Scene - Omega Huskers Group begins to conduct a virtual compo zx Retro 1bkb oldscool intro.

Psychoz #18
 Omega hackers Group (www.ohg.da.gi) begins
conduct virtual compo zx retro 1bkb oldscool
intro.   Everyone is invited to participate!!!
Oldskool never die! :) However, it is quite possible that
zx Retro oldscool will soon move under the wing
Antique toy'2ooS, preparations for which, by the way, are already
started. =)                                          
                                                    
 Meet Milytia!                           
                                                    
 we are a young, but already seasoned Spekov team
team.  We formed after the collapse of the famous
Izhevsk team x-team, I think many have heard
this abbreviation?  (zx-Rulez magazine, BreathOfDeath
demo, and others).  The main activity on the Spectrum is
demomaking. We have been in third place for the second year now
at the party (Ascii, CAfe). We are currently working on
a new project that is kept secret!!!
We are finishing work on the newspaper neverMind #о2 e-zine.
At the moment we are going to write a short
cool buzz for the new 2ooS year!!!               
                                                    
Team composition:                                  
                                                    
sg^milq7^milytia - gfx, design, little code, swap   
sja^milytia^milq7 - main code, little music         
whizkas^milytia^milq7 - moral support and           
                        main sucker :)              
vja^milq7^milytia - rs support                      
                                                    
                                                    
                                                    
::##############:: krasnodar scene ::#############::
                                                    
(?) what is the mood in Krasnodar now? Remained
    Are there Spectrum fans in Kuban? :)               
                                                    
n1k-o: People in Krasnodar have very different moods,
       in general, nothing, you can live here. unchanged
       We remain big Spectrum fans here.
       :) we are doing the same thing, it may appear soon
       new krnews, it tends to sometimes appear
       lie.  :) other projects may appear,
       in which we participate.                      
                                                    
vts: We are sleeping, and the stream of our unformatted sub-
     consciousness is sometimes projected into the separation of bits
     on o and 1 :) in the form of music, pictures and sometimes
 krnews. :)(?) many have heard that ex-techno lab is engaged in
    developing games for mobile phones, right?
    this?  If so, which games have already been released, and
    which ones are awaiting their arrival? u are not going
    do you port some Spectrum games?
    for phones?  u what happened to the Bogee label?
    Did he even exist?                       
                                                    
Gas 1e: the Bogee label existed on the Spectrum
        very briefly - in fact it was a command
        from Gas 1e and n1k-o/ex-techno lab, which are so
        and didn’t find a decent coder. :) but not at all
        Recently the situation has changed radically - our
        there was a bright head of an encoder for cellular tele-
        backgrounds. This is how Bogee Interactive was formed
        (http://bogee-games.com) - development company
        bot of games for cell phones based on
        J2ME.  1 game has already been completed - port of Spectrum-
        Moscow Stop the train, work is underway on
        2 more original games.              
                                                    
(?) Do Krasnodar spektrumists (or
 sympathizers with them :) plans andprospects for the long term
    latest development of zx?                             
                                                    
vts: plan to capture a corn field with Spectrums
     produced at the city's defense plant
     still in development... Further
     development. replace the wood firebox with a thermonuclear one
     new, increase the processor frequency due to the module-
     tions of the pace of time.  Chip AY clone into
     11-dimensional space and parallel to sound,
     and we will project the graphics directly into consciousness
     through high voltage electrical impulses.
     only experimental Bill Geitz doesn’t want to yet
     participate in the experiment, so with graphics
     still having problems...                               
                                                    
n1k-o: my plans are limited to AY, I hope they
       I will be able to implement skrju in my group.      
                                                    
(?) What can you wish for Spectrumists in the new '2ooS? 
                                                    
vts: I wish everyone an ez8o processor :) and an operating system   
     Doors!                                         
                                                    
From everyone: More creativity, Spectrumists! :)::##############:: Spectrian emul ::##############::
                                                    
 small British company White Cloud
Software specializing in development
software for cell phones and
smartphones, released a computer emulator
zx-Spectrum, designed for devices based on
Symbian OS. The emulator, called Spectrian,
designed for the following smartphone models: nokia
ebSo, 7b5o, bboo, n-Gage, Siemens Sx1, Samsung
SGh-D7oo and Sendo x.                                 
                                                    
    Among the main functions of the emulator we can mention
the following: Spectrum emulation h8kb/128kb/*2/*2A,
support for executable files in z8о, SnA and
tAP, full audio support, program transfer
via e-mail, Bluetooth or IrDA, possibility of input
text, which allows you to play text quests,
ability to set hotkeys for applications
and games, cursor emulation, control keys,
joysticks and much more. according to some users' reviews, already
have tried Spectrian, it works much faster
and more stable than the zx-Spectrum emulator for Palm
compatible devices.                              
                                                    
 You can download from the developer’s website
demo version of the program, the only one
the limitation of which is that it does not
Allows you to save in games. Cost
the full version is 15 euros.                
                                                    
                                                    
                                                    
::##############:: CCch Impression ::##############::
                                                    
 (c) A. Pestryakov^Binary life^Visual Media        
                                                    
 In general... because...   we lived far away, in the city
suburb of Pushkin in the process of drinking me all the time
I was worried about how we would get home...
This was alarming :), and did not really allow
relax, felt somewhat tense.
i.e.   this was the real problem TsTsoch -
accommodationpeople. It would be better if Random actually filmed it
military hangar, if only there was fun there!!! :) Yes,
I still managed to drink beer with the guys, they were:
CPu (Yuri, Elf), Amiga power (l-graph), Mayhem
(Raynoa, Raid), and a few more personalities. Not with frog
We managed to finish our beer and went to listen to the results. :) He
told me about 7dump, unlimited about how difficult it is
find people with whom you could work and create
demos about how AnD makes its intros. :)           
                                                    
 when viewing zx-dem I liked it the most
demo from CPu - inmost.  Everything else is just already
I'm tired of it, but I haven't seen many of them, the music in it is super,
the effect is very good. In general, respect to CPu! And that's all
I don’t remember the rest of what happened on the first day.
Ahhhh, when we listened to zx music, I wanted it
ended faster. :))                            
                                                    
 by the way, I felt an awesome feeling for the first time
watching your work on the big screen is
an indescribable feeling, and the feeling was strong
expressed when watching the flash demo "asteroid"... :)    
                                                    
 But the Barbarians at the party let us down! :) They,
scoundrels, they didn’t want to show a beautiful game!the one on the right immediately cut off the head of the one on the left, three times
in a row... In the game when one of the barbarians has <= 5o
music begins to play in life, and with each decrease
health (blow) the music becomes louder. by the way,
Barbarian will soon be located only
follow the link (it is located just below:), you can go to it
will only be accessible from the command line
internet browser.                                      
                                                    
-> www.visualmedia.gi/swf/barbarian/hardversion.html
                                                    
 I hope next time the party will not be like this
scattered, but more friendly and holistic!
Organizers!  a lot depends on you here - no
lose the spirit of the scene!                                  
                                                    
                                                    
                                                    
::###############:: Visual Media ::###############::
                                                    
 (c) A. Pestryakov^Binary life^Visual Media        
                                                    
 BARBARIAn: BACk TO TNE fIGhtInG now this game will be distributed for free
for everyone, i.e. not only for Russians. full version
games can be downloaded on the Internet through the page
http://barbarian.visualmedia.gi or via direct
link:                                             
                                                    
 http://visualmedia.gi/files_eng/
                         games/bbttf/рс/рс_bbttf.zip
                                                    
 do not forget that the controls in the game are the same as in
original, to make a strike it is necessary
hold down the strike and direction button
at the same time.  :) In general, to be honest, the animation is
the game suffers. the graphics are redrawn, and the number of frames
remained the same. :)                                
                                                    
    If anyone wants to help improve this
ported version, I will be glad to accept help.
Honestly, I won’t draw for him anymore,
but if anyone wants to add to the game
animation of the barbarian or background, then I will try
find time to introduce innovations into the game and
of course, expand the number of authors. ;) Best
create animation in ED packages, because otherwise you can
just"to swell."  :) Which is exactly what I did when
completing the drawing of these phases of the barbarian. :) If suddenly there is
such a craftsman capable of creating good animation -
maybe next we can try some
commercial joint project.                     
                                                    
 ABOUT THE PICTURE:                                    
                                                    
 I drew the picture in one evening, spent on
she's literally about 5 hours old. Of course it's not so hot
it worked out, Ice'Di says that no one has done this for a long time
doesn't draw, but still.  If anyone is interested
technology for drawing such pictures (it is not
complicated) I can tell you in one of the following
releases of psychosis.   :) but for this it is necessary
write to the editor of this newspaper or ask for
forum that you want to see this article.
however, there is one minus in drawing technology
PC with Adobe Photoshop...                 
                                                    
 p.s. The picture is in the attachment.           
                                                    
::############:: Incentive Software ::############::
                                                    
(c) Ice'Di^triumph & Paul Howard                 
                                                    
 Incentive Software ltd and freescape        
                                                    
You are probably familiar with the trademark
"freescape" (if you think you've heard of it
for the first time, take a look at the screensaver for example, Driller),
revolutionary system used to create
eD games on the zx-Spectrum, as well as for some
other platforms.   In this short article you
get acquainted with what freescape in due time
made for the game scene and will also be given
some background material about its authors,
Incentive Software Ltd.                    
                                                    
 Incentive Software ltd (they were located in
Aldermaston, Berkshire, UK) developed
the freescape system, and they themselves used it.
starting in 198 they released games of various
genres: managers (such as Millioner),
adventures (Apache Gold, Winter Wonderland, the Ket
trilogy, the karyssia trilogy, etc.) and some
others.    they are also developers
the famous Graphic Adventure Creator (GAC) package,
whichallowed the creation of adventure games.  to
The package included a video cassette with detailed
leadership.   u based on this program was
a great variety of different adventures have been written.      
                                                    
    Driller, released in 1987, is the most
the first game based on freescape. This
was the first truly three-dimensional game on the Spectrum! B
included with the game was a 2-page
science fiction novel (it included
the password that was entered to start the game), and
also an ed model of the planet from paper (cut-out type &
glue :) with a perfectly executed surface relief.  
                                                    
    some criticized the game as unplayable
and too slow, but such criticism is unjustified.
the game loaded quite quickly - because...
a turboloader was used and that was a big plus.
Driller is an intellectual game and it does not
refers to action games, such as Doom. although Driller
monochrome, it still contains shadows, and
the game engine allows you to consider what you are interested in
area from all angles.                              
                                                    
 You can move freely, go through doors
and destroycertain objects.  Unlike
modern ED games on other platforms, such as Tom
Raider (in which you can go through walls and
hide in them) or Wave Race on Nintendo hch (where
you can go through the floor), Driller's capabilities
rather modest, but they are impeccable.          
                                                    
    but only another game created using
freescape, which really stands out
of all others, is the total Eclipse, which was
released in 1989. total Eclipse consists of two
separate parts, they were both also available in
collection total Eclipse: special edition. Special
the edition included in addition to two games: color
A2 poster, mission briefing (with storyline)
line), and a chance to win a holiday trip to
Hawaii to watch the total eclipse!!! Yes,
total Eclipse was more paid than Driller. but
Driller is still a very specific game that
broke down many barriers on the Spectrum (some
thought that real eD on zx was impossible), and Major
Developments (Ian Andrew, Chris Andrew and Stephen
northcott, is an internal group that
developed freescape for Incentive Software)
deserves universal recognition.                      
                                                    
 Of course, the freescape system was not created
only for Spectrum, but also for other 8-bit
platforms, and a version was also released for IBM
compatible computers.  Two other games on
Spectrum from this series was Castle Master (two
parts), and these games created a sensation.              
                                                    
    Compared to modern ED engines, which
used in Doom and heretic, freescape obviously not
could compete.  but when Gobbi the Dog (one of
authors of zx-files magazine) began to mock
Driller in favor of the PC game Quake, he
screwed up.  Driller was a sensation in its time, and
it was he who gave the beginning of the direction for everything
eD-game development, which continues to this day.
Quake is for everyone, it certainly has sophisticated effects and
realistic textures, but comparison is here
inappropriate.   Driller was the first game in the world
created on the ED engine!  A Gobbi the Dog doesn't
taking into account...                                             
                                                    
    the highlight of freescape was the ed set
Construction kit, - a powerful program under 128kb,
which allowed the user to create their own
own ED landscapes and fill them with everyone
characteristicsprevious games.  There is
unofficial release of this program under *D, but in it
it is quite difficult to operate with objects, and also
creation of premises and complex objects (for example,
keys) in this version is not done very well...    
                                                    
 commercial version of the eD Construction kit
contained in its kit a video cassette with
detailed instructions for using this
programs.  And it was also of better quality in all
meanings.                                            
                                                    
    It’s probably also worth mentioning the existence of ed
Construction kit demo game, the cassette with which was
appendix to one of the Spectrum magazines
time. This game included amazing things,
such as expanding cottage :D (expanding
cottage), teleport, as well as moving enemies!!!  
 Today we are unlikely to see new games
created using freescape, despite
existence of the ED Construction kit released
once Incentive Software.  now it's real
classic...                                         
                                                    
 Incentive Software softography:title Ueag tours                      
                                                    
198h 198é Strategy: Management      
Mountains of ket 198é Adventure: teht           
Splat 198é Arcade: Maze              
Millionaire 198h Strategy: Management      
final Mission, the 198h Adventure: teht           
temple of Vran 198h Adventure: teht           
Confuzion 1985 Puzzle                    
Moon Cresta 1985 Arcade: Shoot-em-ir       
Adventure C: 198b Adventure: teht           
Ship of Doom                                        
(ge-release)                                        
Winter Wonderland 198b Adventure: Illustrated    
king's Ransom 198b teht Adventure            
timewise 198b teht Adventure            
Moon Cresta 1985 Arcade: Shoot-em-ir       
Adventure C: 198b Adventure: teht           
Ship of Doom                                        
(ge-release)                                        
Winter Wonderland 198b Adventure: Illustrated    
king's Ransom 198b teht Adventure            
timewise 198b teht Adventure            
Mission Omega 198b Arcade: Maze              
legendof           198b  Adventure: Illustrated    
Apache Gold                                         
Graphic Adventure   198b  utility                   
Creator                                             
Graphic Adventure   198b  техт Adventure            
Creator - Advinman        Development tool          
karyssia:           1987  Adventure: техт           
Queen of Diamonds                                   
Driller             1987  Arcade: Adventure         
Dark Side           1988  Arcade: Adventure         
total Eclipse 1     1988  Adventure: Graphic        
Castle Master 1     199о  Adventure: Graphic        
Castle Master 2:    199о  Adventure: Graphic        
the Crypt                                           
Castle Master 1&2   199о  Compilation               
total Eclipse 2:    1991  Adventure: Graphic        
the Sphinx Jinx                                     
эD Construction kit 1991  utility                   
                                                    
    В 1991 году компания Incentive Software ltd (ик)
была      переименована     в     Superscape     ltd
(www.superscape.сом)  и  более она не имеет никакого
отношения к zx-Spectrum.::############:: Dikovinka: PEGASOS ::############::
                                                    
 (c) QlR^triumph                                 
                                                    
how Ivan bought an overseas curiosity        
                                                    
 First there was a desire.  And it was also scary.
It's scary to lose money.  I won’t go, I’ll spoil them
there will be fascist faces!  then money appeared, and
the desire grew stronger.  the desire took shape and I
made up my mind.   I decided to buy a piece of hardware for the Amiga in
online store in Germany.  In general, after reading
reports on purchases already made in this way, I
initiated the process.                                
 the store is located at www.vesalia.de
. For purchase was originally
Viperobo accelerator is selected.   why not immediately
PowerPC?   I wanted, you know, to see a quick
classic Amiga, otherwise I only have OEO, and this
a rather sad config by modern standards, like
don’t twist it: MPe only manages to achieve a quarter of the quality
play, WEB browsing is slow, can’t watch the movie
(except for videos with a resolution of a pack
cigarettes).  butclassic demos/toys - that's where
The Amiga doesn't drive like a child!                           
                                                    
 To begin with, I opened a currency book at the local
branch of Sberbank, putting on it = EuR oo. Euros
I bought it at an exchanger for domestic wooden
currency. then on the website I filled out a form indicating that
I also buy my details.  A day later I received
a letter with a so-called invoice - it says,
what, how much and where do I buy, how much does it cost and where
pay money.  Having printed this piece of paper, I went to
the bank asked to make a transfer.  I was asked
fill out the transfer form according to the sample, everything is there
pretty clear.  the bank charges for the transfer service
about EuR 1о.  And here is the online store for sending
parcels take about EuR.  but we don't need it
pay their internal tax, VAt (value added max),
and this is 1b% of the cost of the goods.  Everything is in the invoice
clearly described.                                 
                                                    
 Long days of waiting dragged on. a month has passed
and... nothing. I write to the store, in broken English
I’m talking to Fritz, he says that there’s just more goods
out of stock, but delivery should be around 15.
Another month passes. They moved it again. u have been like this all summer.They apologize, like it’s terribly inconvenient for us, but that’s how it is.
I started to get tired of it, and I decided to bastards
intimidate by writing to them about your next purchase
I would like to buy Pegasos, and they even give me a Viper
can't sell. :( to which it was immediately sent
a response letter in which I was asked to cancel
order for Viper, pay extra money and buy Pegasos.
(=EuR boo) Which is what I did. went to the bank and did some more
one transfer, and a month later the parcel was already with
me!  the purchase was a little overshadowed by customs, having screwed
cash on delivery for customs clearance in the amount of 2Soo rubles.
so, what was in the box: the board itself,
processor module, bracket covering ports in ATX
case, a disk with MorphOS 1.ch.e and two books -
manuals. Everything is securely packaged.                 
                                                    
 That seems to be all. :)                             
                                                    
                                                    
                                                    

Share your thoughts about the article