Adventurer #06
28 февраля 1997 |
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Promotion - Description adventyurnyh and strategic games: Appolo and Stranger, Lord of Chaos, War Game 1, the land of myths, Sorcerer Lord.
(C) Music PHANTOM LORD / ACCEPT CORP. (C) RAY Yes ... Quite a while already in our journal do not hear about adventyurah in Russian. Why? Elementary - we simply do not met. True, the last time there was a couple of representatives of this genre. Well, meet ... "APOLLO" (author JOKERSOFT, written in the GAC) and "Alien" (Author Terminator, written by ABS). What about the "APOLLO"? On first glance, the program makes an impression - a good intro, graphics are not vector and quite decent, quite The original tie, music while u ry. But the story was finished. Suffice it to say that the program does not understand the word "stock", although it is in the dictionary there. To understand the software, I had learned from her block of data for G.A.C. and analyzed. For, as I think logically it is difficult to guess what to do in any given situation. Thus, in many cases, the only understands the verb (sometimes serves as a verb a noun!). Not issued a description of items such as "I see :...", so if the description of location is the subject - inspect immediately. Most of the problems with this game begin already at the second location (with a cyborg). Here's what to dial: Lie down, shoot, neck, shoot, view, Cyborg, take (all), remove GERMOSHLEM, Dress up a shell. Can continue to run the ship. In Overall, this game bears little resemblance to adventyuru. Rather, it is a text QUEST, because in most cases, we must find the key to open the next door. These keys need to take from dead cyborgs. Cyborg You can put out the fire in all parts his body. Different cyborgs need to shoot in different parts of the body. I managed to pass the "fair" way 25 locations, and then to a standstill. Climb in a logical block, I discovered that location is 26 - the team center and a bunch of others. But as there get - that is the question. And something needs to be to give to Sam, but what? Who did it - please contact us and send your version of the game as may be that we have beta-version. And finally, give dictionary program (verb): COMPASS or description Apply or USE, INVENTORY (not works), dressed or put on, PULL, shoot or fire, explore, Open, LE Aunts, lie down, Give, Repeat, stand up, ENTER, GET, flip, up, down, CLOSE, NORTH, SOUTH, WEST, EAST. The program understands reduction of up to 3 letters. The next game, as usual, we passed on the testing and debugging and KIT'u he, correcting bugs, made it about inherent in his style. A slight digression, but on the topic: Obrashenie to authors writing in ABS - GENTLEMEN, CITIZENS, COMRADES (underline), if you read this - SEND U.S. YOUR WORK FOR TESTING! A we are already tired of correcting for you bugs in your programs! (C) KIT H Y O F TH He woke up. In the brain slowly started to penetrate the images of the outside world. Somewhere slammed backward skin panel. Occasionally, his skin touched the cold rush wind mixed with sand. Close murmuring water. Stir, he discovered that lies in a puddle of something vile. Obviously, sleep was restless. He opened his eyes. At first he saw nothing, but then in the surrounding pitch darkness began to appear some shade of gray ... Suddenly, before his eyes very clearly outlined the metal ceiling, here and there, riveted and welded messy. On the ceiling could see a broad bright band - apparently above took place some warm pipe or power cable. Nearby was napisa but obscenity. Stiff joints did not want to straighten. He strained his muscles, caught a quick glimpse that during sleep had grown a couple of limbs. Under the old vent pipe echoed the crunch of the joints and creaking of chitin armor when he rose to his paws. Prior to sensitive receptors again donessya smell, violated a long sleep. He was not alone here. Somewhere close again there were organic beings. Signal of Education, which in normal beings could be called the stomach, awakened the long-standing feelings of hunger. C long fangs flowed mucous saliva. Stranger turned and tottered along vent pipe, tearing at their leisure spletennuyu poisonous spider web. Ripley opened his eyes. Looking around around, she felt a growing malice. Leaping to his feet, Ripley, swore loudly and kicked any innocent jar alcoholized it strange. Bank shattered, splashing all around alcohol and lumps of Alien. It happened again! Again, some mad computer genius shoved it on the damn base, and again she would have to swing with these slimy lohami! Ripley spat in the direction of the broken banks. At least, after all these movies games and it was very clear objective: to get to the base, get into a spaceship and fly off into space, possibly blowing up before it all blows up. The smallness of the all-around and kick a few times thanked programmers addicted to the movie "Alien", Ripley's calmed down and began to carefully viewing room. Stranger wandered the convoluted corridors of the ventilation system. Unexpectedly from some of the warehouse came the resounding blow. The smell of the organic being the leading monster has drastically increased. Powerful telepathic wave struck Stranger to the lower end of the spine, where that was the main brain. The monster shook his head, spraying around the mucus. Something familiar was this smell ... A stranger turned into a side corridor and Double speed rushed to the goal. Ripley jumped with a squeal from a crumbling wall. For falling bricks dust and debris seemed nightmarish silhouette, like a monster from a horror movie ... Looking closer closer, she laughed nervously and got out of hand standing in a corner shelf for anti-personnel mines. For the collapsed wall was huge spacesuit old model, on the chest plate which someone depicted a grinning skull wearing dark glasses. Stranger stopped at the next corner. Food is obviously moved, and set the location for this vast database was not so easy, even him. Basically the brain ran angry thoughts, the general sense that an experienced Hacker translated to as "We are here in FAST FOOD play? " One of the ideas attracted the attention of additional brain, located in upper end of the spine, and he excitedly began to think of it. The thought was that what to do an ambush in a place where the food sooner or later appear. Thought: it to the end, an additional brain began to act. Alien overturned upside down, reversing the main and additional brains, and ran in the opposite direction. Wandering around the station, Ripley wandered into some ancient room with brick walls. Likely, this old base began to build another Spanish conquistadors, accidentally trapped on this planet. On the walls here and there were attached torches. One of them even burned. Ripley was upset, thinking that someone at the station has remained and will now have to risk their lives to save a fool of a settler from the monsters. But, after looking around the torch, she realized that he simply made of a special combustible wood. Looking at the fire, Ripley thought would be nice to and eat. She had already found a snack in the fridge chicken, but this was clearly not enough. Stroll to nearby discovered her inner park (that was built on the base to the settlers not inadvertently started to move out of phase in confined space), Ripley took there is an armful of cut branches and brought in dining room, where a decorative fireplace. Caught in a puddle near small underdeveloped monsters, she planted them in the one of the branches. For kebabs, everything was ready. Ripley raised the torch to the branches. They flashed opal her hair, and immediately extinguished. Chertyhnuvshis. She grabbed a stale pocket a tube of glue and used it as directed by pouring the contents into the fireplace. She hoped that the adhesive flammable and Pohorje least until such time as she cracked the nearest chair. But the sticky spray, hitting on a hot ash, for some reason did not fire. Clay began skukozhivatsya and soon hardened into some semblance of an old door key. Ripley angrily looked at hardened bunch and writhing on the dramatic, and others thought that lunch today will not be. Suddenly, her head came very wild idea. Somewhere beyond park, she saw a closed door ... Alien from all sides lashed cold wind, glaring in armor with sharp grain. He tried to turn into the wind that part of the body, where he was the main brain, but the icy gusts immediately changed direction, continuing to hammer sand its huge mouth. Alien unhappy belched, curled up in a huge stinky ball, burying his teeth in the belly and waited. Food should have been sooner or later come here. Goes once inside Park, Ripley is not paying attention either on flowering apple trees, nor on blooming flowerbeds or on the crawling caterpillars here and there. Soon after spreading tree struck the entrance to another part of the base, artfully disguised as a compost bin. Immediately after the creaky wooden door lay a huge stone tied to the him with a rope. Ripley carefully climbed over it, trying not to break a leg on scattered around the ruins and not slip on the floor crept out of razvorochennogo slug (fragments formed ago by a sledgehammer blow to the vulnerable recumbent stone and slugs just staged a protest here). At the far end of the corridor could be seen a small metal door. Clot Glue just went to the hole on it and easily turned. The door was unlocked! Behind it was a lock chamber. On the walls were full of all sorts of instructions, the most notable of which proclaimed: "Before going into the atmosphere do not forget to fasten the" zipper "on the suit." Involuntarily looked down Ripley cursed and opened the outer door. In a transparent face mask suit hit the wind. Outside it was dark, although above the horizon, breaking clouds of sand, garbage and wrappers SNICKERSov, dimly issued two crimson sun. Of the land Here and there were huge monoliths, under which grew something greenish-brown. A few steps, Ripley has lost sight of the base. She walked on a compass to the south, where he was standing landing shuttle. Alien alert. Telepathic signals are radiated food, clearly approaching. Additional brain sent messagu ground, and he awoke. Opening eyes, a stranger saw a someone belly and immediately tsapnul it. Immediately, disgusting yelp, he jumped into the air. Of bitten belly flowed acid. In both brain flashed the thought that even an inexperienced Hacker translated to as "good, that in the near future not have to worry about reproduction." But now because of the sand vortex appeared a tall black figure. Someone else got all the limbs and yelled threateningly. Suddenly, in front of Ripley grew huge figure monstra.S its terrible fangs dripping saliva revolting, all available paws and claws threateningly open and close, and the breast shell dark blue crooked tattoo, "I ate sheriff. "Ripley screamed and threw in a monster first got the arm - a sealed chamber pot, just in case she stuck with the station. Alien, by myopia taking a flying object in it for itself Ripley, pounced on it and instantly devoured. From broken-pot started to leave some disgusting green smoke. Someone else has already realized his mistake and tried to rush to Ripley, but the half-step stop, once thoughtfully grunted and rolled over on his side, raising a fountain of sand. His eighth upper claw a few more times jerked and stopped. Monster gritted his teeth and finally glued skates. Ripley did not immediately able to move from place. After going round in a wide arc of another body (not to step in with him natekshuyu mucus), she struggles ran to the shuttle. The shuttle was in place. Unlocked the gate, Ripley ran down the hall and pressed "Start" button. Roaring engines. Canoe a few times and bounced on the spot launched into outer space. With the sigh of relief Ripley settled in antigravity chamber. Now she was safe. Of the knee pocket of the old suit crept a little yellow monsters. Wagged his round cephalothorax and thoughtfully snapped his teeth, he cheerfully splashed in the antigravity chamber and lay close by in Ripley. Tips on several games sent us Kuranov Sergey of the city of Great Luke. With regards to the strategy World ZX-SPECTRUM! Information for "slackers" to the game -= LORD OF CHAOS = (Honest players are not required) All the trappings of repeated action, ie when re-entering the center will work again, even if they were removed magic. You can fly anywhere, but take off and land - only in the forest and the Throne Hall. There is a great way to easily win. The first move is missing. For the second take cauldron and teleport near the forest. There call "horse" and a flying guard (In order not to be left outside the fence, and accompany you to Rugar), because usually after 3-5 passages for you to perhaps two griffins. Can be a bit posobirat "forest products" (And, in flight, not all see it) and can be fly to the guests. Two-plus method: 1. You calmly choose a safe place for planting in the hall. 2. Sev (you need to have a bit of energy), you have the opportunity to this (!) run on the power of magic. Just teleportation deprives you of opportunities. Green flame is extinguished by flooding (FLOOD). And now refer to the following schemes: K - key to the door; C1-C3 - chests; 1C-6C - scrolls; LL - Pitfall: liana; l.voda. - Trap: water; ^ R. - Head of gold; Z, n, r - zombies, ghosts, goblins: an ambush; b. - Diamond; filetovaya circle - input invisible Teleport; purple diamond - its output; lighter parts of the walls - are passable; 1,2,3,4 (red) - consistent, ie "1" in red circle - the entrance, "1" have ultraviolet range name - exit. It remains unclear whether one can simply enter the hall without teleportation or Rugar Flight of the woods. (This must take three teleportation spells, because sometimes obtained teleport - write: 'Spell incorrect. " And finally I want to say thank you to Andrew for Shkolnikov, that his "fantasy" has pushed me to this work. . . . -= WAR GAME 1 = Te, who played the game knows that very slow-moving unit (mean most vulnerable) - this scale komanda.Tak Now, if she could move across the river, which is located behind the enemy, then the enemy somehow loses her passionate interest and poked like a blind kitten near the bridge, not trying to go and finish you. Can cross - you are saved! . . . -= Land of myths = Description of the adventures of a lone traveler When choosing a character, I took the Archmage, as the army of the 4 druids very good fight, helping himself with magic. Also good to start the emperor. And now the general methods of combat. Number of soldiers who report to you depends on your rating. It grows in the capture of locks, victories over enemies, but the easiest way to raise the rating - to give all found the money to the soldiers. But this method is good only if certain capital. There is an easy way to enrichment: occupied the castle (preferably a strong army), left the army in the castle, came out and Hit "S" - "search." Got 4 payday. Can be 8, 12 ... If you do not leave the army, the dropped its strength by rank (knight turn into soldiers, etc.). Buying a spell is on the same road, plus introduction in that sect, which sells the spell. Price is 5 times smaller. With increasing rating increased while relaxing (Without fighting) walking. A sorcerer is before me rating of more than 3000 steel "nontraded". Are you looking for a map torn into 24 piece. They are hidden in the castle, and if you occupied the castle, which is a piece of cards, he is found automatically cally, and even if the enemies beat off Castle - it will not change is already your knowledge, although it may damage the overall strategy. Do not go in the city, fleeing in a hopeless position. The city will be your grave, if it No soldiers or you have no money. You do not be able to get out of it. Better try poked in different directions - can ZXSPECTRUM mistake and give you a chance to escape. Also, do not go with the forces of hell in the city (Dragons, ogres, giants, etc.) - you have to fight and you lose their support until the end of the game. With the deepening of the country of myths, castles become stronger by strengthening the garrison both quantitatively and qualitatively. Now, without the capture of nearby castles and accumulation of these large reserves of strength is simply impossible to take "Die Hard". I personally had storm the castle with 470 dragons, not counting the "little things". Something about the soldiers. The strongest warriors - a dragon. And, although it was written that They're not afraid of magic, my sometimes killed with the help of some magic. Next go giants (powerful shot and a good fight in battles), knights (not afraid of anyone - "without fear and without reproach"), druids (Kolda and good fight) well shoot elves, but here in battles rather weak. In general, the computer is not a fool, and in particular all beats shooting and conjuring. Very handy sometimes vampires, killed by mighty men (giants, etc.), they reduced the number by killing the weak warrior people. With the ghosts need to be careful - they are increased by as much as the killing of weak opponents and may exceed the maximum number, and get out of control. Trolls, dragons, cavalry, and sometimes others - do not go on mountains. Impassable rivers, swamps, and in forests, your arrows will not be able to shoot. The Knights quickly turned into soldiers (Approximately 1.5 - 2 weeks). If you lost the battle and bought off, then you lose siege weapons - do not forget it! Key "D" is for dismissal warriors, but if commoners simply leave then the trolls will go away, taking some of your money, dragons, etc. immediately offended and climb into the fray. Think about your strength. May have the opportunity to get rid of the burden by bandits? Kill at once two hares, and better equip the army, on the basis of relief. Going to a strong storm strong castle, spend the extra money for the purchase of strong warriors and leave them in nearby castle. In the case of defeat you not give their money to waste, and be able to repeat the attack. Never take remote locks on the legs. Neither the garrison did not leave, no more will not pass or do not return back! At the end of the game focus with the key "S" does not pass - the enemy not asleep quickly and increase the aspiring garrison. You, too, the number of fighters in castles increases gradually, so that can be run for free help. Although cannibals, for example, do not live well with knights and devour them slowly. Spells out the most picks energy "magic shield" and "subordinate his will. "A" invisibility "effect two moves. If you have a lot of knights, then with this spell, you can chop up a bunch of cabbage even dragons. After finding all the pieces of card, you'll see the place where the hidden staff. Find the same place on the continent, press "S" and you see the last joke of the authors. And then Your glorious name after hvalby be recorded on the board of honor. Here's what will help you in battle, but with little things figure it out. Good luck! (C) Alexey "NEVER" Colin SORCERER LORD PSS 1987 For a long time I thought that this would unleash until caught my eye This wonderful strategy game. I'm like a complete maniac all the strategic stuff, immediately sat down at her, but I was waiting for a terrible bummer. The fact is that in the version that was me, there was no save situation in the delayed drive. And since I myself am not a coder, had "roughly" to put pressure on RAY'ya, and after a week chudyanki with the letter "M", he finally did full-disk version, which we present to your attention. Let's start ... Voice of the oracle: 22-day month Pisces Lord of the shadows, repudiating the nonaggression pact, attacked without declaring war on Alliance of fairyland ... (On TV lately a lot of airplay movies about the war. Anyway, continue ...) Neverland is composed of eight separate principalities. In each of several cities - strongholds that inhabit different creatures - the inhabitants of the magic country. This - elves, dwarves, trolls, etc. etc. In the future you at command his troops to take account of this fucktor (for example: you have sent a detachment of wood elves to fight in the desert. They (the elves) will beat worse than if they fought in their native forest). In the face of common danger, all the principalities were united in an alliance, headed by which you stand - GALANOR (are you so name in wonderland) - High commander in chief. At the head of the armed forces of each town is a popular leader. All the leaders are subject to GALANOR'u. Thus, the main hill - it's you and your problem boils down to, to protect peoples magical land of dirty intervention SHADOW LORD'a (the name of your enemy). We now describe the control key and action in the game ... After downloading you can see on screen as follows: 1.CONT 2.LOAD Pressing the 2 button, you can download the game postponed. Press 1, go to the menu Level of difficulty: 1.BEGINNER 2.ADVANCED 3.EXPERT Buttons 1, 2 or 3 pick, respectively, the simple average (?!), and complex. This is followed by the so-called, reporting menu. In this menu: TURN: move number. PHASE: phase of stroke. Maybe MOVEMENT, ie move your troops or COMBAT, ie battle. PLAYER: it or you (GALANOR) or your enemy SHADOW LORD. LEVEL: the chosen level of difficulty: BEGINNER, ADVANCED, EXPERT. TOTAL LOSSES: This total loss During the fighting WARRIORS - foot soldiers, RAIDERS - Riders by the enemy and you. FORTRESS CONTROL: control of fortresses. The following is a little hint about how that red indicated the city, loyal SHADOW LORD'u, white - you GALANOR'u. Then comes the list of leaders of cities fairyland. RUNE RING CONTROL: at this point to stop in detail. In the magic strane, every principality has rings rune stones. These rings are centers of magical power. At the beginning of the game as you There are 8 of these rings and you can successfully use magic in battles. Depending on the distance at which there are your troops from this ring, magic can vary from mild (if you're far away) to very strong (if you're close). If you stand in the ring, it can be applied even destructive magic (which is not always good). As how the enemy will grab your ring, the level of your magic will be weakened, and the enemy - to grow. Therefore, RUNE RING'i guard with special care. After reporting the menu to the right first move to give your opponent and then, after re-show report on the local map of hostilities blinking cursor appears and can walk you. Control keys: S - Left F - Right E - top-left R - up-to-right X - down-left C - down-right D - choice Your troops are marked on the map squares, which depicted a shield. In Depending on which of the people belongs to the compound, drawing on shield may be different. Squares with painted on them nasty face - this is enemy. By the way, if you hover over any place and press T, then the command line, which is located in top of the screen, you can read, that is located under the cursor (this may include: forests, water, hills, mountains, glaciers, valleys or deserts, etc.). In this same line lists all the messages in the game. General map of the fighting caused by pressing M. Point to his unit and pressing the D, you'll see the command line like the following menu: LEADER: THROLL OF SAVANTOR ARMY: 1450 WARRIORS 500 RIDERS LDR: 6 SOR: 0 FTG: 0 MOVE: 0 1: NORMAL 0: FORCED READY LEADER - a leader and then who he was and whence Yes. LDR - his characterization. The greater the number of locally, so it is bigger and better Battling is the army under his wise leadership property. ARMY - Army and its membership in the soldiers and drove tors. SOR, FTG, MOVE - it features your Detachment. SOR - characterizes the education of the Detachment of magic. The larger the number, the stronger magic can use to use your squad in battle. FTG - the level of combat and physical training tovki. Changes in a large one hundred Ron as how many fights spent force, and if selected mode FORCED. MOVE - mobility or portability. May change the nature of the terrain and depending on the selected mode Action: NORMAL - does not affect FORCED - increases. Press 1, will fall into the mode NORMAL. In this mode, detachment ne redvigaetsya ordinary march, and the CPA zhaetsya especially without straining. But if you press 2, then switched mode FORCED. In this mode, the unit moves reinforced march scatter com, at the battle of attacking furiously, and defended to the last (Path Ron, arrows, stones .......) Your selection is displayed in the bottom right of the command line instead of inscriptions READY. You have chosen to team, aiming at cursor and pressing D, asked him a mode (Button 1 or 2). Now we can move it on the map. If the party is in the city-fortress (FORTRESS) or in the citadel (CITADEL), pressing the G the following menu: GARRISON (garrison) 300 RIDERS 1500 WARRIORS (number City Garrison) 0.RETURN 1.RECRUIT 2.STATION In this menu, you can manipulate the forces in urban areas. GARRISON - garrison. And you can do with him the following things: Press 1, you can dial from recruits urban garrison in your party. After press 1, enter the number on request RIDER'ov (horsemen) and WARRIOR'ov (warriors). Pressing 2, you can leave the garrison in the city you the right amount of your soldiers. Pressing 0 will return to previous menu. When an enemy unit is next to yours, you can see his strength by moving the cursor on it. AND if a lot of enemies, they will strangle you is not clever, but a number, you should consider - look for trouble, or not worth it. If you have guided his squad to the enemy, then this place will arise a square with depicted therein crossed swords. This means that in phase COMBAT here will be place your troops battle with the forces SHADOW LORD'a. Making all travel and preparation, press O (not zero). This manipulation will cause a transition to phase COMBAT (Battle) and then move your hand over opponent. In the phase of the battle going on COMBAT automatically, without your participation. First, the command line will show the amount involved in the battle and your enemy troops. Then, if used in combat magic, will indicate what it is was in power and those who apply it. After This indicates Number of casualties on both sides. Further, we show reporting back menu and turn passes to the opponent. Almost before each course will be Reports that there is something there, then was mobilizing. So, before pass the course to the enemy, carefully inspect the card - just in case you have not noticed gdenibud his new squad. When you pass the game to the end and finish her triumphant victory, will be able to read on-screen message that you are the coolest captain of all time. If you lose, read that you are the most stupid and ignorant leader and you play only in LASER SQUAD. Well, like all. On the other subtleties of the game then help themselves.
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