Odyssey paper #07
17 марта 1999 |
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Waiting Room - Harley Davidson talks about his strategic game.
Waiting Room ________________ (C) Harley Davidson 02.03.99 My baby, I'm writing more than six months. This is REAL TIME STRATEGY. I really like playing this direction. This is One of the reasons I began to study kotoroya ASSEMBLER. On its output, we can not yet think. So far I have been writing the basic algorithms. I rewrote Home part is already five times, I was completely Interface. What was the very beginning and do not want to remember. At DATA time I stopped at the interface is taken from a famous toys like STARCRAFT. Available view of its basic contours, because control panel will be changed to 80%. This reflects large differences with the idea of StarCraft. Generally intended to take the best known strategy. For example, the principle of command and control warfare. Already narisovanny elements of one of Landscapes, the main building is one of the warring parties, a couple of soldiers, the rotating missile tower, from where everything is so taschyatsya. Thank you so much Mednonogovu for a description of the wave algorithm. I now fasten it to print the soldiers. Again I have to rewrite a lot. I already had routine circumvention of obstacles, but there is still much was not finalized and it is not bypassed shortest path, but just skirted the obstacle in his path, until it left behind an object relative to the direction his movements before the collision with nim.Protsess writing a play is not as fast as we would like. Parallel coding has draw, and when necessary is not always switch turns. Here you are getting creative pause. Ideas at all that much, as much head spin goes. Who would have only had time to implement on the screen. This game is my first bolshoi project, and small and was not. Did not want to dissipate its Precious talent for all sorts of nonsense and trivia. So sometimes there is lack of experience, sometimes the time wasted, and then it turns out that due to some trivia. In principle I am not in a hurry, choose the best, the best, beautiful as you look how many schedules already rejected, then sometimes you want to take one thing and flay one to one. Yes, thank God those moments weakness rapidly. I like the process itself. For me the main thing now is not faster to write. I am trying to gain experience, grow as a programmer and do your thing, kotoroya can be proud of all dushoi. Much depends from the help of friends. I do not think I can pull all the graphic design and hope that the full-screen SCREEN'y that will stand between the levels and menus, can download and dorabotat.No these are only plans, and what will happen next only time will tell. The winter months of rest, not counting the exams flew quickly, although made within him was too much. Hurry Summer had come and deliver the session. That's when it will be possible off the keyboard to polnoi program!
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