ACNews #17
05 мая 2003

News - scheme of concurrent interface AY.

<b>News</b> - scheme of concurrent interface AY.

                                                         nikf



          ■ ■ ■ ■ ■ ■ ■
■ ■ ■ ■ ■ ■ ■ ■ ■ ■
¤ ■ ■ fix ■ ■ ■ ¤


                            6.5.2oo3

Now ACE is not only packing himself, but the glue
too! Due to collision with Alexander Mayorov, this possibility 
has not tomorrow or after tomorrow, as it is today:) 



   ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■
■ ■ ■ ■ ■ ■ ■ ■ ■ ■


  - + Of alone coder +

John bought a color TV!

Ldir quite a bit has not had time to collect Last128 # 5 in 
April. And then come true would be the promised release of two;)


Inferno # 4 no: (

Again, our Mouzon RAIN8.m no luck - on @ toy he has not got so
same as in Paradox. "Do not reached," they say!

Erase source ANSI0.3 from past sets. GMX does not work there. 
But thanks to Nicholas Amoz fixed version, and finally out! But 
while you will not see:) 

Continued solder adventure!
April 13 came to me again KSA-7G, and then in our bright
heads ripe idea: why not join the two cake in the network?
(Sm.shemu)

- Cut here ----------------------------------------------- 
------                          Postings v1.0


                             SCHEME

                     (AY-3-8910 / YM2149F)
ZX # 1 ZX # 2
GND GND
AY / 6 [1 k] AY/14
AY/14 [1 k] AY / 6

GND should be connected tightly. Thus it is necessary to check 
the tester, unleashed a power supply components to the network 
(to be isolated, but then ...) If GND is not connected tightly,

in violation of the contact may appear very large sparks -
until the fireballs;)

Kiloomy in the data prevent AY, in case they both would be 
configured to output on the same line. 
-------------------------------------------------- here ---- 
cut - 

(This is an imitation of TAPE, which I unfortunately do not, by
AY'kov. Then try and printer port)

Used for the exchange of the 7 th bits of port A and B AY'ka. 
Under the agreement, which I made with myself, port A (case 14) 
works as an output, and port B (case 15) - to enter. Passive 
state line, we assume logic 1 ("Termination") 

Thus, the work will be tricky.

Initialization: in the register 14 is written AY # ff, and in 
case 7 - # 40 (preferably in that order - then the state line 
is not will vary).

After the game cycle comp # 1 (MASTER) set at its
A logic 0 port and waits for an appropriate response from the 
company # 2 (SLAVE). When the PC # 2 deigns to put logic 0, the 
exchange begins. The first transfers MASTER, SLAVE then 
transmits a MASTER takes. Synchronous transfer option (first 
experiments were not synchronized) is based on the fact that 
the receiving subscriber forms meander, on every front by the 
transmitting side puts in data line next bit. The first bit 
appears at the positive differential. During the reception, the 
last bit of the receiver gives even a positive difference by 
which the transmitter sends its line of data in the state of 
logic 0 and itself becomes the receiver. After a similar 
exchange in the opposite direction the session ends. Both 
computers translate the line into a state of logic 1. 

Interrupt handler has a command RET. The maximum that has
there can afford - it is some increment. Main
the first stage - simply record the fact that the interruption 
was. We assume that such termination, together with the capture 
is performed for 25 cycles. 

send: receive:

      ... ...

      LD B, C LD B, C

      OUT (C), E; 15 OUT (C), E; 15

      DEC E DEC E

      RLC (HL) IN A, (C)

      SBC A, A OUT (C), E; 14

      INF LD B, D

      JP P / M, $ -2 OUT (C), C / E

      OUT (C), E; 14 INC E

      LD B, D RLA

      OUT (C), A RL (HL)

      INC E 

      ... ...
The delay is calculated as follows.
In the most pessimistic case, the transmitter has undergone an 
interrupt receiver interrupt is not received, and the front at 
which to was to change the data transmitter failed was taken 
immediately after the command INF. Then, the reaction time to 
the front (before commands OUT (C), A, including) 60 25 clock 
cycles, assuming the interrupt. In turn, from the moment of 
this before the next front must pass 28 cycles, otherwise the 
receiver would take the wrong information.

Further, in the heart again, worst case, assume that the 
receiver works 2 times faster than the transmitter, while its 
edges are rotate through at least (60 +25) · 2 28 = 198 cycles. 
Hence it follows that  should be 198-83 = 116 beats.

Understand?

Now this protocol exchanges Wolf 3D Deathmatch Arena
Tournament 2003:)

The annex should be based on the source asynchronous (speed of 
the computer should not differ by more than 5%) - The Game 
"Shoot the square". One computer calls the MASTER, and the 
other - SLAVE. Autodetection yet! 




Other articles:

News - scheme of concurrent interface AY.

Thoughts - Crank pay any 1000r of redesigning STS by Scorpion.

ACEdit - A list of honored Neispolzovateley AC Edit.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

Similar articles:
Advertising - advertising and announcements.
Guide - Game Lords of Midnights (Lords of Midnight)
Again party - ASCII'o3 rules.

В этот день...   2 May