Born Dead #0B
31 июля 1999
  Пресса  

Review - Overview of new magazine: Rush # 1, Adventure # 9, Scenergy # 1, ZX-Power # 3, Miracle # 3.

<b>Review</b> - Overview of new magazine: Rush # 1, Adventure # 9, Scenergy # 1, ZX-Power # 3, Miracle # 3.
ЇЄ ЄєЇOBZOR SOFTWARE ЇєЄ ЄєЇ


(C) UnBEL! EVER ^ SPEED CO. ^ XTM

Soft in fatal massive quantities reached the limits of Samara,
Recalling its volume of a cross between the two hurricanes,
ravaged the city last month, and hordes of locusts,
fun frolicking right outside the windows of my apartment. 
Download it at most of the literary magazine, but it can not 
prevent We surveyed him lightly. It is slightly ...



                            RU (S) H # 1

                 Alternative Cyberscene Magazine

                      (C) Rush 'Smash'99

                         Size: 1 CD

Permanently entangled in the structure of all these RUSH, 
AMAZING, and Incidentally, I was surprised to find this hybrid 
of text, code and music. And first in my hands got Amiga 
version (log dual-platform), generously sent by the authors 
themselves, and Only a few weeks later, spektumovsky option.


Do not even know how to treat this event ... It seems to have 
been any DEPTH, ZX-NEWS and other ... From the same region,

practically the same people ... And here again, "a new magazine
destined to become fit, frequency, readable "...

In fact, the first half RUH'a (namely because the authors are 
asked to pronounce his name of publication) has left me more

more or less acceptable impression, but after I
stumbled on the first of the classical references - FAQ
ehokonferentsii ZX.SPECTRUM - those very first impressions
disappeared. Well, when I found several similar
materials, then my opinion is formed completely.

The magazine, of course, to be read, as well as any other
edition, but ... Is it worth wasting time on creating
very informative, not interesting, duplicative
sources, the magazine? Maybe, instead, to do bringing up
abandoned their mind on the back burner projects? Or sit down 
and write from scratch any toy, sistemku, demo?? Why

produce publication-by-night, when their fate is practically
foregone conclusion ...

Well, from the good I can note the presence of all the texts of 
journal disk nepakovannom form, ready for printing to a printer 
or other sexual abuse. This, of course, drastically reducing the

volumes of the publication (must not pack the text), but
because of complete lack of application authors RU (S) H'a 
managed fit to drive a sufficient number of textual information.



                           ADVENTURER # 9

                           (C) C.P.U. '99

                      Size:% 00000001 CD

Oh! Ah! Yes! Another issue, rooted in the deepest
past, does not hand over their positions, and at least once a 
year, but goes on spaces of our homeland ... But I remember not 
the words JOKER'a, not his brother IMPETUS LED'a: reader for

FAULTLESS # 2 we had taken out if anyone else is not well-known 
magazine ADVENTURER! "


So, in the battle for the title of second largest issues of the 
journal took several contenders. The first, of course,

is SPECTROFON, and it seems to me that nobody has to "do"
this monster, consisting of 23 rooms. Well, in second place,
as I mentioned, is a tough fight:

FAULTLESS - # 9 came out long ago, but # 10 seems never
expected. And thank God! While the boys play fair, because
number seven is almost no one was ...

ADVENTURER - Review of the ninth number, you are now reading:)

ZX-FORMAT - # 9 of which must be such as to leave one of these 
days, but Considering the circumstances, can hardly be 
considered that, once the second (after SPECTROFON'a) on 
moguchesti electronic journal, as a candidate for the highest 
number of rooms.


DEJA VU - # 9 is expected by September and, in principle, the 
comrades have all the chances to pass the barrier in the # 10 
rooms very soon ... 

Well, who among these 4 magazines will be the winner in this
unprecedented compo? Make your bets:)

What we digress from the topic! So, in ADVENTURER # 9, you as
always learn a lot of old prikoletes of headings OTTYAG,
propretes the beautiful picture by PARACLES / EI and to hear
the mighty music of all sorts of different musicians. The 
magazine has its own, easily recognizable face and a unique 
flavor. So, no not run, nor to praise him I will not, but 
perhaps two RU (S) H'ey I would one ADVENTURER still gave:)


Although if you ask me:

 "Swap you two regular electronic magazine on SCENERGY?"

I will answer without fail:


                    "Yes, if it is the same ...



                           SCENERGY # 1


                   by DR + PGS + PHT (Scenergy team)

Size: 1 CD itself journal

        1 disc add-on application

        2 disc bonus track - FA megademo (disked by Razzlers)

>----/ \ / \ / \ / -> Here! Here it is, this SCENERGY ... It 
would seem have all, it's time to rest his comrades from 
Digital Reality. ARTY spawned a number of myths (DOOM, GOBLINS, 
MEGABALL), collected users with an amount of money (which by 
the way?) Well, actually, long and could easily topple with 
SPECCY, and not releasing the most powerful journal of all 
time, "purely stsenovoe Edition "- SCENERGY. Journal that tries 
to see the light as much from the far end of the 1997! Journal 
for publication of which was assembled a team under the same 
name, including a such famous monsters of that (and this) era 
as the Digital Reality, Progress, Phantasy, and even one time 
STEP! Not the first spektrumistov generation, in an 
echo-conferences and irc channels, indoors and outdoors, on 
poyntovkah and retold to each party another epic about the 
great ancestor of all electronic journals. However, most 
SCENERGY, or # 0 or # 1 or prerelease and not was released.


And now, when even the most notorious fighter for the cause of 
output / absenteeism in light SCENERGY (will not mention their 
names here) have completed their existence and completely 
forgotten about this project, finally, after about 2 years of 
waiting, we can see this miracle, Journal for the truth 
scenery, "" edition, done in the world level "," something that 
had never been in a domestic fake'ovyh magazines "....


"Well, so does it really?", You ask me ... Justified
whether a two-year wait? Is there anything that interesting in 
this magazine??


"Rather than a no!" I will answer you. While understanding the 
whole promote and steepness SCENERGY given not to everyone, 
especially if in the minds of these people still live unhealthy 
prejudices communist times, when all were equal and Kazhdomi on

inclinations, from each according to malignancy "...

The first thing you caught my eye this huge amount
all sorts of bells and whistles in the shell of the magazine. 
Rotating, psevdoobemny cursor, leaving the shelves with 
articles, all kinds pop-up menu, and intermittent and stuff, 
stuff, stuff ... Much, of course, too, but still nice!


The second point that can impress even the advanced
reader - it's SET UP. Such a large number of various settings
You've never seen before, it definitely! Almost every
change in the interface you can tweak to disable or enable,
zoom in / out or simply ... In general SET UP makes its
it's nice!

Finally, the main component of the magazine - text, expressing
ordinary language, or how it say literate,
professional journalist - materials. In this journal
enough! And I want to say:

SCENERGY is the first magazine for the past 4 years that I

                   really liked!

The magazine, which is an interesting read, even someone who 
knows quite a lot about the past, present and future of this 
platform! For the first time after the famous SPECTROFON'a, I 
really enjoy reading interesting stuff. But if at the time

flowering SPECTROFON'a we were all green Lammer and dragged
to discuss glitches ELITE, now, when such a cheap
material is not printed even in the most defended the electronic
newspapers, to find that it is able to interest all (!)
polls ... it's just RULEZ! And even if a simple man
(Roughly speaking user) is not kerf in an interview with THE 
LORDS, then bazaar with the author, he just dragged ELITE ....


That is, once again emphasize that despite the long-term 
publication SCENERGY, the material it not only outdated, but is 
on segodnyayushny day, perhaps, the strongest selection

news / reviews / interviews / etc. Then, to what some
electronic publications still go on and on!

Astounded me the most journalistic talent RAVER'a of PHT,
and the unique style izlozhenieya (especially news) as it
from a third party. That is how news printed in large
newspapers, completely detached, without the personal opinions 
of the writer. Journalistic move, which I would have wanted to 
learn, but not it turns out! Too much in my self-esteem:)


Annex to SCENERGY not less phenomenal than the magazine:

PUSSY: Love from Titanic (demo version), FATALITY'99
WORMS (demo version), RAZZLERS'99
CROSSWORD, RAZZLERS'99

FA_COPIER (disk utilz), RAZZLERS'99
SPRITE LAND v1.27 (gfx utilz), DR'99
some source texts from Flying / DR

FOREVER (post party release), DR'98-99
ENERGY (trackmo), COSMIC'98
YES (trackmo), 7 GODS'97

That's just a shame one - part of an application already was 
not new to Since its launch in the composition SCENERGY. In 
particular, as can be to seep into the nation such an important 
strategic part of applications, such as post party release 
FOREVER? So mellow ARTY must understand the importance of the 
fact that the novelty of the annex to e-edition ...


The rush, which often surrounds the final stage of work on
how a large project, summed up the authors and SCENERGY. In
the first common version of (a magazine, it should be noted
freeware) is buggy almost everything that could. However, 
released soon fix to overcome most of these glitches, the

Specifically, most probably, bad - skipping intro, which
should be in the menu setup / scenergy / warez and splash (again
same glyuchnost KEMPSTON all these rodents, gay sticks) ...
By the way, creating fix'ov to the programs so well mastered by 
our people that now sometimes, and the new version you'll never 
get all fix, so fix! At ADVENTURER # 9 which I have described 
above, too left fix, after applying the log which gets even 
better :)


However, in spite of everything, was conceived - SCENERGY
set a new benchmark in the world ELEKTON publications. Magazine
turned, and turned at once, and that's the spirit - "not bad
for the first issue - is totally appropriate! Of course, some
something in a magazine, without a doubt, not enough ... For 
example, if there had an interview with the RST # 7, because of 
which I now have store at home ....



                           ZX-POWER # 3

                 (C) X-PROJECT ASSOCIATION'98

Whether because of good defense, or just like all Ukrainian,
new issue ZX-POWER comes to Samara with an enviable
constancy - nine months after the date of its publication.
And this time he came to the copy-protected, then
is, consider, did not come at all:). By reading these 
publications, not tired amazed authors, journal itself came 
only a half years after # 2, but not immediately after their 
popdaet potential readers (ie me:). There any material

obsolete, no matter how steep it may be ...

Interface in the ZX-POWER'e stayed on the second issue, although
There have been some cosmetic changes. Materials
components of the magazine, I will not enumerate, because full
Compendium ZX-POWER # 3 was published long ago in BORN
DEAD # 1 (long laugh until it re-read). Although, on something
focus can be ...

For example, I do not understand why reprinted let
even slightly processed, but already published articles
Alexander Desyatnikov "Recovery Programs" (ZX-REVIEW # 5-6,
1995) and "CHEAT POKES and in game programs" (ZX-REVIEW # 2-3,
1996)?? Do not try to find these items in these rooms
ZX-REVIEW, because it "revyushka" not "Inforkomovskaya, and
Ukrainian. Well, apparently, so he's the answer - the magazine
obscure, why not reprint material from it! Yes
For God's sake, reprint, but useful and interesting
things ... The same article about the immortality of the still 
all there was - there is gather useful, although lame'a enough. 
But "Recovery" ... As I remember, long bouts of laughter

rolled out to train with "SPB-Samara, when I and ALK
read to this opus of the most ZX-REVYU/UKRAINA acquired
in the firm SCORPION after E'97. That is only one, the most
lethal quote:

- [Cut ]---------------------------------------------- 
----------- 

         7. Restoration programs using perevzloma.

Dany method is based on the well-known popular saying "butter 
cereal will not spoil. "We have already had an example of how 
games repeatedly perevzlamyvalis, roaming from one system to 
another. Thus, if, having the drive, you will again click on 
the MAGIC in the very spot where once the button was pressed 
multifeysa, worse than you already do not do it, but his work 
is much lighten.


-------------------------------------------------- - [end of 
cut] ... And this article about the restoration of games !!!!!



    Of course, the authors of the journal will judge first and 
foremost readers, well and I, as a noble criticism from the 
entire ZX-POWER'a # 3 interesting there were only three 
articles: two interviews (ROM / PGS and RST # 7/CBS) and Quick 
note about 3D graphics. The last, incidentally, can also be 
read and RUSH # 1. Apparently, the author tired of waiting and 
exit POWER'a he gave his child to another journal.


Naturally, as always, cool intro to the magazine (cool
movie with an interesting aspect ratio). From the application 
can be provide perhaps the only toys MISTICAL 'WACKY RACER, and 
even then ... well really hard once again to clear the screen 
before unpacking pictures??


In general, the diagnosis is unequivocal - to the morgue! 
Although, if ZX-POWER coming out (or at least income) more 
often it is possible that it would be One of the most popular 
magazines of today. 

"So, today the most advanced among the journals
is SCENERGY? ", you ask me, dear readers. On
yesterday, yes, but now appeared in the notorious SNG
unexpected competitor ...



                           MIRACLE # 3

                         (C) TRIUMPH'99

Honestly, I did not feel very optimistic, while copying
MIRACLE svezheprislanny me the number on a blank disc and 
installed him protection. Maybe because if I did not know that

I am one of the 4 official distributors of the magazine ....
Although much hope about the MIRACLE I do not cherish the past, 
when sent to Chelyabinsk ProTracker 3.4 final + for article 
MMCM'a publication of this journal, rather than to include

all this in the next BORN DEAD. But ....

Many materials, even sometimes controversial, but more 
interesting, than most of the articles from today's magazines. 
50 music tracks, most of them of excellent quality! Shell

customizable to the bone, to the last attribute, and
directly on the run, and not as a SNG - first setting,
Then the magazine ... Finally, an interesting application! 
Although Recently, of course, an amateur - that I personally do 
not download Need these your WORMS'y, and even to the same 
demo. I would have them pleased to have changed in two parts on 
SECOND BREATH MD, who and lie on a disk with MIRACLE # 3.


In short, the magazine struck me deystitelno! To the people of
Province (Chelyabinsk, a city some further west from
Samara:) yes zabombili "magazine, though not on the information 
so places on the interface, pereplevyvayuschy these "your 
new-fangled Crutes as boiled eggs SCENERGY ".... So it is 
possible and in Uryupinsk doing today that keeps pace with the 
time thing! 

Good could say a lot, but instead I'm just putting
below the ad copy from the authors of the magazine. Well, bad 
... Light glitches in the interface, the disk is not a # 3d13, 
several reprints of materials, particularly paper PSV / DT. And 
besides, Protection! And I can understand, but why should 
non-standard format the track at the end of the disc when it is 
known that there is worse to read! Well, if you put the defense,

create similar Hemorrhoids somewhere at the beginning of the 
disc ... 

Well, now gave way to advertising in its pure form:

-------------------------------------------------- -------------

                        -M-I-R-A-C-L-E
            -E-L-E-K-T-R-O-N-I-K--D-I-S-K-Z-I-N-E
                       -N-U-M-B-E-R -03

                   T R I U M P H production


                   Time to kommercial break!


                         O U T N O W!



    Hulololeylou! Finally he came out (loud applause,
and cheers)! Do you have the opportunity to see one
of the most highly anticipated magazine! 1,5 years of hard 
work, and now we'r proudly present it for you! In this 
svezhachke awaits you 49 interesting articles and 50 
soundtracks of various composers (Dj.Ironman, 
X-Raizor/NSDF/Triumph, Zhenya / 0, Mr.Z / HardWave, Mr.Key, 
Alos / Spark, SlackDen / Flash). A completely new hull will 
shake you with its brilliance and ease of administration, and 
many beautiful graphics (Ice'Di / Triumph, Blade / Triumph, 
Demiurge Ash, etc) perfectly complement this aura! No Scanned 
images (except for a few photos) No food and hearing music all 
the cutting of young amateurs all but the best!



                          OUR MENU:

1. FROM THE EDITOR:


   1.1 Introduction

    (Information about the authors of the journal, the 
coordinates and a small 

    entry);


   1.2 Management of the shell

   (Course for Young Amateurs);


   1.3 Letters from readers

   (Publication of letters have come, as well as answers to 
them); 


   1.4 In this issue

   (Guess from three times);


2. PROJECT OF THE YEAR:


  2.1 Robo-komix game

  (Some background to the levels);


  2.2 Townships

  (Information on this long-known game);


  2.3 1912 Mystery Books

  (Small infoshka and a bunch of screenshots);


  2.4 Chip'n'Dale

  (A few words about the upcoming game);


  2.5 Navigator

  (Amazing story);


  2.6 World of Darkness

  (Description of a new real-time strategy);



3. Rattles:


   3.1 Igrofiliya

   (Fresh and not very good, but savory beetles);

 3.2. Crematorium:


   3.21 Stalker

   (Description of all subjects);


   3.22 Country myths

   (Tips & spices);


4. BASICS SWAP'A

   (Information for beginners as well as a few sly misrepresent,

   that can crank out a post);

5. Who's there KODIT?


   5.1 Fast Graphics

   (Several recipes from Zetter'a);


   5.2 Packer'y and Depacker'y

   (The whole truth about the packer or the ranting of Sir 
Kot'a); 


 5.3. WORK WITH MS-DOS:


   5.31 All the mod files

   (Full description of the structure of mod-file, as well as a 
description of all 

   effects);


   5.32 Ms-Dos Floppy

   (Description of the structure of Ms-Dos disk);


   5.4 Chanky flame

   (Description of the algorithm chankovogo fire);


   5.5 Attribute bump mapping

   (Bump mapping for those who have not entered);


   5.6 Guru meditation

   (Tips and Tricks in coding);


   5.7 Approximate retrieval of data

   (Pretty smart data mining);


   5.8 Fast 42 print

   (Fast how to print 42 characters per line);


6. PARTY ZONE:


   6.1 KidSoft'98

   (Report from Voronezh Festival);


   6.2 EarthQuake'99

   (Report from the Chelyabinsk Festival);


7. Myself:


   1.7 128 colors at Spectrum'e

   (Revised scheme of up to 128 colors from the Donetsk group 
Spark); 


   7.2 Kettle

   (Connection to General Sound Profi through the system 
connector); 


   7.3 Uninterruptible power supplies

   (Information about UPS-technologies);


   7.4 General Sound Filter

   (A story about the new gadgets to GS);


 7.5. Mopeds:


   7.51 Scheme, the scheme!

   (Schemes G. Shepeleva and M. Kondratiev);


   7.52 Command

   (Description of the command terminal);


   7.53 Total modemizatsiya

   (Call for connecting momedov);


8. System Software:


   8.1 FastCopy 3.0

   (Full description tricked out turbo copyist);


   8.2 Pro Tracker bugs!

   (More glyuchkov in ProTracker'ah);


   8.3 Pro Tracker 3.4 final

   (Presentation of a new remix from Samara);


9. NEWS:


   9.1 Chelyabinsk

   (...)


   9.2 Omsk

   (...)


   9.3 Kaliningrad

   (...)


10. TECHNO-NATURE:


   10.1 Electronic music (2 parts);

   (Dj.Ironman talks about the techno);


   10.2 Internet music-sites

   (Heap address where you can learn new about electronic 
music); 


   3.10 Addiction XX

   (The bike from Dj.Ironman 'a);


11. A quarter to four

   (The story of everyday life from the X-Raizor'a);


12. LAUGHTER ROOM:


   1.12 Odor in and around

   (Funny story from the magazine PTUCH);


   2.12 Perdmen

   (Damning story of all of the same PTYuCh'a);


   3.12 Wick

   (Nekolko scenarios from newsreel WICK);


   12.4 Halo

   (End of the story published in the second room);


13. Proclamation (in two parts)

   (Advertising - motor trade ...).



                          SUPPLEMENT:


  √ FASTCOPY v3.0 (by NSG)

    (New turbo copier with lots of opportunities!)


  √ PRO TRACKER v3.4_final release (by Sage group)

    (Fully pofiksenny PRO TRACKER!)


  √ 3D-collection_Second Breath part (by Dream Team)

    (Realtime 3D-utility - 80 different 3D solids!)


  √ Morphing_Second Breath part (by Dream Team)

    (Realtime 3D-morph - this you have not seen!)


  √ Lissague (by Crite / Triumph)

    (A little prog that builds Lissajous figures)

--------------------------------------- -------- --- - --- -


  So, how much is this miracle? Look down ...


  > Miracle # 03 (with protection) - 15 rubles;


  > Miracle # 03 official distributive - 60 rubles.


              (All rates are given transfer)


    Since the magazine is distributed with the brand jars, then
If desired, the buyer can send us a distribution 3'5 "
diskette, which will be recorded PACKET.JPEG (MS-DOS).


       Address for letters, parcels and postal money orders:


                            454021

                            Russia

                         Chelyabinsk

                   ul.40 Pobedy 10-588

                          Desyatkina

                            Denis

                           Yurevich

                      (Ice'Di / Triumph)


            Phone: 8 (3512) 1-518-35 (ask Denis)


                    FidoNet: 2:5010 / 143.3

                         To: Max Dudnikov

                       Subj: Miracle # 03


             Or catch us on irc: # z80 or # triumph +


    Do this and you'll understand why we are known all over 
Russia! 


                     Get your own Miracle!

P.S. We invite all active-peoples!

- --- ---------------------------------------------- ------ --- 
- 

   MIRACLE # 03 is TRIUMPH trademark, all copys prohibited!!!
- --- ---------------------------------------------- ------ --- 
- 

So that's what he's like - MIRACLE! And even I, a man more
close to piracy, rather than buying software copyright, it 
remains understand only one thing. What can stop the user from 
a simple purchase of electronic journal, really high-quality and

useful, and even on such a ridiculous price?? Yes, if desired
Here you can find in the city six users, gather with them for 10
rubles and even order a copy, but a distribution, the
thus make life easier for both himself and the authors. Be of 
good cheer, my young, fair nick:)


-------------------------------------------------- -------------
Generally, I could overlook a lot more! For example, virtually
at the same time there were two demos on MARIO, one from the old
experienced mariostroiteley - OHG, and another from FACEOFF 
ASSOCIATION. As if they are both funny and worthy of attention. 
Personally, I delighted version of the game TURTLES 2 (disked 
by MIS) with this cover picture and original music, not 
decelerating very game.


The most interesting in the newspaper can be called out already 
second Rooms from HeresY D. Ash 'and, now not so much 
spektumista, how steep pc'shnogo artist:) (see results CC'999).

Apparently on the advice of the author of numerous sharply 
reduced the number of foul language on the pages of newspapers, 
which, despite it continues ostavatsya interesting and unique!


It turns out, has long been a TR-DOS adaptation of the musical
Editor's SQ-TRACKER, which are often written
Western musicians. True, this adaptation is sufficient curve, 
but You can write music, as well as save it to disk, read and

compile. Rumor has it that someone makes a sharp 128K only
remix of the editor and compiler. In light of this rising
question - who are interested in any instruction in SQ-TRACKER,
translated into Russian? If yes, then we could have it
publish in the next issue or transfer concerned
persons.

Another very interesting information came through
fidoshnoy ekhi ZX.SPECTRUM, which were sent to seven screen 
shoot'ov from the supposedly Developed from bourgeois PRINCE of 
PERSIA. Material truly unique, as to lay down all right, we 
would could not see PoP'a version NIKODIM'a, and most that 
neither a proprietary version by Entropy, Domark 'Broderbund 
(c) 1993. The game was already at the final stages of 
development, when the firm Broderbund own the copyright to "The 
Prince", has requested very large sum for the right to convert 
their creations on the Speccy. Naturally, for, 1993, when the 
consumer slowdown ability was already evident, this fact was 
enough to complete freezing of the project. In general, judging 
from the available pictures Our otechestenny "Prince" was much 
better quality of its western brother, but who knows ... The 
appearance of branded versions of this Games can not speak, but 
if the source / authors still alive, everything is possible! 
Not excluded that the screen themselves shoot'y fake - it was 
too suspicious of them are inverted familiarity. But still, 
nice to know that have not yet figured out all the riddles of 
the Spectrum! 





Other articles:

Coding - As kodit optimally.

Hints - Hidden part in the Lazarus demo. Cheat in Net Walk. Disabling the mouse in Polesie. The secret POPS Megademo.

Entry - Ochepyatki - must die.

Anger Day 2 - New tracker: Master Tracker.

Spite of the day - A new disk system MB-O2 + from Germany.

News - Chaos Construction'99, ZX-Format 9

Review - Overview of new magazine: Rush # 1, Adventure # 9, Scenergy # 1, ZX-Power # 3, Miracle # 3.

Party Zone - Official results of the Complex Compo & Ddoxycon.

Advertising - Advertising and announcements.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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Hobby - Gendalf tells how he became a gunsmith ('s passion for hobbitizmom).
Miscellaneous - Memories of NiKPhE C0DEX group about his life.

В этот день...   21 November