Spectrofon #14
23 августа 1995 |
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Debut - another game company Level 9 - "Emerald Isle", where you will be overcome adversity and obstacles and become king of a mysterious island.
D E B U T Andrew Shkolnikov, 1995. EMERALD ISLE Level 9. 1985 -A rich literature on life on the desert Islands conclusively prove shows that the victim shipwreck certainly find somewhere Pobla proximity axes, nails, fresh water, oil, associated generalized books, saws, pliers, guns, and many other on helpful things. But once there, so no. S. Lem. "Friend Avtomateya. "When planting your parachute caught on the gnarled branch. You hanging, tangled up in slings, unable to move, and can only examine the undergrowth of jungle far below. Two vultures descend on the next branch and sit, waiting. " Does not that familiar picture? Certainly not in the sense that that so often hang on the parachute slings over tropical islands. But do not remind you of the beginning of another island - Espionage Island? It is possible that this resemblance is not accident. The point here is that "Emerald Isle" - a game for Level 9 unusual. It was written and released as soon as they the famous trilogy of "Silicon Dreams "(see the ZX-Revue 5-1995). It seems that the company wanted to relax after a brilliant, but it is extremely difficult trilogy. Game of the trilogy, in particular, "Worm in Paradise", - so-called global adventyury. In them there are usually several possible routes to victory for the successful completion of game needed action throughout. And the "Emerald Isle" refers to the more traditional linear adventyuram. They at least how you solve the problem, you open up new areas. To win is usually only one way, sometimes with minor variations. Such is the vast majority of adventyur. And it is possible that Level 9, referring to the classic forms, could not resist and decided to parodied a couple of well-known games. One of them, of course - is "Espionage Island" (even the names are similar!). A wandering at Emerald Isle, you stumble on a skyscraper, in my opinion, he strongly resembles his fellow of the game "Aftershock". But, of course, it's just my speculation, perhaps the similarities quite by accident. Whatever it was, forget espionage - this time you quite a man of peace. Willy case, most likely due to the crash, you gave up on "Maloobitaemy" island, and, of course, you're trying to return to civilization. However, it is too early to think about civilization. Better hurry to get out of the chute, and then your tree is already starting to creep up wild animals, trying to keep in the background. And there is the panther, it seems, is going to get from the shadows and get to know you closer. So rather untying the slings (untie parachute). Freed, you could not resist on top of the tree falling down. Fortunately, you are lucky more than once VinniPuhu: Engage in large bitches, you contrive to stop the fall. Animals disappointed back to business. A You the time to look around, where you brought the same fate. Just do not Remember once again rise to the top of the tree and grab a parachute - suddenly come in handy. At first glance, in the jungle very easy to get lost. But this an appearance: in fact scary jungle are all from two locations, plus two treetops. From the first locations You are already familiar, and the second is not Remember to pick up unknown Who dropped by a silver coin and go east. And before you even first signs of a civilization: You are standing on a suspension bridge, leading to the treecity - woody City (and not just a city, and city - Almost a metropolis!). All this city - a few buildings on the wooden platform, however, one of these buildings - the Royal Palace and, of course, you want to see what's inside - maybe the king of the island will help you to get it. But first walk a little city. Actually, looking at city is not on that: locked gates, bridges with a platform on the "second storey "jungle, the same palace, but the Victorian type of clock tower. Climbing on a tower, you discover that the clock stopped, and make them nothing, but it allows you to find one nice feature of the program. After giving the command "start clock" - "To have a clock, you will receive hint of what you for this is not enough - a little key. Such a system prompts instead of the usual "help" (which here gives only a few Service command), you more than once remember his kind words. By the way, do not forget to take the tower Guide to building a boat (Manual). So, after looking around town, heading to the palace. Getting ready appear before the royal eyes, You dress found in the city ceremonial robes of animal skins - ermine robe (at the same time tack in the same location a bottle of glue) and you pass the gate. It seems that the mantle is a tie when visiting the restaurant - Guardian of the palace unquestioningly miss you. Incidentally, value of the mantle does not end there. Note that team "examine robe" program meets "seems valuable" - "Looks valuable." Remember this phrase - by the time you realize what it suggests, but for now just note that for taking the mantle you accrued 30 points. Passing the Guard, you go for a walk through the palace. The first floor is nothing particularly interesting is not provided, except Is that a seamstress who has ended the matter, so that the poor seamstress can not doshit dress. Pity on her, you give to Dress your parachute silk, in thanks seamstress gives you bronze coin. One more coin - copper - can be found in "Copper Hall" - "copper coloured chamber ". But all this does not tells you how to get off the island. In search of at least any information you climb to the second floor and then finally find something that rewards you for every effort - advertisement (sign) on the wall. It turns out that the entire population of the island only the king has the right to leave the island. But do not despair - the current king of the island just announced a competition for "office" his successor. So, you left nothing at all: just become king of Emerald Isle - and hello civilization! True, the joy slightly overshadows the fact that contest rules are not specified. That Well, we understand as we go. Especially the throne room next to: Perhaps the king anything tell me? If you're at it, and hoped then your dreams come true is not fated: the king very unhappy the fact that it disturbed. He sticks to you hand another coin (this time - a golden) and runs away, angrily muttering something about the "damned tourists." True, on the desk in the office of the King is some sort of official the type of paper, but it was too small font it is printed. Therefore, you leave glazolomnuyu paper for later and go find out about the royal competitions anything else. Once in the palace courtyard, you are through the gaps in the notice at the bottom of the leaves ... the railway station! Not bad for a almost uninhabited island? Down to the station have stairs hewn inside tree trunk. But here's the problem - The natives did not bother to install the stairs candle, torch or at least a light bulb. In his time you will find than light dark room, but still better quickly run through them - is stay in the dark for more than five moves, as you will be interested local vampire. After going dark staircase, you on a small railway station. Strongly advise - do not go the way, do not to stain a new engine! Maybe, sooner or later you will be able to cross them somehow otherwise. Better yet head to the car Ticket - Directions rabbit you will not succeed. This machine will accept any of your Four coins - enough to give a command like "insert copper "; but the copper coin you receive only a ticket to one end, and a bronze - and there back. "Can you still believe my word for it - two trips you definitely not enough. So do not be stingy, take silver coin on the season ticket (for a gold coin machine also gives season ticket, so it's best watch out it - still useful). With the ticket you are allowed to train (You can catch it just by running "in"), and you arrive at the second and final station of this branches - the seashore. Go north and get to the beach. But the swim to you something you do not want, and You pass to the west, they find themselves near a small cozy cave, near the entrance to which spanned some thick filaments (thick threads). Instant "exam" - and You understand that it is not just thread, and a huge spider's web! It is logical to assume that in a cave You waiting for its owner. But it is curious that the threads are different from conventional Web is not only the size: they are not sticky. Probably, poor spider great difficulties with the capture of prey. Well, that'll help him. No, no, do not sacrifice! After all, you have a bottle of glue; Just put it on the web (Pot on threads). Spider gratefully accepts the gift and escapes, freeing you to pass in cave. The cave is totally dark, trying not to think about vampires, you grope edge up forward. To the west, south, and again to the west - and you are a small volcanic cave. From this it is easy to get in the hilly area. Having strayed into the "hills" "More hills", "all those same hills," "boring hills", "annoying the hills," "endless hills" (I'm not exaggerating!), You go to the river from the shore where you can see the forest nearby. Go into the woods - and on the edge you will discover a forgotten longhorn ax (Hand axe). More while in the woods is nothing to do: go deep makes a huge wood chopping machine. Cross the river you do not decide - it is very slippery and high banks. With its new acquisition - Ax - You return to the beach. Coming out of the cave, go to south - and the sand you notice hefty knotty log. What is not blank for the future boat, good, read the manual, you already know the basics korablestroitelstva. You ax deftly hew canoes from logs (make boat). It now remains just drag it to the water bind wallows near the anchor (Tie anchor to canoe), climb inside (in canoe) - and the sea spaces open for you! Of course, this boat to America you do not swim. But it is quite possible to cross the bay and poissledovat previously inaccessible location of the island. These are the rules of the game - at least solving the problems you open all new areas of the playing area. Only in the game about 200 locations. Almost each of them has a picture. Perhaps this is enough information to start the game. Go in, sort it out, it turns out how to become king. The game has a huge number of objects and stationary objects, the application they are often very trivial (For example, you would never guess ahead of time, which need a hook!). Remember - even though "Emerald Isle" looks easy against the background of "Worm in Paradise", still wrote her Level 9; means at least a month "Golovolomaniya" is guaranteed! * In conclusion, I would like to make a few comments on the game: 1) Locate the lamp, you can quickly (I hope) razdobudete for her fuel. Please note only that it fuel soluble. 2) pan (pan) - this is not common kitchen, but something zolotoiskatelskogo like a sieve. Search zolotishko can simply command "pan". 3) Sooner or later you find yourself in the market square, where one of the shops sold the picture (Painting). The more you have in his money, the more expensive the request for a picture (strange they on the island of order). Therefore, buy it at least! 4) The program understands the word "All". The command "get all" very useful to you in the dark. 5) Diving, do not forget to put a canoe anchor, otherwise it can carry over. Good luck!
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