Expertise - walkthrough of the game OCEAN CONQEDOR.

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So, in the first issue of our journal in the section 'Expertise' I would like to pay attention such a wonderful toy like submarine simulator "OCEAN CONQEDOR"company 'HEWSON'. So, the word takes eExpert from Yaroslavl Burov AleKsey. O! It's awesome and at the same time very real underwater simulator no boat. World War II. to the captain submarineurgently transferred message that there is a nearby 4 enemy convoys are escorted driving tankers with oil, which which consist of a tanker and 2 watchmen. The commander was given the task to begin immediately to the sinkingALL FOUR kohbo- ev. It was 2 o'clock in the afternoon. Operation required up to 6 hours to complete the next morning and be on time this time to return to your document, and also report on the liquidation tions of enemy ships. This is exactly what you have to do. bark. It should be immediately noted that in The game has beautiful 3D graphics. And one more thing. Especially proud first- I advise openers to start playing ru without reading about the strategy. About I will warn you about this. For now everything is in order. So, You downloaded this game from our applications and at the top of the screen wound see the menu. In it you you can use the keys 'L', 'J', 'F' change the level accordingly games from captain to admiral (from this depends on the distance, c how the guards will detect you and open fire), control, possibility of fog (visibility from 1 to 10 miles). 'ENTER' - start of the game. 'BREAK' - end of the game. 'Н' - pause (sometimes it can needed). Now about the devices: Bttm - depth under the keel. 1200 - zero level. Pa - periscope rotation angle. Magn - image magnification nepuckone. Brg - azimuth. Rdd - steering angle. Vsl - buoy/ascent speed. Bttm - echo sounder. mostly needed when moving at depth. Ra - periscope...which is neither lower or raise. So it is only needed fordepth from 0 to -5 from the water surface. Slow rotation - keys '1', '2'; fast - 'CS+1', 'CS+2'. Magn - binoculars. Magnification images up to 8 times. Keys - 'O' and 'P'. Brg - direction of the bow of the boat in degrees. Rdd - steering wheel rotation in degrees, maximum - 30 degrees. The arrow next to the number shows no direction of rotation. For to fix the steering wheel - key '4'. Between Rdd and Vsi a specialal symbol of blue color. Vsi. The arrow next to it says o direction of vertical movement nia. Key "W" - for emergency long immersion. At the same time, in ballast tanks are filled water, acceleration of immersion increases is identified, on cohape (device type of radar in the middle of the device - Noah boards) underwater emerge rocks located in this mo- cop is no lower than a boat. Here (but not only) You will need a Visha 'R' - converting sonar to re- work press at closer distance. Key 'S' You can start emergency ascent. Only First you need to turn off immersion - second press of the 'W' key. Using regular control keys (forward and backward) slowly and only within small ranges of movement move up/down. Let's move on. Devices on the right. Opt - immersion depth scale. A little to the right - angle scale vertical rudders. Blst - amount of water in ballast tanks. Air - amount of compressed air. The last two are related to the regime emergency dive/ascent. On the left there is an image of an underwater no boat. At first it iswhite. In case of damage tions in appropriate places the boat is painted yellowze- Linen and purple colors. If at least one section will be re- born again after purple colors, then that's it...end..! Bottom right: THR - engine thrust ('Q' - forward, 'A' - back). SPD - speed. By the way, it is unrealistic that diesel and electric engines The bodies have the same power (switching - key 'B') and maximum speed above and below water. Bo diesel operating time you can replenish your air supply, if you spent ero on ascent (key - 'V'). And the diesel works melts only over water (0-5m.). If the ballast tanks do not have water, then blowing is better disable ('S' - again). Above the water you can see towers, mountains, beacons. Key 'M' - map (automatic when diving). On the left is small scale map, squares on it is 16 miles. But you can see lighthouses, oil rigs, mountains, your docks (D1, D2), convoys (С1...С4) and yourself. B Middle - coordinates of convoys and docks relative to the left bottom corner. Yes, an experienced commander can easily can navigate cwith help these coordinates. Only for them navigation is carried out. Right, large-scale map (at 16 miles), there is no convoy on it you can see that the dot in the center is yours boat. DOCKING: You have two docks where you can re- install and refuel (fuel and ammunition). When you sail out of dock in reverse (key 'A'), you can look at the boat's course at the moment, as well as coordinates relative to the dock in meters (under the image of the boat left). These coordinates disappear , if at least one of them is increased 1000. Yes, enter the dock need with minimal deviation from 90 degrees (visual only) , but here is the coordinate 'lateral' should be zero (I tested deviation 2m.). In general, this not difficult, just don’t need special sew.When you dock, it will turn on x time acceleration mode (you and you can enable/disable ero yourself first - 'SS') and gradually the ruble will return to normal. Then us- kopehue of time will turn itself off. BATTLES: The main thing is to knock out the boats, they very fast and maneuverable, strong fire projectiles and throw deep- new bombs. But the tanker is not- agile and safe. You have 14 torpedoes and 7 missiles. Od- can be released until 4 torpedoes and 1 rocket. Last- it can slightly control the chicken with dirty keys. So, you've reached your target, exactly. took aim, came close enough close (if not enough, then the shells will simply disappear), and SHOT. What? Huh? Not got it? You too bombed? WELL AND NOT PACCTPAUBA- LOOK. THERE ARE GENIUS IN THE WORLD FINGERS. After all, it is in strategy that The tic of the battle is the whole point of the game. I'll say right away, I beat the game at the highest level level (and with fog), but not like that, as others advised me (their the method did not give me anything). Owl I want to go to the tail of the convoy. NU WELL GO FOR IT! And I will be glad to meet the one who can do it? And one more thing. If you didn't hit them, and they’re already shooting at you, it’s urgent dive to a certain point depths (define yourself) and wait until they leave further. Р.S. I apologize for possible stylistic errors. Alas, not trained in maritime affairs. Errors in Russian it seems not. Well AleKsey, thanks for interesting and detailed description. We hope that you will continue to... Are you going to please Us with your notes? Kami EXPERT. And in turn, I would like to add: Dear friends, We are waiting from you detailed descriptions and Cards For any gaming programs , the best descriptions will be published Forged on the pages of our journal nala. HOW TO FIND US, YOU CAN read in INTRODUCTION. Section prepared by: Lebedev AleKsey

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