31 мая 1996 |
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* PART 2 - PLAYING TIPS *
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WONDERBOY
The complete TAP file of this game is now
on NVG, so here are some POKES to get you
started!
Type in the program (You can delete lines
180-240, but not 250), save it then Run it
with the Wonderboy tape playing from the
start. And there you have it - infinite
axes!
10 REM WONDERBOY
20 CLEAR 27000
30 LET T=0
40 FOR I=23296 TO 23337: READ A: POKE I,A:
LET T=T+A: NEXT I
50 IF T<>5602 THEN PRINT "ERROR IN DATA":
STOP
60 FOR I=I TO le9: READ A
70 IF A<999 THEN POKE I,A: NEXT I
90 PRINT "PLAY WONDERBOY TAPE FROM THE
START"
100 RANDOMIZE USR 23296
110 DATA 33,86,5,17,0,96,1,142
120 DATA 0,237,176,33,116,96,34
130 DATA 128,96,62,117,50,80,96,50
140 DATA 113,96,50,126,96,62,135,50
150 DATA 121,96,49,0,0,221,33,33
160 DATA 122,17,223,131,175,55,205,0
170 DATA 96,48,242,33,0,254,17,0
175 DATA 0,1,224,131,237,184,175
180 DATA 50,58,134: REM INFINITE LIVES
190 DATA 50,32,149: REM INFINITE VITALITY
200 DATA 50,34,134: REM INFINITE AXE
210 DATA 62,24,50,233,137: REM LOAD ANY
PART
220 REM NEXT TWO LINES FOR INVINCIBILITY
230 DATA 62,195,50,58,133,50,112,159
240 DATA 50,34,161,50,142,163
250 DATA 49,180,95,195,0,128,999: REM END
MARKER
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BACK TO SKOOL
When Einstein tries to tell on you, make
sure you are sitting next to him and then
keep your finger on the S key till its
time for your next lesson. He will keep
falling off his chair and won't get a
chance to utter a word. In the Blue room,
turn around and face the door, then press
C. The screen scrolls, and if you keep
pressing C you can watch the girls school.
One problem with doing this it that you
can't see yourself and you have to guess
your way down to the playground door. Only
when you get to the Girls school do you
reappear.
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CONTACT SAM CRUISE
A game that often causes many cries for
help! Here is the solution:
From the start, go to the top of the Hotel
Royale. Find the body and answer the
telephone. Get the key from No.31 and ring
up 7337 twice. After that ring 7162. Go to
No.15 and pick up the ringing telephone
twice. Pick up another key. Ring 7162
until you are told about the fat man
having two keys. Go to the top of the
building which is to the left of No.19.
Jump onto the side of the wall and then
carefully climb down the fire escape. When
you get to the bottom, wait until the fat
man gets underneath (he's the compulent
geezer dressed in white) and jump on him.
Having knocked him over, walk on a bit and
you'll find another key. Now head towards
the green room which is the furthest to
the right in the Hotel Royale. To get past
the gangster go into room 27, cross the
roof, go across the police station roof
and onto the roof of No.31 and continue
until you get to the Hotel. Once you're in
the green room change your disguise to
that of a nun. Now answer the telephone.
Next go left to the building with the
catwalk (it's next to No.74). Go onto the
roof and jump onto the edge of the
building. When the guard is at the far
side, jump onto him and knock him over.
Run past him into No.74 where you will
pick up another key. You should now have
all four keys. The next task is to get a
grappling hook from No.74. To do is, get
picked up by the gangster inside No.74 and
you'll be able to pick up the grappling
hook before he gets back, as long as the
police don't recognize you. With the
grappling hook in your possession go to
the top right hand corner of the building
next to the fire escape. Face right and
press C and you'll throw the grappling
hook. If you were wondering how to get
past the gangster in front of the police
station heres how. Make him follow you as
far left as possible, go to the top of
No.31 and jump off the roof. If your
calculations are correct you'll knock the
gangster over as you land and you can then
run past him. Jump onto the side of the
wall and cross the rope. Once across,
press down and you'll enter a room where
you'll find a safe with 4 locks. Pick up
the budgie and then drop onto the top of
No.19. Press the fuse and keep going down
and get out as fast as possible. With the
budgie in your possession, head towards
your apartment. Ring up Lana (7162), and
when she is half way up the stairs
telephone the police (999). As long as you
are wearing a blue disguise she'll be put
in jail - otherwise you'll be shot. The
case is now solved - but beware, the mob
are after you.
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