So, in the first issue of our
journal in the section 'Expertise'
I would like to pay attention
such a wonderful toy like
submarine simulator
"OCEAN CONQEDOR"company 'HEWSON'.
So, the word takes eExpert from
Yaroslavl Burov AleKsey.
O! It's awesome and at the same time
very real underwater simulator
no boat.
World War II. to the captain
submarineurgently transferred
message that there is a nearby
4 enemy convoys are escorted
driving tankers with oil, which
which consist of a tanker and 2
watchmen. The commander was
given the task to begin immediately
to the sinkingALL FOUR kohbo-
ev. It was 2 o'clock in the afternoon. Operation
required up to 6 hours to complete
the next morning and be on time
this time to return to your
document, and also report on the liquidation
tions of enemy ships.
This is exactly what you have to do.
bark.
It should be immediately noted that in
The game has beautiful 3D graphics.
And one more thing. Especially proud first-
I advise openers to start playing
ru without reading about the strategy. About
I will warn you about this.
For now everything is in order. So,
You downloaded this game from our
applications and at the top of the screen
wound see the menu. In it you
you can use the keys 'L', 'J', 'F'
change the level accordingly
games from captain to admiral (from
this depends on the distance, c
how the guards will detect you
and open fire), control,
possibility of fog
(visibility from 1 to 10 miles).
'ENTER' - start of the game.
'BREAK' - end of the game.
'Н' - pause (sometimes it can
needed).
Now about the devices:
Bttm - depth under the keel.
1200 - zero level.
Pa - periscope rotation angle.
Magn - image magnification
nepuckone.
Brg - azimuth.
Rdd - steering angle.
Vsl - buoy/ascent speed.
Bttm - echo sounder. mostly needed
when moving at depth.
Ra - periscope...which is neither
lower or raise.
So it is only needed fordepth
from 0 to -5 from the water surface.
Slow rotation - keys '1',
'2'; fast - 'CS+1', 'CS+2'.
Magn - binoculars. Magnification
images up to 8 times.
Keys - 'O' and 'P'.
Brg - direction of the bow of the boat in
degrees.
Rdd - steering wheel rotation in degrees,
maximum - 30 degrees.
The arrow next to the number shows
no direction of rotation. For
to fix the steering wheel - key '4'.
Between Rdd and Vsi a specialal symbol of blue color.
Vsi. The arrow next to it says o
direction of vertical movement
nia. Key "W" - for emergency
long immersion. At the same time, in
ballast tanks are filled
water, acceleration of immersion increases
is identified, on cohape (device
type of radar in the middle of the device -
Noah boards) underwater emerge
rocks located in this mo-
cop is no lower than a boat. Here (but
not only) You will need a
Visha 'R' - converting sonar to re-
work press at closer
distance.
Key 'S' You can start
emergency ascent. Only
First you need to turn off immersion
- second press of the 'W' key.
Using regular control keys
(forward and backward) slowly
and only within small ranges of movement
move up/down.
Let's move on. Devices on the right. Opt - immersion depth scale.
A little to the right - angle scale
vertical rudders.
Blst - amount of water in
ballast tanks.
Air - amount of compressed
air.
The last two are related to the regime
emergency dive/ascent.
On the left there is an image of an underwater
no boat. At first it iswhite.
In case of damage
tions in appropriate places
the boat is painted yellowze-
Linen and purple colors. If
at least one section will be re-
born again after purple
colors, then that's it...end..!
Bottom right:
THR - engine thrust
('Q' - forward, 'A' - back).
SPD - speed.
By the way, it is unrealistic that
diesel and electric engines
The bodies have the same power
(switching - key 'B') and
maximum speed above and below
water. Bo diesel operating time
you can replenish your air supply,
if you spent ero on ascent
(key - 'V'). And the diesel works
melts only over water (0-5m.).
If the ballast tanks do not have
water, then blowing is better
disable ('S' - again).
Above the water you can see towers, mountains,
beacons.
Key 'M' - map (automatic
when diving). On the left is small
scale map, squares on
it is 16 miles. But you can
see lighthouses, oil rigs,
mountains, your docks (D1, D2), convoys
(С1...С4) and yourself.
B Middle - coordinates of convoys
and docks relative to the left
bottom corner.
Yes, an experienced commander can easily
can navigate cwith help
these coordinates. Only for them
navigation is carried out.
Right, large-scale map
(at 16 miles), there is no convoy on it
you can see that the dot in the center is yours
boat.
DOCKING:
You have two docks where you can re-
install and refuel
(fuel and ammunition).
When you sail out of
dock in reverse (key 'A'),
you can look at the boat's course
at the moment, as well as
coordinates relative to the dock in
meters (under the image of the boat
left). These coordinates disappear
, if at least one of them is
increased 1000. Yes, enter the dock
need with minimal deviation
from 90 degrees (visual only)
, but here is the coordinate 'lateral'
should be zero (I tested
deviation 2m.). In general, this
not difficult, just don’t need special
sew.When you dock, it will turn on
x time acceleration mode (you and
you can enable/disable ero yourself
first - 'SS') and gradually
the ruble will return to normal. Then us-
kopehue of time will turn itself off.
BATTLES:
The main thing is to knock out the boats, they
very fast and maneuverable, strong
fire projectiles and throw deep-
new bombs. But the tanker is not-
agile and safe.
You have 14 torpedoes and 7 missiles. Od-
can be released until
4 torpedoes and 1 rocket. Last-
it can slightly control the chicken
with dirty keys.
So, you've reached your target, exactly.
took aim, came close enough
close (if not enough, then the shells
will simply disappear), and SHOT.
What? Huh? Not got it? You too
bombed? WELL AND NOT PACCTPAUBA-
LOOK. THERE ARE GENIUS IN THE WORLD
FINGERS.
After all, it is in strategy that
The tic of the battle is the whole point of the game. I'll say
right away, I beat the game at the highest level
level (and with fog), but not like that,
as others advised me (their
the method did not give me anything). Owl
I want to go to the tail of the convoy. NU
WELL GO FOR IT!
And I will be glad to meet the one
who can do it?
And one more thing. If you didn't hit them,
and they’re already shooting at you, it’s urgent
dive to a certain point
depths (define yourself) and
wait until they leave
further.
Р.S. I apologize for possible
stylistic errors. Alas,
not trained in maritime affairs. Errors
in Russian it seems not.
Well AleKsey, thanks for
interesting and detailed description.
We hope that you will continue to...
Are you going to please Us with your notes?
Kami EXPERT.
And in turn, I would like to
add: Dear friends, We are waiting
from you detailed descriptions and
Cards For any gaming programs
, the best descriptions will be published
Forged on the pages of our journal
nala. HOW TO FIND US, YOU CAN
read in INTRODUCTION.
Section prepared by:
Lebedev AleKsey
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