Info Guide #01
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Interview - Memories Alone Coder-a.

<b>Interview</b> - Memories Alone Coder-a.
        Instead of an interview (memoires)
  Alone Coder


   As soon as September 23 in the editor AC
Edit the last glitch was fixed, the first
the text in it, was below his memoir. It is curious that during 
the recruitment the first version of this text had lost a 
computer that in principle it is very rare, so that it (the 
text that is) was also the second. Pre-shy, bring him here 
completely, just correcting some spelling errors, and aligning 
the right krayu.Privozhu I did for you to feel the creative 
process. 


   Oh, yes!!!

   Hi all spektrumistam!

   Finally I (Dima Bystrov) wrote this
stupid text editor and can express their seditious thoughts on 
paper (ie ugh there on the screen)!


   Life is complicated, but thanks (!) Last
political crisis Speccy has a chance
log back in vogue!

   And now about me: born 13/12/1981 in
Ryazan, Ryazan region., SSSR.Poshel to school
six years from a terrible desire to learn (it happens at this 
age), soon externally moved to the second class, why, and 
received unflattering nickname of "child prodigy".


   Somewhere in 1991, Dad brought me "Microsha. On it I first 
learned BASIC, and saw some cool things you can do it. 

   Year, commercials, in 1993 I've got my first Spectrum. His 
monstrous cluster I was a little worried, t.k.esli I wrote some 
programs, it is exclusively in BASIC (like "horse racing at the 
racetrack," "Python", "21").


   After some time (probably in 1994)
My father made me a monstrous wheelbarrow
- 48 k + Beta Disk-Magic + Bright BORDER + After
backscanning INT + Long INT (28/16 EI / + B / RET)
+ Weak tape port + RUshki in the stocks! Trudged from her 
fucking possibilities (for Game DIZZY), I zadiskoval several 
programs and felt its steepness. 

   Then I met another child prodigy of our school N ~ 17 - 
Kolka Medvedev (Aka Nick Trofimych). It was a year

older than me and already kodil in TASM'e.

   I felt envy.

   My first was a brilliant asmovkoy
to scroll to the left (written, unabashedly in GENS):
LEFT LD HL, 22527; so to speak ... end
L0 OR A; reset flag CY. First, there was no

     LD B, 32, well, how many bytes in a row
L1 RL (HL); skillfully picked displacement

     DEC HL; CY moves in next byte

     DJNZ L1; naively wrote 'L1

     BIT 6, H; anachronism: it LD A, H / CP 1963

     JR NZ, L0; next line

     RET: 16, so I figured the length of

   The length of the program, I thought the most basic
Its characteristics, therefore I am almost a year
engaged exclusively in the fact that he wrote "very short" 
snippets programm.NI FOR THAT Do not repeat my mistake!


   Kolka, told me about the contest Hacker, who conducted the 
Teachers Training Institute - he's Development Institute 
Education - and in which Nick (his second name) won 
dvazhdy.Tselyh three months, I write and debug your FONT EDITOR 
v2.6 (made up of individual pieces, written in GENS'e), went to 
the competition ... and got a fifth place! fact that right in 
the this year PEOPLE rushed to develop the IBM PC, and 
Malistov, to my misfortune, wrote an entire game. (And where 
are we all up to him? He walking brains) 

   But in some ways I was lucky: I met
already with two spektrumistami - Alexei and Dmitry Bugrov 
Privalov (Dima!! Ay! Where are you? ") And saw that the slowly 
swim to their level.


   I conducted experiments to measure the length
Line screen: put OUT (254), A / NOP...NOP
/ XOR 7/OUT (254), A and change the number of NOP'ov
(Luckily, I knew that NOP = 4t) - 224t. With
this by placing different commands, counted and
their length. In parallel, I saw and rode
in the following phenomenon over which so far
racking their brains are intelligent people (I'm sorry for 
them:): After HALT still twitch all the effects

on the curb (due to the fact that HALT is
4t-portions). Measure the length FRAME'a (71,680
t), placing a loop with a counter and launching IM 2.

   Worked multicolor: first 10 CHR $ width through LDIR, then 
16 CHR $ via POP HL / LD (..), HL, even after 18 CHR $. (24 CHR 
$ and full screen - it's much later.) Write a Wave

Scroll and Whole screen Grid, I realized that I left all 
spektrumistov city far pozadi.No and on this I have not 
stopped! I Dorval to the curb and studied it, the dog, to the 
latter measure. I realized that the cycle - is 2 points, 
between the two color changes is not less than 11 cycles (OUT 
(254), A), that cycle through Basic it can cause, as well as 
hang on preryvanie.Ya merged border to the screen by writing 
the effects of six rainbow stripes, running on the curb and 
screen (Whole Screen MultiColor), as well as ball

leaping and there and there. Running the line in the
eventually proved to me hymen thing. When he wrote it, I have 
not seen INSULT. 

   Quite by accident I discovered an interesting
feature of the border: the color of this last
the transition to the next line scan
effect on the horizontal coordinate it. A
that follows from this? It follows from this
paradox - the horizontal resolution can be doubled! Effect
tested on another computer. (The third
computer effect did not work - AC)

   Hoping for the next RX write a good monitor-debugger, which 
would hang on screen at the bottom 2k, wrote for him 
Disassembler length 1400 bytes and scored. 

   On the dispute with a cousin I had written
primitive but well-executed game -
MINE SWEEPER for MicroSoft Windows. Repeated literally 
everything, including the button pressed and dragging on the 
corner of the screen. 

   It was December 1996 goda.Kompyuter my
was on its last legs - after reset
He worked for more than 3 minutes. Try
imagine how I had to make
Final touches to the MINE SWEEPER: I downloaded GENS,
uploaded engineers and managed to fix all
2.3 lines and then writes (if I can before the next failure).

   Then happened more or less tightly to
the real axis as much as 5 major events:
1) Daddy dosobral finally PENTAGON 128!
2) Kolka brought me Slava Mikheev!
3) I finished SAPER'96!
4) I turned 15!
5) New Year!

   Then everything went we go ...
Bang! Hacking contest never took place!
Bah! Kolka kicked out of the house!
Hryas! From April to June, my mother flatly
deprived me of the computer!
Lobys! DDD-AAA-AAA CHCHCH!
Shendar! DDD-EEE-EEE RRR--BBB-IUU JAJAJA!
Final Cut! Get started, download the institute!
+ Igor Moiseyev, Sergey Galishnikov, Sergey
Suitcases, Glory Mikheev, Nikolai Medvedev,
Alexander Kurenkov, Alexei Bugrov, Sergei
Old (he Sane of GUG / Greenpeace)
ZX Spectrum abandoned forever!

   But no matter what I'm Dima Bystrov to otchaivatsya.Ya was 
ready to write the following super: - WORMS (64 * 32 CHR $, 2 
pixel ROLL) - NC (support for subdirectories, 112k E-disk)

- TEXT EDITOR (although some)
- "Monday begins on Saturday," packed
- Rubik's Cube (18 fps, colour)
- WOLF 3D (18 fps, whole screen, colour)


   Most of them are still (!) Hangs
I was in the source code, but I'll let you know the results:
- WORMS: control worm, drop the worm,
shot blast (not quite), a new idea: record mapping 20 * 30 CHR 
$ in color when the amount of cards 128 * 1932 CHR $. I've seen 
come Network ZX-NET WormsDem by Silicon Brains:

Box 10 * 30 CHR $, map 128 * 24.
- NC: Support subdirectory at the level of creation / browsing, 
e-ROM format TR-DOS 112k.

- TEXT EDITOR is written entirely!
- "Monday" typed, and written with a fixed Huffman tree (the 
tree is calculated for 61% pack), conceived methods 
tokenizirovaniya (internal and external). - Rubik's Cube: 15 
fps, shading, rotation F, F ', B', n, n, A, A, T, T, N, N ', 
Os, Of. - WOLF 3D: 12 fps (30 fps - A.C.), colour,

Point 4 * 8.Medlenny pisyushny algorithm. But!
have an idea of ​​the discrete color sprite
Wolff.


   Please note: no word on demah.Obyasnyayu why. Effects can be 
assessed only whoever wrote them, as well as his colleagues 
coders. Most of the effects have already been written and 
repeat of the demos in DeMouy. Good deme - it lost me at least 
one god.Pokazhite demomeykera, which would be parallel to the 
writing game. (Codebusters - A.C.) Demomaking parties die. 
(According to the latest dennym opposite breed, but the idea 
nevertheless true: demomaking bestolkovoe occupation - AC) 

   Games also need to save the platform ZX
Spectrum.Obratite attention, how to write games
in 1986: roughly, but fast and fun. A
as we do: smoothly, but in a year or dva.Poetomu
home games a little, and people leave with
Speccy.


   I have finished.


   Yours sincerely
Bystrov, Dmitry Mikhailovich
aka Alone Coder and student RGRTA/743.
Russia, Ryazan, 390029
st. High Voltage, 37 K.1, kv.12
Telephone 75-13-90

September 23, 1998, 20:31:47.


   The abundance of PostScript you realize that
Much has changed. The story - in
the article ~ I made this log>



Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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