Adventurer #06
28 февраля 1997
  Игры  

Promotion - Description adventyurnyh and strategic games: Appolo and Stranger, Lord of Chaos, War Game 1, the land of myths, Sorcerer Lord.

<b>Promotion</b> - Description adventyurnyh and strategic games: Appolo and Stranger, Lord of Chaos, War Game 1, the land of myths, Sorcerer Lord.
   (C) Music PHANTOM LORD / ACCEPT CORP.

                (C) RAY


     Yes ... Quite a while already in our journal
do not hear about adventyurah in Russian.
Why? Elementary - we simply do not
met. True, the last time there was a couple of representatives 
of this genre. Well, meet ... "APOLLO" (author JOKERSOFT, 
written in the GAC) and "Alien" (Author Terminator, written by 
ABS). 


     What about the "APOLLO"? On
first glance, the program makes an impression - a good intro, 
graphics are not vector and quite decent, quite

The original tie, music while u
ry. But the story was finished. Suffice it to say that the 
program does not understand the word "stock", although it is in 
the dictionary there. To understand the software, I

had learned from her block of data for
G.A.C. and analyzed. For, as
I think logically it is difficult to guess
what to do in any given situation.

     Thus, in many cases, the only understands the verb 
(sometimes serves as a verb a noun!). Not issued a description 
of items such as "I see :...", so if the description of 
location is the subject - inspect immediately.


     Most of the problems with this game
begin already at the second location (with a cyborg). Here's 
what to dial: Lie down, shoot, neck, shoot, view,

Cyborg, take (all), remove GERMOSHLEM,
Dress up a shell.



     Can continue to run the ship. In
Overall, this game bears little resemblance to adventyuru. 
Rather, it is a text QUEST, because in most cases, we must find 
the key to open the next door. These keys need to take from 
dead cyborgs. Cyborg You can put out the fire in all parts

his body. Different cyborgs need to shoot
in different parts of the body.

     I managed to pass the "fair" way
25 locations, and then to a standstill. Climb in a logical 
block, I discovered that location is 26 - the team center and a 
bunch of others. But as there get - that is the question. And 
something needs to be to give to Sam, but what? Who did it -

please contact us and send your version of the game
as may be that we have beta-version.

     And finally, give dictionary program (verb): COMPASS or 
description Apply or USE, INVENTORY (not

works), dressed or put on, PULL, shoot or fire, explore, Open, 
LE Aunts, lie down, Give, Repeat, stand up,

ENTER, GET, flip, up, down,
CLOSE, NORTH, SOUTH, WEST, EAST.

     The program understands reduction of up to 3
letters.



     The next game, as usual, we passed on the testing and 
debugging and KIT'u he, correcting bugs, made it about

inherent in his style.


     A slight digression, but on the topic:

Obrashenie to authors writing in ABS -
GENTLEMEN, CITIZENS, COMRADES (underline), if you read this - 
SEND U.S. YOUR WORK FOR TESTING! A we are already tired of 
correcting for you bugs in your programs!



                  (C) KIT



               H Y O F TH



     He woke up. In the brain slowly started to penetrate the 
images of the outside world. Somewhere slammed backward skin 
panel. Occasionally, his skin touched the cold rush

wind mixed with sand. Close
murmuring water. Stir, he discovered that lies in a puddle of 
something vile. Obviously, sleep was restless.


     He opened his eyes. At first he saw nothing, but then in 
the surrounding pitch darkness began to appear some shade of 
gray ... Suddenly, before his eyes very clearly outlined the 
metal ceiling, here and there, riveted and welded messy. On the 
ceiling could see a broad bright band - apparently

above took place some warm pipe or
power cable. Nearby was napisa
but obscenity.

     Stiff joints did not want to straighten. He strained his 
muscles, caught a quick glimpse that during sleep had grown a 
couple of limbs. Under the old vent pipe echoed the crunch of 
the joints and creaking of chitin armor when he rose to his 
paws. 

     Prior to sensitive receptors again
donessya smell, violated a long sleep. He
was not alone here. Somewhere close again
there were organic beings. Signal
of Education, which in normal beings could be called the 
stomach, awakened the long-standing feelings of hunger. C

long fangs flowed mucous saliva.

     Stranger turned and tottered along
vent pipe, tearing at their leisure spletennuyu poisonous 
spider web. 

     Ripley opened his eyes. Looking around
around, she felt a growing
malice. Leaping to his feet, Ripley, swore loudly and kicked 
any innocent jar alcoholized it strange. Bank

shattered, splashing all around alcohol

and lumps of Alien.

     It happened again! Again, some
mad computer genius shoved
it on the damn base, and again she would have to swing with 
these slimy lohami! Ripley spat in the direction of the broken 
banks. At least, after all these movies

games and it was very clear objective: to get to the base, get 
into a spaceship and fly off into space, possibly blowing up 
before it all blows up. 

     The smallness of the all-around and kick a few times 
thanked programmers addicted to the movie "Alien", Ripley's 
calmed down and began to carefully viewing room.


     Stranger wandered the convoluted corridors of the 
ventilation system. Unexpectedly from some of the warehouse

came the resounding blow. The smell of the organic
being the leading monster has drastically increased. Powerful 
telepathic wave struck Stranger to the lower end of the spine, 
where 

that was the main brain. The monster shook his head, spraying 
around the mucus. Something familiar was this smell ...


     A stranger turned into a side corridor and
Double speed rushed to the goal.

     Ripley jumped with a squeal from a crumbling wall. For 
falling bricks dust and debris seemed nightmarish silhouette, 
like a monster from a horror movie ... 

     Looking closer closer, she
laughed nervously and got out of hand
standing in a corner shelf for anti-personnel mines. For the 
collapsed wall was huge spacesuit old model, on the chest plate 
which someone depicted a grinning skull wearing dark glasses.


     Stranger stopped at the next corner. Food is obviously 
moved, and set the location for this vast database was not so 
easy, even him. Basically the brain ran angry thoughts, the 
general sense that an experienced 

Hacker translated to as "We are here in
FAST FOOD play? "

     One of the ideas attracted the attention of
additional brain, located in
upper end of the spine, and he excitedly began to think of it. 
The thought was that what to do an ambush in a place where the 
food sooner or later appear. Thought: it to the end, an 
additional brain began to act. Alien overturned

upside down, reversing the main and
additional brains, and ran in the opposite direction.

     Wandering around the station, Ripley wandered into
some ancient room with brick
walls. Likely, this old base began to build another Spanish 
conquistadors, accidentally trapped on this planet. On the 
walls here and there were attached torches. One of them even 
burned. Ripley was upset, thinking that someone at the station 
has remained and will now have to risk their lives to save a 
fool of a settler from the monsters. But, after looking around 
the torch, she realized that he 

simply made of a special
combustible wood.

     Looking at the fire, Ripley thought
would be nice to and eat. She had already found a snack in the 
fridge chicken, but this was clearly not enough.


     Stroll to nearby discovered her inner park (that was built 
on the base to the settlers not inadvertently started to move 
out of phase in confined space), Ripley took

there is an armful of cut branches and brought in
dining room, where a decorative fireplace. Caught in a puddle 
near small underdeveloped monsters, she planted them in the one 
of the branches. For kebabs, everything was ready. 

     Ripley raised the torch to the branches. They
flashed opal her hair, and immediately extinguished. 
Chertyhnuvshis. She grabbed a stale pocket a tube of glue and 
used it as directed by pouring the contents into the fireplace. 
She hoped that the adhesive flammable and Pohorje least


until such time as she cracked the nearest
chair. But the sticky spray, hitting on a hot
ash, for some reason did not fire. Clay began skukozhivatsya 
and soon hardened into some semblance of an old door key.


     Ripley angrily looked at
hardened bunch and writhing on the
dramatic, and others thought that lunch today will not be. 
Suddenly, her head came very wild idea. Somewhere beyond

park, she saw a closed door ...

     Alien from all sides lashed cold wind, glaring in armor 
with sharp grain. He tried to turn into the wind that part of 
the body, where he was the main brain, but the icy gusts 
immediately changed direction, continuing to hammer

sand its huge mouth. Alien unhappy belched, curled up in a huge 
stinky ball, burying his teeth in the belly and waited. Food 
should have been sooner or later come here.



     Goes once inside
Park, Ripley is not paying attention either
on flowering apple trees, nor on blooming
flowerbeds or on the crawling caterpillars here and there. Soon 
after spreading tree struck the entrance to another part of the 
base, artfully disguised as a compost bin. 

     Immediately after the creaky wooden door
lay a huge stone tied to the
him with a rope. Ripley carefully climbed over it, trying not 
to break a leg on scattered around the ruins and not slip on 
the floor crept out of razvorochennogo slug (fragments formed 
ago by a sledgehammer blow to the vulnerable recumbent stone 
and slugs just staged a protest here). 

     At the far end of the corridor could be seen
a small metal door. Clot
Glue just went to the hole on it and
easily turned. The door was
unlocked!


     Behind it was a lock chamber. On
the walls were full of all sorts of instructions, the most 
notable of which proclaimed: "Before going into the atmosphere 
do not forget to fasten the" zipper "on the suit." 
Involuntarily looked down Ripley cursed and opened the outer 
door. 

     In a transparent face mask suit hit the wind. Outside it 
was dark, although above the horizon, breaking clouds of sand, 
garbage and wrappers SNICKERSov, dimly issued two crimson sun. 
Of the land Here and there were huge monoliths,

under which grew something greenish-brown.

     A few steps, Ripley has
lost sight of the base. She walked on a compass to the south, 
where he was standing landing shuttle. 

     Alien alert. Telepathic
signals are radiated food, clearly approaching. Additional 
brain sent messagu ground, and he awoke. Opening eyes, a 
stranger saw a someone 

belly and immediately tsapnul it. Immediately,
disgusting yelp, he jumped into the air.
Of bitten belly flowed acid. In
both brain flashed the thought that
even an inexperienced Hacker translated to as "good, that in 
the near future not have to worry about reproduction." 

     But now because of the sand vortex appeared a tall black 
figure. Someone else got all the limbs and yelled 
threateningly. 

     Suddenly, in front of Ripley grew huge figure monstra.S 
its terrible fangs dripping saliva revolting, all available 
paws and claws threateningly open and close, and the breast 
shell dark blue crooked tattoo, "I ate

sheriff. "Ripley screamed and threw in a monster first got the 
arm - a sealed chamber pot, just in case she stuck with the 
station. Alien, by myopia taking a flying object in it

for itself Ripley, pounced on it and instantly devoured.


     From broken-pot started to leave some disgusting green 
smoke. Someone else has already realized his mistake and tried 
to rush to Ripley, but the half-step stop, once thoughtfully 
grunted and rolled over on his side, raising a fountain of 
sand. His eighth upper claw a few more times

jerked and stopped. Monster gritted his teeth and finally glued 
skates. 

     Ripley did not immediately able to move from
place. After going round in a wide arc of another body (not to 
step in with him natekshuyu mucus), she struggles ran to the 
shuttle. 

     The shuttle was in place. Unlocked the gate,
Ripley ran down the hall and pressed
"Start" button. Roaring engines. Canoe a few times and bounced 
on the spot launched into outer space.


     With the sigh of relief Ripley settled in antigravity 
chamber. Now she was safe. 


     Of the knee pocket of the old suit crept a little yellow 
monsters. Wagged his round cephalothorax and thoughtfully 
snapped his teeth, he cheerfully splashed in the antigravity 
chamber and lay close by in Ripley.




     Tips on several games
sent us Kuranov Sergey of the city of Great Luke.


                   With regards to the strategy

                   World ZX-SPECTRUM!


    Information for "slackers" to the game


         -= LORD OF CHAOS =

     (Honest players are not required)


     All the trappings of repeated action,
ie when re-entering the center
will work again, even if they were removed
magic. You can fly anywhere, but take off and
land - only in the forest and the Throne
Hall.

     There is a great way to easily win.
The first move is missing. For the second take
cauldron and teleport near the forest.
There call "horse" and a flying guard
(In order not to be left outside the fence, and accompany you 
to Rugar), because usually after 3-5 passages for you to 
perhaps two griffins. Can be a bit posobirat "forest products" 

(And, in flight, not all see it) and can be
fly to the guests. Two-plus method:
1. You calmly choose a safe place
for planting in the hall.
2. Sev (you need to have a bit of energy), you have the 
opportunity to this (!) run on the power of magic.


     Just teleportation deprives you of
opportunities.

     Green flame is extinguished by flooding
(FLOOD).


     And now refer to the following schemes:

 K - key to the door;
 C1-C3 - chests;
 1C-6C - scrolls;
 LL - Pitfall: liana;
 l.voda. - Trap: water;
 ^ R. - Head of gold;
 Z, n, r - zombies, ghosts, goblins: an ambush;
 b. - Diamond;
 filetovaya circle - input invisible

                        Teleport;



 purple diamond - its output;
 lighter parts of the walls - are passable;
 1,2,3,4 (red) - consistent, ie
 "1" in red circle - the entrance, "1" have ultraviolet range 
name - exit. 


     It remains unclear whether one can simply
enter the hall without teleportation or Rugar
Flight of the woods. (This must take three
teleportation spells, because sometimes
obtained teleport - write:
'Spell incorrect. "

     And finally I want to say thank you to Andrew for 
Shkolnikov, that his "fantasy" has pushed me to

this work.

                  . . .

             -= WAR GAME 1 =

     Te, who played the game knows that
very slow-moving unit (mean
most vulnerable) - this scale komanda.Tak
Now, if she could move across the river, which is located 
behind the enemy, then the enemy somehow loses her passionate 
interest and poked like a blind kitten near the bridge, not 
trying to go and finish you. Can cross - you are saved! 

                  . . .


            -= Land of myths =

   Description of the adventures of a lone traveler



     When choosing a character, I took the Archmage, as the 
army of the 4 druids very good fight, helping himself with 
magic. Also good to start the emperor. 


     And now the general methods of combat. Number of soldiers 
who report to you depends on your rating. It grows in the 
capture of locks, victories over enemies, but the easiest way 
to raise the rating - to give all found the money to the 
soldiers. But this method is good only if certain

capital. There is an easy way to enrichment:
occupied the castle (preferably a strong army), left the army 
in the castle, came out and Hit "S" - "search." Got 4 payday.

Can be 8, 12 ... If you do not leave the army, the
dropped its strength by rank (knight turn into soldiers, etc.). 
Buying a spell is on the same road, plus introduction in that 
sect, which sells the spell. Price is 5 times smaller. With 
increasing rating increased while relaxing

(Without fighting) walking. A sorcerer is before me
rating of more than 3000 steel "nontraded".

     Are you looking for a map torn into 24
piece. They are hidden in the castle, and if you
occupied the castle, which is a piece of
cards, he is found automatically
cally, and even if the enemies beat off Castle -
it will not change is already your knowledge, although it may 
damage the overall strategy. Do not go in the city, fleeing in 
a hopeless position. The city will be your grave, if it

No soldiers or you have no money. You do not
be able to get out of it. Better try
poked in different directions - can ZXSPECTRUM mistake and give 
you a chance to escape. Also, do not go with the forces of hell 
in the city (Dragons, ogres, giants, etc.) - you

have to fight and you lose their support until the end of the 
game. 

     With the deepening of the country of myths, castles
become stronger by strengthening the garrison both 
quantitatively and qualitatively. Now, without the capture of 
nearby castles and accumulation of these large reserves of 
strength is simply impossible to take "Die Hard". I personally 
had storm the castle with 470 dragons, not counting the "little 
things". 

     Something about the soldiers. The strongest warriors - a 
dragon. And, although it was written that 

They're not afraid of magic, my sometimes killed
with the help of some magic. Next
go giants (powerful shot and a good fight in battles), knights 
(not afraid of anyone - "without fear and without reproach"), 
druids (Kolda and good fight) well shoot elves, but here in 
battles rather weak. In general, the computer is not a fool, 
and in particular all beats shooting and conjuring.

Very handy sometimes vampires, killed by
mighty men (giants, etc.), they reduced the number by killing 
the weak warrior people. With the ghosts need to be

careful - they are increased by as much as the killing of weak 
opponents and may exceed the maximum number,

and get out of control. Trolls, dragons,
cavalry, and sometimes others - do not go on
mountains. Impassable rivers, swamps, and in
forests, your arrows will not be able to shoot.
The Knights quickly turned into soldiers
(Approximately 1.5 - 2 weeks). If you
lost the battle and bought off, then you

lose siege weapons - do not forget
it!

     Key "D" is for dismissal
warriors, but if commoners simply leave
then the trolls will go away, taking some of your
money, dragons, etc. immediately offended
and climb into the fray. Think about your strength.
May have the opportunity to get rid of the burden by bandits? 
Kill at once two hares, and better equip the army, on the basis 
of relief. Going to a strong storm strong castle, spend the 
extra money for the purchase of strong warriors and leave them 
in nearby castle. In the case of defeat you

not give their money to waste, and be able to repeat the 
attack. Never take remote locks on the legs. Neither the 
garrison did not leave, no more will not pass or do not return 
back! At the end of the game focus with the key "S" does not 
pass - the enemy not asleep quickly and increase the aspiring

garrison. You, too, the number of fighters
in castles increases gradually, so
that can be run for free help.

Although cannibals, for example, do not live well
with knights and devour them slowly.

     Spells out the most picks
energy "magic shield" and "subordinate
his will. "A" invisibility "effect
two moves. If you have a lot of knights, then with
this spell, you can chop up a bunch of cabbage even dragons. 
After finding all the pieces of card, you'll see the place 
where the hidden staff. Find the same place on the continent, 
press "S" and you see the last joke of the authors. And then

Your glorious name after hvalby be recorded on the board of 
honor. Here's what will help you in battle, but with little 
things figure it out. 

              Good luck!



          (C) Alexey "NEVER" Colin


              SORCERER LORD


                PSS 1987


     For a long time I thought that this would unleash until 
caught my eye This wonderful strategy game.

I'm like a complete maniac all the strategic stuff, immediately 
sat down at her, but I was waiting for a terrible bummer. The 
fact is that in the version that was me, there was no save 
situation in the delayed drive. And since I myself am not a 
coder, had "roughly" to put pressure on RAY'ya, and after a 
week chudyanki with the letter "M", he finally did

full-disk version, which we
present to your attention.


     Let's start ...



     Voice of the oracle: 22-day month Pisces
Lord of the shadows, repudiating the nonaggression pact, 
attacked without declaring war on Alliance of fairyland ...

(On TV lately a lot of airplay
movies about the war. Anyway, continue ...)

     Neverland is composed of eight
separate principalities. In each of several cities - 
strongholds that inhabit different creatures - the inhabitants 
of the magic country. This - elves, dwarves, trolls, etc.

etc. In the future you at command
his troops to take account of this
fucktor (for example: you have sent a detachment of wood elves 
to fight in the desert. They (the elves) will beat worse than 
if they fought in their native forest).


     In the face of common danger, all the principalities were 
united in an alliance, headed by which you stand - GALANOR (are 
you so name in wonderland) - High

commander in chief. At the head of the armed
forces of each town is a popular

leader. All the leaders are subject to GALANOR'u.

     Thus, the main hill - it's you and your
problem boils down to, to protect
peoples magical land of dirty intervention SHADOW LORD'a (the 
name of your enemy). 

     We now describe the control key and action in the game ...

     After downloading you can see on
screen as follows:


             1.CONT 2.LOAD

Pressing the 2 button, you can download the game postponed. 
Press 1, go to the menu Level of difficulty:



     1.BEGINNER 2.ADVANCED 3.EXPERT

Buttons 1, 2 or 3 pick, respectively, the simple average (?!), 
and complex. This is followed by the so-called, reporting

menu.


In this menu:


   TURN: move number.

   PHASE: phase of stroke. Maybe MOVEMENT,

          ie move your troops

          or COMBAT, ie battle.

   PLAYER: it or you (GALANOR) or your

           enemy SHADOW LORD.

   LEVEL: the chosen level of difficulty:

           BEGINNER, ADVANCED, EXPERT.

   TOTAL LOSSES: This total loss

                  During the fighting

                  WARRIORS - foot soldiers,

                  RAIDERS - Riders

                  by the enemy and you.

   FORTRESS CONTROL: control of fortresses.

The following is a little hint about how
that red indicated the city, loyal SHADOW LORD'u, white - you 
GALANOR'u. Then comes the list of leaders of cities fairyland.



   RUNE RING CONTROL: at this point to stop in detail. In the 
magic strane, every principality has rings

rune stones. These rings are centers of magical power. At the 
beginning of the game as you There are 8 of these rings and you 
can successfully use magic in battles. Depending on the 
distance at which there are your troops from this ring, magic

can vary from mild (if you're far away) to very strong (if 
you're close). If you stand in the ring, it can be applied even 
destructive magic (which is not always good). As how the enemy 
will grab your ring, the level of your magic will be weakened, 
and the enemy - to grow. Therefore, RUNE RING'i guard with 
special care. 

     After reporting the menu to the right
first move to give your opponent and then, after re-show report 
on the local map of hostilities blinking cursor appears and can 
walk you.



     Control keys:

     S - Left

     F - Right

     E - top-left

     R - up-to-right

     X - down-left

     C - down-right

     D - choice


     Your troops are marked on the map
squares, which depicted a shield. In
Depending on which of the people
belongs to the compound, drawing on
shield may be different. Squares with painted on them nasty 
face - this is enemy. By the way, if you hover over

any place and press T, then the command line, which is located 
in top of the screen, you can read, that is located under the 
cursor (this may include: forests, water, hills, mountains, 
glaciers, valleys or deserts, etc.). In this same line lists 
all the messages in the game. 



     General map of the fighting caused by pressing M.


     Point to his unit
and pressing the D, you'll see the command
line like the following menu:


     LEADER: THROLL OF SAVANTOR

     ARMY: 1450 WARRIORS 500 RIDERS

     LDR: 6 SOR: 0 FTG: 0 MOVE: 0

     1: NORMAL 0: FORCED READY

LEADER - a leader and then who he was and whence
         Yes.
LDR - his characterization. The greater the number of
      locally, so it is bigger and better Battling
      is the army under his wise leadership
      property.
ARMY - Army and its membership in the soldiers and drove
       tors.
SOR, FTG, MOVE - it features your
                 Detachment.

SOR - characterizes the education of the

      Detachment of magic. The larger the number, the

      stronger magic can use
      to use your squad in battle.
FTG - the level of combat and physical training
      tovki. Changes in a large one hundred
      Ron as how many fights

      spent force, and if selected

      mode FORCED.
MOVE - mobility or portability. May

       change the nature of the terrain and

       depending on the selected mode

       Action:

       NORMAL - does not affect

       FORCED - increases.

       Press 1, will fall into the mode

       NORMAL. In this mode, detachment ne
       redvigaetsya ordinary march, and the CPA
       zhaetsya especially without straining. But

       if you press 2, then switched

       mode FORCED. In this mode, the unit

       moves reinforced march scatter
       com, at the battle of attacking furiously,

       and defended to the last (Path

       Ron, arrows, stones .......)

Your selection is displayed in the bottom right of the command 
line instead of inscriptions READY.


     You have chosen to team, aiming at
cursor and pressing D, asked him a mode
(Button 1 or 2). Now we can move it on the map. If the party is 
in the city-fortress (FORTRESS) or in the citadel (CITADEL), 
pressing the G the following menu: 


          GARRISON (garrison)


  300 RIDERS 1500 WARRIORS (number

                              City

                              Garrison)
0.RETURN 1.RECRUIT 2.STATION

In this menu, you can manipulate the forces
in urban areas. GARRISON - garrison. And you can do with him 
the following things: Press 1, you can dial from recruits


urban garrison in your party. After
press 1, enter the number on request
RIDER'ov (horsemen) and WARRIOR'ov (warriors).
Pressing 2, you can leave the garrison in the city you the 
right amount of your soldiers. Pressing 0 will return to 
previous menu. When an enemy unit is next to yours, you can see 
his strength by moving the cursor on it. AND if a lot of 
enemies, they will strangle you is not clever, but a number, 
you should consider - look for trouble, or not worth it. 

     If you have guided his squad to the enemy, then this place 
will arise a square with depicted therein crossed swords.

This means that in phase COMBAT here will be
place your troops battle with the forces
SHADOW LORD'a.

     Making all travel and preparation, press O (not zero). This
manipulation will cause a transition to phase COMBAT
(Battle) and then move your hand over
opponent.


     In the phase of the battle going on COMBAT
automatically, without your participation. First, the command 
line will show the amount involved in the battle and your enemy 
troops. Then, if used in combat magic, will indicate what it is 
was in power and those who apply it. After This indicates 
Number of casualties on both sides. Further, we show reporting 
back menu and turn passes to the opponent.


     Almost before each course will be
Reports that there is something there, then
was mobilizing. So, before
pass the course to the enemy, carefully inspect the card - just 
in case you have not noticed gdenibud his new squad. 

     When you pass the game to the end and finish her 
triumphant victory, will be able to read on-screen message that

you are the coolest captain of all time. If you lose, read that 
you are the most stupid and ignorant leader and you play only in

LASER SQUAD.



     Well, like all. On the other
subtleties of the game then help themselves.







Other articles:

System - Overview of system innovations: FREE FORMAT v8.3, ALASM v2.8, OMEGA COMMANDER v1.5, PERFECT COMMANDER v1.52, F-COMMANDER v4.02, CHEMNEBASE v0.6, SPRITELAND v1.9, MAXSOFT SCREEN PACKERv1.0, ANIMICROPROTECTOR v1.0), MICRO EDITOR, DISK LEVEL, MAY BE MY BANK v5.1, AFRODITA v3.0, FLOOPY FORMAT UTILITY v1.0, DIGITAL STUDIO PLAYER v1.0, PRO TRACKER PLAYERv1.10, UNRECOGNIZED FORMATING OBJECT v1.1, ZX-WINWORD v1.0

Review - An overview of new gaming software: KOMANDO-2, PEDRO NA OSTROVE PIRATOV, DIRT TRACK RACER, DOUBLE DRAGON-2, THE CYCLES, STUNT MAN SEYMOUR, CHOY LEE FUT KUNG FU WARRIOR, ARKARUM, KING VALLEY, MURK 3320, THE MYSTER of ARKHAM MAVOR, SKAZ ANCIENT RUSSIA: VITYAZ SVYATOGOR and the Sorcerer Karachun, MAGICIAN LAND, RALLY CROSS, MOVING TARGET, KLADEMINER, LOST CAVES and the TOMB of DOOM, WIZARD WILLY.

Interface - Cheat for the game Heavy Metal Mover. Opinion about the assembly (which is better?). Questions about adventyurnym games: Last Raider, The Knight and the Sorcerer Svyatogor Karachun, Medieval History.

user interface - parse mail. Letters from readers: Kolotushkin Sergei, Dmitrii Shadrin, Bernik Eugene.

user interface - fraud on the Spectrum - a fake game from Overfile.

Interface - News: KAV developing arcade adventyuru "hedgehog mutants", Nicodim working on the game "Legend of Kyrandia", Microfucker. Top Ten games and five electronic journals from the city of Yaroslavl.

Presentation - Presentation of new programs: Road Fighter demo, Font Editor. Novel entry to the game Return Home 4. New game from K. KAV 'a - "Return to Home 5.

Promotion - Description adventyurnyh and strategic games: Appolo and Stranger, Lord of Chaos, War Game 1, the land of myths, Sorcerer Lord.

Ottyag - Terminology of the user or the modern spoken language. Marazminki: 10 reasons why the dinosaurs became extinct. 10 contenders for the Ninja Turtles. 10 things you could do V. Van Gogh. 10 things you can cry, stealing back to my Granddaddy. 10 things that would gluppo say what who came to buy your house. 10 things you can give a deaf-rodst ots. That you should not say or do, if you nazh- ralsya. Chinese poslivitsy. The Gospel of Mitkov. Tests: "Are you cool demomayker?" "Do you have friends?" "Russian Folk Chernushka" (scanned images of SERGA)

Exchange of experience - How to make a disc version? ..

Exchange of experience - What do we choose: the advantages and disadvantages of PC and Amiga.

Exchange of experience - about the virus in the game Last Battle. How to write a virus.

Exchange of experience - Methods for protecting software code.

Anniversary - the journal of the 1 year (6 issues - the anniversary issue).

Anniversary - Our Anniversary - 15 years and 57 years SPECCY Sinclair!

Novella - Novella "black beret" the game "Sabouter".

Contest - Competition GFX - the first work ...

Advertising - Advertising and announcements.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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Feedback - contact the publisher.
D'E-PRESS'NYAK-1 - Lamers Must Die, or response to an article about demah and demoscene in the ZX News # 50.
Events - Report: International Festival of Computer Arts 'Chaos Constructions 2005'.
Iron - Advanced Keyboard sinclair-compatible personal computers.

В этот день...   21 November