Toys - ADVANCED TACTICAL FIGHTER (ATF).

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║  Toys.             ║
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(C) SANDMAN, EVP-SOFT


GAME: ELEVEN WARRIOR (ATF)
COMPANY: DIGITAL INTEGRATION
YEAR: ???
STYLE: mixture of simulator and shooter
MEMORY: 48/128


   If you are not yet tired of the abundance of various imitators
flight, besides, you don’t mind shooting, then this game is exactly
for you.  This game has a large number of keys, like any other game.
simulator, but the view is not from the cockpit, but from behind, as is usually the case in
racing. I saw a similar look in the HELL FIRE and F-16 toys (one
on of the varieties). The game is implemented quite well, so
that if your plane is shot down and it crashes, you scream
and jump up from your chair in the hope of doing something to help the plane. But
the outcome is inexorable: you are on one side of the monitor screen, and the plane is on
another.  The only thing you can do to help him is to
press the keys, and the plane will always obey you like an old
ry good English servant. Yes! There is an interesting question here regarding
Regarding the name of the game: according to some sources it is called "ELEVEN
WARRIOR", and according to others "ATF" (ADVANCED TACTICAL FIGHTER), so
choose for yourselfthe one you like best. However, from the name
the essence of the game does not change at all.
 So, have you decided to play? Wonderful. Select from the menu -
those controls, sound and difficulty level (the cursor is controlled
up and down arrows and space to select an option). Now
into battle!  They will show you the theater of military operations. Pressing ENTER will give
you information about the location of your friends, enemies and your aircraft
(it is designated as "ATF" /I am relying on the Russian version of the game/).
Then you need to select weapons and fuel, counting on the fact that
an airplane is not a heavy-duty horse, and it can transport
only a certain weight.  Take as much fuel as you can, a little
shells for a machine gun (or you don’t have to take them at all) and more
air-to-surface missiles.  There is no need for air-to-air missiles
ity, as you can verify from your own experience. Purpose of the game
is extremely simple: you need to destroy all enemy combat units.
But you are not acting alone, your allies help you (by the way, not
try to knock them down). They are indicated on radars in green,
opponents - red.  Navigate by radar and map, search
opponents (not planes - although they interfere, they are targeted -
permanent destruction does not weaken the enemy) and destroy them. When
you take off from the base, you already have the coordinates of two combat units
enemy (or more - if during the previous flightyou are not everyone
found enemies were destroyed), and after their destruction the rest
look for it yourself (to do this, look at the large map before departure
and, remembering the concentration of the enemy there, head there). Taking off,
retract the chassis and turn on automatic height adjustment,
because  when you fly low, it's easier for you to evade enemy
airplanes.  Please note that at maximum speed over land, the car
The automatic height adjustment sometimes fails to work. Ra-
chum salmon must be launched at opponents from a distance of no more than a hundred kilo-
meters and closer, the deviation from the course towards the target can reach 30° -
homing missiles. Please note that enemy bases with one shot
usually are not destroyed, sometimes they need to be very decently built
lie. Don't forget to fly to the base for weapons and fuel. Except
Moreover, there they will show you the balance of forces and give you the coordinates of new
goals.

 Keys used in the game:
 H - pause
 U - retract/lower the landing gear ("UC" indicator)
 L - auto-landing on the base if it is nearby ("AL" indicator)
 J - destruction of enemy missiles ("CANCER" indicator), endless.
 N - choice of missiles: air-to-air, air-to-ground
 M - launch a rocket until it explodes - the next one will not launch.
 T - automatic height adjustment ("TF" indicator)
 Q - increase engine speed
 A - reduce engine speed
 SS-grid mode
 C - display selection:map - targets - weapons - damage

 In "target" mode:
 D - friend/enemy
     E - type (bases, factories, radars, tanks and ships)
     R,F - view the list of found targets
     G - closest target from the list

 In the "map" mode  - your location is shown and
location of the selected target.

 Information on the screen:
 THR - engine speed
 SPD - speed
 GND - ground level
 ALT - aircraft altitude

 At the top, in the center of the screen:
 - orientation relative to the map
 - current missile: M - VZ, A - VV
 - heading towards the target
 - distance to target

 Indicators:
FUEL - fuel, if the green stripe runs out - start
       rotate to the base - switch to “your” targets, find
       the nearest base and fly to it. After approaching 80 km, use
       use auto landing, don’t forget to lower the landing gear.
 CANCER - flashes, if a rocket is fired at you, press "J"
 AL - blinks if the base is nearby; lights up if auto landing is enabled
 TF - lights up if auto height adjustment is enabled
UCH -shows chassis status

 We can finish here. It remains to add that the game is not
difficult, learning to play it is quite easy. To win on
enemy at level "forty", it is necessary to destroy not
less than 3 targets, and at the maximum level (“ace pilot”) 7 targets.
In general, the toy is completed in 1.5-4 hours, depending on the level.
Nya.

                      HAPPY FLIGHTS TO YOU!

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