On-Line #73
16 февраля 1997 |
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Mosaic - Questions to the firm "Perestroika Software" on the demo version of the game "DUNE-2".
MOSAIC (C) RINDEX Greetings to all. Long ago in ON-LINE was such a topic, in which it was possible to ask any questions and immediately get an answer (forgot the name). So, after reading the last number and looking at the demo version of DUNE-2, I have a couple of questions to Game Maker - PERESTROIKA SOFTWARE. The first and most important question: "Which language will be a game?". Just a demo version has been remembered in English? And we all live is not in England. The game would have to be in Russian. After even on the PC this game is completely russifitsirovat, but here ... I still I hope that the game will be in Russian, as a description of all tanks, vehicles, buildings, etc. in English, read as a does not pull. Go further. The second question: "Why only support KEMPSTON mouse?". After connect AY-MOUSE is much easier and no fee is required. I understand that Peter is more common KEMPSTON MOUSE, but in Moscow since AY, and not only in Moscow ... And immediately follows another question: "What kind of idiotic management?" I hope the full version will have the option keys. The fourth question: "What color are at home?". For the uninitiated, explain. Fighting three home Atredisy, Harkonnen and Ordos, blue, red and green, respectively (in black and white monitor will look very bad). Government forces in pink, but Freeman has brown ... Fifth, do not last but the most important question: "How do all these above colors will get along on such a small radar screen? ". Here even multicolor not help, but without radar ill. I Dam this question a lot, and many can I answer that can be insert a flash. But forgive me, blinking sand worm! But The location of its very important, who wants to waste their money. And what is called a radar in the demo, so it simply nonsense. The sixth question: "Will I be able to control their army on the radar?". Ask one and tighter command, for example twenty siege tanks, such as not pulling as well, stuck with the mouse to a point on the radar, and pointed to the spot where the tank is reached, is another matter. Seventh question: "Why not fly planes, and hang like a helicopter?". I was very surprised to see it in the demo. In the original, they are always flying, and pick up lined with equipment, or shoot at the buildings, but here ... aircraft carrier shooting at its same. Not the case. That's it. I hope my questions answered authors of the game, and public opinion would like to hear. See ya. Denis / RINDEX ZXNet: 095/402.1 Tel: (095) 422-8627 from 13.00 to 21.00
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