row "5" (quantity) 
and the upper (combination). Actually, more profitable to write 
five identical figures are not in total figures, namely five.



     Accordingly, at the top:


   3 identical dice = sum of all three

   4 identical bone = the sum of 4 x 2

   5 identical bone = the sum of 5 x 3


  That is, in principle, almost everything. Some moments I will 
probably have forgotten to describe, but with them, I think, 
will be dismantled during the game. 


  The program provides an opportunity
save the table winners on the disc.


              Enjoy the game!


        __________________________






Other articles:

Iron - digitize the music on ZX: General Sound, AY-scale, COVOX, Sound Drive - how they work.

Games - An overview of new programs: Shadow Danger, Song in Lines 5. Description of the game "Poker dice."

News - Firm "Scorpion" released SMUC (Scorpion & Moa Universal Controller) - to connect to the ZX hard drive, Hayes-modem connection CMOS-clock and NVRAM (nonvolatile RAM).

From the authors - How to prepare the newspaper.

Letters - A letter from the Army.

Advertising - Advertisements and announcements ...

List BBS - A list of current BBS in the city of St. Petersburg.

Hit Parade - the top 10 programs on the basis of sales of firm Welcome.

Humor - The theory of errors.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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