╔═══════════════════════════════ ═══════════════════════════════╗ ║ Toys. ║ ╙─────────────────────────────── ───────────────────────────────╜ (C) SANDMAN GAME: BLACK LAMP COMPANY: SOFTWARE CREATIONS & FIREBIRD YEAR: ??? STYLE: WALKER MEMORY: 128K This is an extremely strange toy, and in a good way this word. Strange things start from the very beginning. The braid itself the monaut Jack you control is very suspicious. His appearance in phases has nothing to do with the profile view. A few words about graphics: it is two-color, the background is always black, and objects are different colors, depending on where you are. On the street they are yellow, near the castle they are purple, there are also white pale and green. Sprites are medium in size, well drawn, moving is also ok. The sound in the game is more than modest - intended for the 48th, it accompanies only two can- ment: when you shoot and when you hit the enemy. In that version that I have has good music for music cal coprocessor. By the way, for all the time I played in this toy (and this is a lot), I didn’t get tired of it /music/, even When I spent three hours (!) without a break in front of the screen, nothing happened to my ears. there was no pressure, which clearly speaks in her favor. Let's move onto the game itself. The control menu is called up by pressing spaces from the record table. The keys are selected in step 2. By the way, during the game CAPS SHIFT + SPACE is a pause, and pressing When paused, CAPS SHIFT will return you to the main menu. So, Having selected controls, press 1 and go into battle! Your task is to to collect kerosene lamps and take them to the closet, which which looks like nine (three by three) colored cells. Every Each cell must be placed one lamp at a time. Thus, on the first stage you need to bring nine different lamps. Bulbs vary color and design, although when they lie, they look all the same. You can understand which lamp you found only after you oh, how do you pick it up? Sometimes your path is blocked by huge dragons, clearly in a hostile mood. They hold in their paw a lamp that can only be picked up after you've knocked it down this dragon. After this, you can also move on. Dotra- It is extremely undesirable to bend down to the dragons, as this will entail quick death. It should also be noted that the destroyed dragons are not restored, which makes life a little easier, work no matter what. All dragons hold identical lamps (bright white e). This may seem strange at first, but after If you go through a couple of stages, you will understand what’s going on. And the thing is, that as soon as you collect nine lamps, they will offer to collect morenine, among which there will be one “dragon” lamp more. And so on. Accordingly, at the ninth stage you need to to steal nine "dragon" lamps. It interferes with your goal many opponents. They are not particularly diverse (among them are witches, astronauts, dogs, birds and more some strange personalities), but they amaze with their number honor. Complete a screen without being attacked once five or six is simply impossible. To fight enemies you have a weapon that can be shot. Various enemies are destroyed with different numbers of shots. If you play without cheat, then Be careful: the ammunition quickly runs out, but how to replenish it thread, I don’t know (and I doubt whether it’s even possible). Gaming ek- ran displays information about the current situation. In the lower right corner you can see the remaining energy, the number of lives and the number of ammunition ripasov. Bottom center shows the kerosene lamp you carry it (if you even have one). In the upper right corner an object appears that gives temporary immortality (such a thing very rare). Sometimes you take objects intended the meaning of which I still do not know. They are shown in upper left corner. Now we need to touch on one more issue, namely, the change scheniya. This is a fundamental factor because in order to collect all the lamps, you have to visit a lotplaces Places for moving tions are quite obvious (they are indicated by doors). To re- to move, you need to stand facing the door (this is done by pressing keys in the direction opposite to the movement) and press up. This is how you move to a new place. Sometimes you move to a place from which there seems to be no way out. This problem makes me very worried me for a long time until I myself found the solution to this riddle. Here's the thing: if you look closely, at the very bottom of the screen (game- moat field) there are small marks in the form of a semicircle. If they are located at the very left corner of the screen, which means on the left there is an adjacent screen, if it is in the right corner, it means there is a right one screen. But if they are not at the edges, then they indicate a place for pe- relocation!!! Try to guess! So, standing between them, with your back to the wall, press down and you will move back. Thus, each teleporter works at two hundred rona. Finally, one more piece of advice: sometimes you need to jump off the stairs, but this is impossible to do, since it is adjacent to the edge of the screen. Use this trick: turn your face to the side descent, press jump. While holding it, press to the side, pro- opposite to where you are looking. The astronaut will make a jump backwards and jumps off the stairs. What a trick! In this description I reflected the knowledge I have accumulated over a long period of time. time to interact with the game. I had herthere are still a few on cassette years ago. So all you have to do is play it and enjoy give in. Good luck to you!
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