Spectrofon #03
28 февраля 1994
  Игры  

Review - Monologue Spectrum died and the funeral was not? ". Game news: SWIV, Dizzy 7, Steg, Cisco Heat, Battle Command. Hitparad with Mitinskoe market.

<b>Review</b> - Monologue Spectrum died and the funeral was not?
           About B W O R



   Disputes about the death of a close personal computer 
Spectrum do not cease. Owners of home-made "Pentagon" and 
"Leningrad" shudder to hear enthusiastic stories of happy

Winners computer "AMIGA" and
with the undercurrent of envy
played on the video recording of "amigovskih" demonstrations 
and games. 


   Other sinkleristy in panic
scribbling compassionate letters to the editor of computer 
magazines with requests for help to deal with

a matter of life and death: to sell
(Discard, donate, etc.) favorite "Speccy" and save money
on IBM or not to do this?


   Who will help us morally
unstable reader? And sypyatsya on the head with all the 
unfortunate party tips:


SOLD! Because steeper "Amigo"
There is nothing in the world.

Do not sell! Because the Spectrum is more convenient to just 
work. 

Spurned! Because
new games for the Spectrum more
not and never will.

LEAVE IN MEMORY! Because even the owner of "Amigo" sometimes 
comes to his friends to play on "Speccy".



   Each council has its own reason. And our sinklerist can 
choose any of the options being proposed. 


   But, probably, it is clear that
Some are interested in increasing
the number of users "Amigo"
others do not want to stay in
alone on sinklerovskom
field. We will not give
councils. To have such a problem
does not exist. And the birth of this
the year of our magazine - the best proof.


   In general, it is unclear why the wave of hype around the 
"Amigo" so clouded brains light users "ZX-Spectrum". It is no 
secret that some of the known Hacker, osprey, a

amount for the purchase of "Amigo" is now
are in euphoria, and no longer
involved in adapting programs
a disk interface for
"ZX-Spectrum".



   Stream games from Poland has practically ceased, and in this 
regard is astonishing conclusion: Spectrum died. Let ask: when 
was the funeral? 


   If someone bought VASYASOFT
his "Amigo" and now no longer
sells its disc versions of games for the "Speccy", it is not
means that all must follow
his example. In its place come other enthusiastic people, and
continue to replenish the software market is new and exciting 
games. Moreover, as Ironically, these games are much more

closer to the originals and fine
work as opposed to "medzhikovannyh" versions of this same
VASYASOFT.



   So for all those who continue to work on the 
Spectrum-compatible machines that did not die Spectrum, but only

VASYASOFT. Erect a monument to his
glorious beginnings and continue
our games. And the memory of the untimely deceased Hacker us 
will forever remain in a running line his latest disk version.



   Those who are still tormented with doubts, we advise you to 
go to nearest dump and look for

among the skeletons of black-tube TVs Computer
"ZX-Spectrum". It is unlikely that you
be able to find it. Spectrum-compatible computers so far
sold in markets, in the worst case give. But do not throw away.
That's for sure.



   And that means the number sinkleristov
Well no it does not decrease, and if
considering that around like mushrooms
grow the company proivodyaschie "Pentagon", "PROFI", "ATM" and 
other Spectrum-compatible machine,

conclusion suggests itself:


   Number sinkleristov contrary
all pessimistic statements
growing all the time.


  And arguing with the owners of IBM's
this thread is meaningless. How would you
react to an argument between two motorists, one of whom is a 
Mercedes and another Lada? 



   Therefore, we put an end to this
conversation and will no longer listen to amigistov, the more so
Russian horizon, new programs for
Spectrum, who wrote our
domestic programmers.


   As soon as we
begin to provide these programs in our magazine.



   A few words about new games that have appeared in Moscow
recently.



     S.W.I.V. (STORM, 1991)

     ---------------------

   Anyone, even the most avid fan of clever adventyurnyh Games 
on appreciate this nontrivial shooter. Perfectly traced sprites 
and game space, the soft vertical scrolling screen, excellent 
sound effects, the ability to play with a partner against the 
computer make this game beautiful and quite interesting. 


   At the time this game made a great impression on western 
sinkleristov, and in England the electronic journal "ENIGMA

TAPE MAGAZINE "about" SWIV "wrote with great enthusiasm.



   In this game you
will fly on
helicopter over the enemy
territory, and defeat all the enemy bases. You can take a
assistants friend and ask him to support
You with a well-armed jeep. What can
be pleasant
befriending,
when the enemy is stubbornly trying to wear you down to powder?


   The advantages of "S.W.I.V."
include a good balance. Even a novice player is quite able to 
immediately go deep into the first level. 



This is, without doubt,
gives a certain
stimulus and increases the interest in the game unlike other 
shooters, where you instantly turn into dust even making out 
really playing space. 


   Speaking of good
balance of this game is impossible not to mention the fact
that Hacker MAX IWAMOTO, which
preparing the disk version
"S.W.I.V." a bit overdone
and envisaged the possibility of installing "eternal life". We 
again back to our conversation

the limits of what is permitted.



   I would like to ask everyone
who makes up for sale their own disc version is not his game
with the established "Infinity": a
how you will treat yourself to the fact
that your authoring program
establish eternal life and will
widely advertise this?


   Well, if you then have enough
one hundred and twenty eight kilobytes
to hold back a long abusive move, in which no space even to
traditional greetings. By the way,
MAX IWAMOTO ran into a similar
damn when engaged
game "S.W.I.V.", but not
understood (as he wrote), which
authors needed to insert
This digitization of the program. Well
Nothing, when it begins to write his
own programs, then
can understand.

   It is clear that Hacker is a Hacker,
but sooner or later, and he begins to
write something of my own.


   Unfortunately, "infinizatsiya" games
We have already entered the tradition. Has become the norm to 
engage in this kind of "Service" and is considered a sign of 
Hacker knowledge of the business. Would be better if this 
energy is directed to more useful things. It is clear that our 
magazine stands in terms of players, and players of any real 
"Infinite" as that bugs the fifth leg. Therefore, we

have been and remain on their previous
positions, and once again ask everyone to think before you 
change something in the original program. For yourself - for 
God's sake, put Any "eternity", but for the wide dissemination 
leave, please original.


 DIZZY 7? (THE LAST ADVENTURE)
 ----------------------------

   This seventh series DIZZY
we have not yet seen. Those who
assured us that they already have
This game will probably have been introduced in
self-made misleading DIZZY 7
which was invented by O. Moskalenko from the city of Lviv.


   What can I say about this game? Of course, the author knew 
how frenzied demand game

about DIZZY and reasonably assumed,
that if you write your own continuation of using ready-made 
sprites and game background, then the commercial success of 
this venture will be provided. In any case, remove the foam 
from a wave of hype around the next series of author

certainly succeeded.



   But what the user will see
When you start this game? Pieces
from DIZZY DIZZY 3.5 and 6. True,
is not the case. "The last adventure of our hero is not 
sufficiently thought through by the author. By the way, why the 
"last"? On the "Amigo" and eighth series has already been 
written. 


   We certainly salute
respect for the tremendous hard work
the author, relying on the alteration
so much energy, but the game is fundamental Moskalenko
errors, which spoils
overall impression.



    In some
locations of the playing area is our DIZZY
suddenly begins
walk backwards
in advance (can
be this idea of ​​the author? But
Then why
sometimes split proshodit
protagonist,
when he tries jumping
climb the ladder?).



   All branded "DIZZY"
with other characters in the game can be
talk, even if they
were suspended by their feet
in a tree (see DIZZY 3.5). Here
also, all the characters have become deaf.



   It is clear that the author simply does not
could write a single dialogue
in English. Well do not know
English people, in this
terrible? Then why bother
releasing the game in English?
Ah, yes, you also had something
create the illusion of "firm".


   And those who does not know
ENGLISH, simply swallow this
tasteless candy in a beautiful
package. In addition, due to ignorance of English, the author 
uses the menu in the lower window which always is present the 
message: "You are too much to take another subject." 



   Even when you do not have a single object, the computer, as 
if some shizofrennik, when the output

the menu will constantly repeat
the same phrase. You can already
not to mention the upside down
on the head (though like everything in
this game) the choice of subjects for
use.


   In short, the first pancake
turned out lumpy. It happens to everyone. But for a try - 
thanks. Hopefully next time the author will be careful to avoid 
World embarrassment. 


     STEG (CODEMASTERS 1992)

     ----------------------


   Funny, original and
very beautiful multilevel
game that will appeal to all
gamers to
recreation.



   In this game you appear
the role of the mother (or father?) worms that constantly want 
to there. Your task is to

to raise their children
and bring them to light. Once
the first brood will play an independent life goes on
the second level, etc.



   Feed the worms have
very original way:
milf blows a bubble next to
creeps past the larva, that
is in a bubble envelope and
with it goes up to
brood, which is just waiting
when the larvae fall into the slot.


   Forces have little mother and with each blow a bubble, it 
loses of energy. You can eat, if you eat something from

greens. But beware: nekotrye food exhausted the shelf life and 
can be dangerous for the gastric feeding mother. With the death 
of brood hunger game ends and you have to start all over again.



   Undoubtedly, it is a good game
which will adorn any family
collection.

   CISCO HEAT (MIRORRSOFT 1991)

   ---------------------------

   Regular motor racing. True, this time the creators (or 
rather those who made this game, having bought her a license 
from Japanese) failed to implement

intent of the original authors to
Spectrum. Those who saw this game at IBM, will realize that the 
game is not lack of reality. Despite

decent graphics, the game looks quite pale. Not very
well thought-out clash
cars, and so sometimes
You can safely pass
through the adjacent car. It seems
authors are most excited
portrayal of overturning the vehicle, but does the game only 
important thing is it? 



  "CISCO HEAT" - it's just that
the case when an attempt to recreate a good copy of the original
has meant that I was born yet
a mediocre toy that has absolutely nothing to
own zest.


   BATTLE COMMAND (OCEAN 1992)

   --------------------------

   This game probably will be the hit of the season. Already, 
she serves on our hit parade. Not

referring to the nuances of the disk version,
which is already sold in Moscow
say that the user be happy to try himself in the role
commander of a powerful super modern tank.


   The beautiful three-dimensional shaded graphics, good sound,
many different kinds of weapons, powerful information block
with a detailed description of the assignment and
maps. All this creates the illusion of reality and you just 
have no time to think about their pressing issues when your 
tank will be released on the battlefield.



  "BATTLE COMMAND" - a non-trivial game, and our programmers 
should pay it close attention. Quite likely that this immitator

open the whole line of similar games. See how it all
works and go for it. By the way,
here is a beautiful
ability to create new levels and new jobs.


   We are ready to support any
Your initiative. Competition for the best job (or batch jobs)
the game "BATTLE COMMAND" not for
mountains. We advise not to waste
time. Good luck!



            *



   In conclusion, the present review is the hit parade of games
compiled on the basis of sales
radio market "Mitinskoe.


     ----- TOP 20 ----
1BATTLE COMAND 11T.RENEGADE
2WRESTLEMANIA 12TERMINATOR-2
3DIZZY (1-6) 13MYTH
4ELITE3 (r.THD) 14F-16
5ROBOCOP (1-3) 15TURTLES-2
6BATMAN (1-3) 16D.DRAGON
7EXTERMINATOR 17R.DANGEROUS1, 2
8G.BUSTERS2 18LASER SQUAD
9S.DRAGON 19PANIC DIZZY
10NORTH'SOUTH 20DYNAMO


   Still in the top five games
enjoying the highest
demand remains ELITE-3
(R.THD), WRESTLEMANIA, and episodes of
adventures DYZZY. This is understandable.



   Remaking ELITE-3 Hold on
the top lines from the universal love of the people to their 
native version This classic game.



   Strictly speaking, the merit
Company THD is minimal. But with
in terms of commerce, of course, the course THD quite 
successful. With DYZZY, probably, so everything is clear, but 
the "WRESTLEMANIA", apparently, is estimated to sinkleristami 
dignity. 


   Fell sharply the demand for turtles-ninja. Probably this is 
due with falling interest multiserial animated series, which

Many watched on TV.



   Rather sharp decline
demand for an unparalleled "LASER
SQUAD "can only be explained
the fact that the surge of interest in January for this game, 
apparently was due to the advent of new, unfortunately 
unsuccessful, scenarios. Now, when a wave of hype was asleep, 
we can observe a low but steady demand for this game.



   The emergence of new game titles
in our hit parade (NORTH'SOUTH,
RICK DANGEROUS 1,2) explained
that appeared on the market fresh disc versions of the game, 
which Unlike previous versions

fully comply with (or
closer) to the originals.


            *





Other articles:

Expertise - parsing the game "Genghis Khan". You could repeat conquest of the Tatar-Mongol.

Debut - the passage of "ZZZZ" - original adventyurnaya humorous game.

Debut - the passage of "Castle Master" - a game that features a three-dimensional shaded graphics and an abundance of puzzles.

Exam - the task of playing Castle Master.

Review - Monologue Spectrum died and the funeral was not? ". Game news: SWIV, Dizzy 7, Steg, Cisco Heat, Battle Command. Hitparad with Mitinskoe market.

From the world of bat - an overview of mail. Answers questions from readers of the magazine.

Archive - the game is considered "Great Britain Ltd", which you can try as prime minister.

System - work with TR-DOS in the assembly.

Advertising - Free offers and ads.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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Press Conference - Frequently Asked Questions (revised answers readers' questions).
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From the Editor - O distributing the magazine.

В этот день...   21 November