Scream
#02
29 января 2002 |
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Zoom - интервью с Baze/3sc.
|3sc |kristoph-baze [?] Current group staff? riXta (pyt0) - coder. the founder of the group, recently almost inactive (although he significantly participated in demos Open Your Eyes and MQM 5). occasionally he codes some crazy utility or intro for PC. he studies at IT university and he is program- ming boards for telecommunication voice systems (and he is my best friend, as we know each other for 13 years :). bEETLE - coder. he is very good at optimization and exploring new ideas or tricks. he is our little genius and even if he se- ems inactive, he provides very useful brainstorming support.. he studies at two universities (math-physics and also IT). he works as artificial intelligence programmer for PC game-developing company. huGe (astex) - coder, designer, graphician. huGe has great know- ledge of hardware, excellent coding skills and most important- ly - sense of art and unconventional thinking. he greatly par- ticipates to overall look and design of our works. he studies hardware engineering and works for a company developing UPC's. baze - coder, designer, musician, graphician. well... hehe, I'm the founder of the group and perhaps the idea-leader. i study information technologies and i work as a programmer for telecom- munication voice system boards (formerly i coded bank informa- tion systems). I'm demoscene addict and i like to do everything on my own :) Blah, it's hard to write about myself ;) [?] What are you working on now? What plans for the future? As with any scener in his middle 20's, we lack spare time for coding. That's why we don't plan anything and our productions are rather spontaneous (and recently also rare :). We decided to develop our skills and minds and not get stuck in one point (knowing Z80 code, saying that PC sucks and that's all). I would say that we are now more into art than into coding. It means that code is just the way, not the goal. This is what we are working on now (except job, having a break, sleep, sport and spending good time with friends :): Square - the web gallery of mine and huGe's photos, images and drawings. it is oriented into minimal - industrial - digital art. we decided to create this gallery because we felt that the- re are some ideas and feelings that can not be expressed by co- de. There are already lots of material available. Gallery will be placed at www.square.sk. At the moment there is just some pseudo-page. We already made a multimedial presentation in the Theatre of Music containing this material and we want to do more. Football robot - this is actually a funny university project. The goal is to develop a robot team capable of playing robot- football. The only member of our group that works on it is bEETLE - he codes all artificial intelligence and physical model of the world into robot's "head". 256b intros - this is my hobby, as I like to code not only on Z80 but also on x86's. Also, bEETLE likes this kind of coding if he has some spare time. At the moment I'm coding an intro called Tube to be presented at Syndeecate party in early August. I'm always fighting hard against my toughest opponents like Serzh, Dement/Broncs or CPOC/Downtown :) Z80 code - I'm intentionally not saying that we are working on THIS or THIS project... times are changing, ideas/opinions are changing too. To be honest, I don't think that Spectrum can ex- press all we want to express, nor that we have to use all our brainpower to code fast and clean code for Z80. But some of us just love Spectrum. If I get the good idea and motivation, I co- de some routines that may from time to time appear in intro. Or we may suddenly decide to make a "short-kinda-art" demo, like we did with The Loop, which was misunderstood. However, only me and maybe huGe, with enough motivation, are active on ZX scene. The rest of the group is no longer interested in Speccy and I comp- letely understand them, as they know everything about ZX, their knowledge is beyond ZX's capabilities and it's no longer a chal- lenge for them. The result - spontaneously, new pieces of code for ZX may appear, mainly from me with huGe's support, but if they won't, don't be surprised :) And... yeah, I will try to put The Loop into presentable state :) Our plans? Easy question, because I said that we don't plan :) We just want to keep the spirit, continue contributing to Squa- re, do some crazy pieces of code on ANY platform and maybe orga- nize another multimedial (or VJ?) show with images/animations, do some art webs like http://minimal-huge.host.sk/ :). Our sec- ret wish is to produce a PC demo, but heaven knows if that wish will be ever fulfilled. [?] Are you going to chaos constructions'1 in SPB? Or will you make demo/intro/mus/gfx for it? No, I'm not going this (and last ;) time. I've been to many gre- at demoparties around and this time I don't feel like travelling across such distance to see another one. However, I would like to meet some of these crazy people somewhere and somewhen and I believe there will be a chance :) As for contributions... I'm not optimistic. It will be a matter of last-moment decision and that's why NO DEMO, for sure. The intro is possible, but I would better publish 100% intro some time later than 50% intro just to be ready at CC1. As for mu- sic... I think that my tunes are not presentable to masses and they are not good enough to compete with top musicians (though they may fit as a soundtrack for demo). And ... hm, gfx ... it would be again something strange like Blue from Forever party. Knowing nature of CC parties, it wouldn't even pass preselec- tion, so why to try. People seem to like preciously drawn mons- ters :) I would rather support Phat party because I like its "image". [?] Baze, honey, i want "the loop";D When i will see it on my zx? Hehe, HEAVEN KNOWS :))) As you know, we got a bit disappointed, because we coded good engine with semaphores, pipes and some really fast pieces of code. Idea was also not bad and design, imho, was original [though hard to watch :]. Result - fiasco. That's why I'm lacking motivation. Howgh :) We will see.
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