On-Line #23
12 февраля 1996
  Игры  

Stuck? - Description of the game "North & South".

<b>Stuck?</b> - Description of the game
                Stuck?


(C) NIKO SOFT

        ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ 
■ ■             NORTH 'SOUTH

             (C) 1989 Infogrames
        ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ 
■ ■ 


   April 1861. Southern States opened hostilities. First
Southerners began to Fort Sumter. At the beginning of the war 
the army on both sides were fully formed and ready for 
confrontation. Chances victory in the war were at the federal 
and Confederate equal. Any case could solve everything.



   There were battles, but they do not clarify the situation. 
At the head of the southern army after bloody fighting in 1961 
was appointed General Robert Edward Lee. The case began to 
change not in favor of northerners. 


   During the second year of the war the Confederates won a 
victory for victory. But Lee knew what can not last for long. 
In the South, there was virtually no developed industry, and in 
Lincoln it was. Soon would come a turning point. And he came 
... 


   Gettysburg. At Gettysburg (Pa.) 1 to July 3, 1863 Army Gen. 
George Meade's northern offensive repulsed the Confederate Army 
General R. Lee. This victory has shifted the balance in benefit 
of northerners. 


   The situation could not change. Defeats Southern walked one 
by one others. After the "constitutional" indecisive warfare

first years later northerners used revolutionary tactics. It 
was she who had saved them. Richmond fell in April 1865. 
General Lee died five years later. North triumphed.


               ° ° ° °


   Here is a brief history of the Civil War in the United States
America 1861-1865. Exactly on it in 1989 by
INFOGRAMES created a great arcade-strategy game called NORTH 
'SOUTH. This game was first made by IBM-compatible machines, 
and subsequently converted to Speccy.



   The game can be played as one, and together. Management
standard: the keyboard, Sinclair 1, Sinclair 2, Kempston. After
choice of keyboard or joystick, you will be asked to identify
two unimportant keys: SELECT - selection of the armed forces in 
the game arcade inserts, ABORT - retreat. Tip - Do not spread 
the buttons around the keyboard, and it simply will not keep 
pace coordinate the actions of forces and get something similar 
to Pervomaisk or Budennovsk. 


   Solving the problem of choice, you throw in a more extensive 
menu, with which we will investigate in detail.



       February 1
                  3


       May 4
                  6



          7 8 9 10


1 and 2 - the option to select the level of professionalism 
rivals. Total three of them: Corporal, Sergeant, Captain. When 
playing with the computer or double the level in your party has 
no role, and the higher level computer, the longer and with 
great loss you will be given the victory: for arcade inserts 
interaction of the parts computer will be much coherence; when 
taken by assault the fort distance to the enemy flag you will 
be twice longer.


3 - option to select a year. 1861 - forces in balance. 1862 - 
at the southern and northern armies the same number, but the 
South they strengthened 1,5 times. 1863 - year of the fracture 
strength again almost equal. 1864 - the last year of the war. 
Four armies of the North against three of the South. The two 
armies of the South intensified, but the northerners twice as 
much territory. More base stations, more money. 

4 and 5 - to select an opponent. If the picture image of the 
flag, it is people, if your keyboard, then the computer. It is 
also possible computer game against the computer.


6 - the most important picture of the "Start"

7,8,9 - option to select various difficulties to make the game
excitement.


   7 - the choice for you and your opponent will sometimes 
attack the Indians (in the north-west) and the gang of Mexicans 
(in south-west). This is a "sometimes" means that you undergo 
the attack after three times of standing in place within the 
influence of these anarchists.



   8 - Khrenova weather. Rain from a thunderstorm. Water washes 
out roads, Soldiers are dying from diseases, etc. etc. You lose 
the course of the army, if it hangs on a cloud.



   9 - a useful trick. If you take several states on the east 
coast of the Atlantic Ocean, from time to time there will be a 
land army, bought for your money or your allies (it depends on 
the membership area). 

10 - a choice between a pure strategy game and game with the 
possibility of fighting on their own. In the first case, the 
battle will depend on the number of forces on both sides, and 
vobschem something special mind is not necessary to achieve 
excellence in forces. The second case - a game arcade with 
inserts. At each collision toy will throw you in a separate 
block, ie the entire outcome of the battle will depend on you 
or on your opponent. At the same time in combat may participate 
no more than three guns, six infantry and six cavalry on one 
side. By the way, you can join the army, but you can not join 
together four or more armies. The most effective weapon in 
arcade battle - the cavalry. Even a cavalryman can easily beat 
three times a reinforced army of the enemy. Guns are practical 
only for long-distance distances, the infantry at close (but 
since it is very slow, then its use is not desirable).



   After selecting all the options begins, in fact, the game 
itself. Before you map appears with the United States deposited 
on it states. The thick black line that leads from Washington 
to Richmond, a railroad. This railway has five stations. In the 
attack on the station began storming an enemy army. This Action 
is a sort of game "Green beret". In end of jogging on the 
ramparts you go down the enemy's flag and hang your own. After 
each month, you accrue salaries. Her size depends primarily on 
the occupied territories and the number of stations in your 
glands. The biggest reward - five bags of gold. They can buy a 
new army and to house it in the most disadvantaged areas. Well, 
almost done. Good luck, young Lee and Foreign Ministries!


                       MDM 282-2956; 11:00 / 22:30
29.01.96 NIKO Soft






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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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