02 мая 2018 |
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Listh language project by Alone Coder Lisp and Forth allow you to quickly deploy the programming environment on a new machine or under a new OS. To do this, the language itself is made very simple, but flexible. Forth is implemented much simpler than Lisp, but it has big drawbacks: - function parameters are in the same stack as the result of the function, and are inaccessible by name - it is not convenient to read them; - if some function is written with an error in the depth of the stack, it will crash the whole program; - complex mathematical operations are not readable, it is impossible to write parentheses; - the system does not provide dynamic lists, as well as general dynamic memory; - apparently, you can not pass a pointer to a function or a closure. Lisp also implements the editing environment on its own, and in principle, it can always be changed by a user. And it can be done right while the program is running. I decided to eliminate Forth's flaws, while not implementing the most intricate things in Lisp - contexts, garbage collection, and parameter interpretation when calling functions. And also avoiding the Lispian typing of list cells - not a true type system, it also hinders the effective storage and execution of the program. And as we remember, one of the advantages of Lisp is that it can edit itself. The language is meant to be executed directly from the source text. My idea was that the basic data structure is the list, and the parameters and result of the functions are passed to the (pseudo-)stack, that is, when you call a function, you do not need to interpret them. But at the same time: - functions have the ability to read the terms of the source text, that is, to receive parameters written on the right; - you can provide for storing the depth of the stack when calling, so that functions return the old depth by default (but I have not done so yet); - the type of a nested list is determined by its first element. Terms are also lists, because they have symbolic names that must be stored somewhere for the possibility of showing. In order not to interpret this type in the first element, we simply write the address of the handler of this type: variable, constant, function... (For the built-in functions, there will be specific handlers.) The second element of the list contains useful data (the contents of the variable, the address of the function...), and then - the name, character by chaaracter. Expressions in this language will look something like this: (a + (x)) (a + 0) //operations of type "+" read and evaluate their right operand ((x) + a) (f (x) + a) (a + f (x)) (fquote (x y z)) //this function does not calculate its operand (a b f2) //this function reads operands from the stack Below is the code of the interpreter and a couple of built-in function handlers (in fact, there should be much more). The base function is called count. Pseudo-stack grows upward, towards the real stack. macro PSEUDOPUSHHL ld a,l ld (bc),a inc c ld a,h ld (bc),a inc bc endm macro PSEUDOPUSHDE ld a,e ld (bc),a inc c ld a,d ld (bc),a inc bc endm macro PSEUDOPOPHL dec bc ld a,(bc) ld h,a dec c ld a,(bc) ld l,a endm macro PSEUDOPOPDE dec bc ld a,(bc) ld d,a dec c ld a,(bc) ld e,a endm macro GETNEXT ;read the data in hl ;read pnext in de ex de,hl ld e,(hl) inc l ld d,(hl) ;data inc l ld a,(hl) inc l ld h,(hl) ld l,a ;pnext ex de,hl endm count: ;list interpreter ;calls the function on the pointer in de, it goes again to count ;or to the endcount GETNEXT ;read pfunc in hl, pnext in de ld a,(hl) inc l ld h,(hl) ld l,a ;*pfunc (in the function description list, ;the first element is the address for the call) jp (hl) ;when an asm function is called, the stack does ;not move PushValue: ;asmfunction at the beginning of the variable/constant/list ;return value from the current list is in (de) ex de,hl ld e,(hl) inc l ld d,(hl) ;value PSEUDOPUSHDE endcount: ;Called as the last item in the list ret ;endcount Lisp: ;The asm function at the beginning of function descriptor list ;read value in the current list - lies in (de), this is the ;address of the list to be executed ex de,hl ld e,(hl) inc l ld d,(hl) ;value jp count ;calculation of the list where the function is ;described, exit to the endcount plus: ;called from the Lisp, so it does not contain ret ;left operand is in pseeudo-stack ;reads the function / variable / constant / list by pointer (and ;moves the pointer), calculates it, puts the result in ;pseudo-stack, adds 2 numbers to the pseudo-stack GETNEXT ;read plist in hl, pnext in de push de ;current pointer ex de,hl ;pointer = pdata ;de = pointer to a function / variable / constant / list, i.e. ;in fact, always to the list ;if it is a function / variable / constant, just call ((de)) ;(exits to endcount) ;if it is a list, call count (with de moving and exit to ;endcount in the end of the list) call count ;execute the first term of the list and ;continue until endcount PSEUDOPOPDE ;de is now right operand PSEUDOPOPHL ;hl is now left operand add hl,de pop de ;current pointer PSEUDOPUSHHL jp count _readnext: ;called from the Lisp, so it does not contain ret ;reads term address from the pointer, pushes it in pseudo-stack ;(without evaluation), moves the pointer GETNEXT ;read term in hl, pnext in de PSEUDOPUSHHL jp count _eval: ;called from the Lisp, so it does not contain ret ;reads term address from pseudo-stack, evaluated it, pushes the ;result in pseudo-stack push de ;current pointer PSEUDOPOPDE ;de is now term address ;de = pointer to a function / variable / constant / list, i.e. ;in fact, always to the list ;if it is a function / variable / constant, just call ((de)) ;(exits to endcount) ;if it is a list, call count (with de moving and exit to ;endcount in the end of the list) call count ;execute the first term of the list and ;continue until endcount pop de ;current pointer jp count _POPVAR: ;called from the Lisp, so it does not contain ret GETNEXT ;read pvar in hl, pnext in de inc l inc l ld a,(hl) inc l ld h,(hl) ld l,a ;pvar.next (in the descriptor list of the ;variable the first element is call address, second is value) push de PSEUDOPOPDE ld (hl),e inc l ld (hl),d pop de jp count _DUP: ;called from the Lisp, so it does not contain ret PSEUDOPOPHL PSEUDOPOPHL PSEUDOPUSHHL jp count _SWAP: ;called from the Lisp, so it does not contain ret push de PSEUDOPOPDE PSEUDOPOPHL PSEUDOPUSHDE pop de PSEUDOPUSHHL jp count ds (-$)&3 ;ALIGN 4 readnext: dw _readnext,$+2,0,$+2 dw 'r',$+2,'e',$+2,'a',$+2,'d',$+2 dw 'n',$+2,'e',$+2,'x',$+2,'t',NIL eval: dw _eval,$+2,0,$+2 dw 'e',$+2,'v',$+2,'a',$+2,'l',NIL POPVAR: dw _POPVAR,$+2,0,$+2 dw 'P',$+2,'O',$+2,'P',NIL DUP: dw _DUP,$+2,0,$+2 dw 'D',$+2,'U',$+2,'P',NIL SWAP: dw _SWAP,$+2,0,$+2 dw 'S',$+2,'W',$+2,'A',$+2,'P',NIL ... freemem: dup ($-endmem)/4 dw 0,$+2 edup How we will do cycles and conditions: (1 2 ifeq (...) (..else ..))) - how to transfer the calculated parameters to the body? through the stack and global variables? loop (...) - how to transfer the calculated parameters to its body? How to get out? (you can provide a loop-exit hack, but the stack will not be able to store the exit address, because exit can be parenthesised) use only global variables? and provide for them commands "push" and "pop" with the parameter on the right (instead of "push" you can simply write the name of the variable) whilenz (...) //executes until the last result is NIL (does not remove top of stack) (With it, you can make an ordinary while loop:) cond whilenz (... cond) editor: DEFUN "brackets2list_delstring" ( eat //"(" pushnil whilez ( gettoken_del isopenbracket ifz ( string2list_delstring //eat (...) ) ... pushtolist ... //can add ")" isclosebracket ifz //what if there's no closing parenthesis? //input directly in parentheses without Enter? ) ... popfromlist ... ... swaplist ... ) DEFUN "readlist" (readbrackets brackets2list_delstring) DEFUN "eval_dellist" (DUP eval SWAP dellist) loop (readlist eval_dellist printlist_dellist) * * * The obvious drawback is that the program in this language takes at least twice as much as the Forth's, precisely because of the storage in the list. A data structure "list" is rarely needed for real Spectrum problems, it was chosen in order to be able to edit the program in the process of its work. If the project is completed, it will be possible to use it for a program of infinite size, if all the pointers are made far (3 bytes instead of 2). But for such large programs it is necessary to be convenient to code...
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