Revival #03
02 августа 1997
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Mail - on the Spectrum and Spektrumistah in Taganrog.

<b>Mail</b> - on the Spectrum and Spektrumistah in Taganrog.
                            E-MAIL



                      Spectrum in Taganrog



                                  SEM / CODERS 'ACADEMY, 
Taganrog 


             Privetstvyyu all readers Rivayvla!


   I want to tell you about the life of the beloved SPECCY in 
Taganrog. Our town has a very small (only 300 thousand 
inhabitants), and users SPECCY - and even less (70-80 people).



   Currently, the city now has only one company
dissemination of new programs for SPECCY (CHiP Co.), but it
pretty good deystvyet: new programs appear almost kazhdyyu week.


   Until the summer of 1996 in Taganrog was a multitude of 
separate, independent programmers, and myzykantov hydozhnikov, 
but were More and two group ', each of which consisted of four 
people. One of them (CODERS 'ACADEMY HACKERS' GROUP) vypyskala 
numerous boot'y and small demos. In its plans for the future 
was implement two ambitious project: PENTIX (a game similar

on Tetris, but figyrki little else be the default form, color 
and fall smoothly), as well as BRILLIANCE MEGADEMO, but the 
latest draft stopped after writing several pieces out of 
laziness of programmers. 


   Then, three programmers from CODERS 'ACADEMY retired on
SPECCY and moved to IBM, and the only one left with little or 
no work. At the same time drygaya Taganrog gryppa (UNITED 
COMPUTER MANIACS or UCM) finished the game raboty HEAVY METAL 
MOVER. After MOVER'a had several plans, including the Black 
Cloak but none of them has not been realized.



   Somewhere in the middle of last year there were two 
programmers of UCM (SEM and DEX) and one of the CODERS 'ACADEMY 
(STEVE) and decided to organize novyyu gryppy. On the radio 
market was hanged ad. And now, after two weeks gryppa more than 
15 people. From the name remained only CODERS 'ACADEMY 
(apostrophe required).



   The main project was a game SODOM 3D. It was planned that 
this will be a game-type CITADEL, but among the authors of the 
program have been disagreements. They were caused by disputes 
over the size of the screen in the game. One coder (DEX) wanted 
to make the big screen, but then the player could see no 
farther than 4 steps forward (as you walk in bydto a dark cave 
with a lighted lamp). Else be the default (SEM, ie, I) wanted 
make the screen as in the CITADEL, but then the player could 
see up to ypora, although for normal maps for more than 15 
steps, virtually no required. And because of this split project 
was stopped, how and is at the moment. This was followed by 
another kycha projects but in the end I (SEM) decided to do 
sequel HEAVY METAL MOVER, but with more ydobnym interface, 
well-scan images and plenty of yrovney. 


   At the moment the game is almost over, there were only
myltiplikatsionnye insert at the beginning and end of the game. 
Program bydet occupy the whole disk. Fidoshniki able recently 
to get acquainted with a brief description and prices on igry 
ety. 


   At the same time DEX and started a DMan igry WING COMMANDER. 
Game bydet have many missions before each mission bydet 
myltfilm, povestvyyuschy about your job, then the mission 
itself, performed in vector graphics with shading (as in the 
STAR STRIKE 2), only faster. At the moment of the vector 
graphics completed, made the first yroven.



   Along with these projects dvymya potihonky moves
Game PENTIX, the sources which were vykypleny y its author.


   Also recently, the city began vypyskatsya electronic zhyrnal
called PUBLIC SPIRIT. At the moment vypyschen a number of
application which has a demo version PENTIX'a.


   In the near future group ':


   - Vypysk second issue of PS;

   - Vypysk MOVER'a 2, the approximate dates of 10-15 August 
1997; 

   - Completion of the WC, the timing vypyska ymalchivaetsya;

   - The continuation of game PENTIX, but because its author is 
still 

     and the author zhyrnala, it vypysk delayed.

   - After MOVER'a 2 are two possibilities:

     1). Work on 3D game type CITADEL. At the moment, has
         is hodilka on the map, much like in the Citadel, but

         without glitches.

     2). Work on the realtime strategy.


   That's all I wanted to tell you. Yes, contact our
group can be Fido:



                2:5060 / 24/07 or 2:5060 / 25.41

              To: Alexey Puzochkin, marked 4SEM.



                   2:5060 / 25.43 or 2:5060 / 5.2

               To: Vladimir Kacev, marked 4SEM.


... or by calling telefony (86344) 3-37-82 (16.00 - 22.00)
asked Eugene (SEM).


   At this zakonchy.

                                          SEM of CODERS 'ACADEMY







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From the Author - the correct pronunciation of the name of the newspaper.

News - stopped going ON-Line. The contents of the log Spectrofon N22, 23.

News - miniintervyu Lav aka Dr, Sampler.

News - a new assembler Masm 2.0.

Thoughts aloud - Doom of Inlayte'97: news from the Flash and Softland.

new software - On how to make inappropriately releases of games. List of leaders in one way or another Spectrum of activity. The work of the Novgorod Digital Reality.

System - Marquee on Border'e and foundations Multicolor'a for novice programmers.

Mail - on the Spectrum and Spektrumistah in Taganrog.

Mail - The four groups - Magic Soft, MegaCode, Beermans H.G. and Speed Co. - Merged into the new larger organization - Extreme.

Likbez - As translated Russian names into English.

Cache - Something from POKES for games (small group pokov).

Application - On the games included in the application: Road Runner, G-Man, Master of the Uuniverse, Infection, R.B.I. - 2.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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