Speccy #02
31 октября 1995
  Игры  

Igroskop - Questions about the passing game: Hobbit, Last Raider, Star Heritage. Game description: Crystal Kingdom Dizzy 7 and Robocop 2.

<b>Igroskop</b> - Questions about the passing game: Hobbit, Last Raider, Star Heritage.
 Game description: Crystal Kingdom Dizzy 7 and Robocop 2.
           IGROSKOP


 By the time the second
magazine to the Editor
received several letters and
diskettes with the description of games and
issues.

 Domozhirov Andrew out of the city
Barrow asks for help in
passing game HOBBIT.
Specifically on how to get out
prison?

 The editorial board asks
respond to those who went through this
quite a complicated game, either
knows how to get out of difficult
situation in which the hit Andrew.

 The second letter was sent to us by
Solomon Anton from Chelyabinsk.

 Solomon wrote to you Anton. I
13. I am very pleased with the appearance of
us in Chelyabinsk his
Independent e-zine and I hope that it will help
many "spektrumistam" as
beginners and experienced.

 As a beginners' spektrumista "I have for you a few
issues in relation to what I ask
you care.

 In the game "LAST RAIDER" I'm stuck
in the room with the suits, nothing
I can not kill the robot. Can not
understand the purpose
elevator, although I include it
red and yellow buttons on the
remote. I do not know what and how
destroy the laser over the rusty
hatch? Can not Ship
game state to disk. On
the question "Where to download? reply
"Drive." Next, the computer
asks a record number. When
enter any answer machine
error.

 Unfortunately writing team
game magazine "LAST RAIDER" is not
has, therefore, all hope
to our readers. Earnest
request to those who have given
game, to give to her answers to
questions posed by Anton.

 Next, Anton asks questions related to the game of the creative 
team STEP "Star Heritage". He

even sent a table describing
where and how to use various
subjects. Judging by the description,
questions refer to the demo of this game.

 In the shop I discovered Jameson
a poem on the painting, as well
as a scrap of paper with some
numerals and a bottle of liquor ...
Perhaps on these subjects
encrypted with some sort of a code message? It has been nearly 
all location, scored a lot of

different subjects, but no matter how
trying to get to the marina is not
smog. Arktangi there very reliable
entrenched. In "Spectrofone" I
read about the availability of computer
cave. Personally, I did cave
not found?

 Yes, Anton, you're absolutely right
you are very close to the goal!

 We make several suggestions.
Liquor to drink, even if you
is an absolute teetotaler. Bottle break and look
that tam.Stihotvorenie in the picture
too, not just napisano.Poprobuy find in the poem
words and letters in words and relate it to the numbers on paper
and somewhere else that you find after drinking.

 Computer to look for in a cave
entrance to which is in
rock. You can enter the cave
only at certain times. In
What time? Learn from scrap
paper after decryption. Well
will continue to be simple. Since
in the cave, if you normally
communicate with the computer
get the item with which you
none arktang not touch.

 Anton asks more questions,
associated with connecting and
using the printer. These
issues will be discussed in section
"Programming".

 To the Editor received a description of
unfairly overlooked by the attention the game "DIZZY-7." The 
game is very interesting and we think that it

will be appreciated by fans
"SPECCY".

 And now a word the authors
description.



             Vladimir Kuznetsov

             Zadorin Dmitry



     CRYSTAL KINGDOM DIZZY

       CODE MASTERS 1992

 Home: Bedroom "TREE ROOTS".

 1) In the room "THE GARDEN" (at
left) to take the weight (WEIGHT) ipolozhit it on the button 
(the screen "DAISY'S HOUSE ").


 2) In the room "WISHING WELL"
take a load and a coin (a coin
You can not take it, and if picked up,
then throw out her well). Cargo
apply a similar claim 1 only
on the screen "DENZIL'S HOUSE" (look for
its a bit higher).

 3) Then go left, through the
clouds, to "THE WOOD", take
there is a screwdriver (SCREWDRIVER) and
Give her DENZIL-in screen
"DENZIL'S WORKSHOP" (in the house
DENZIL-a). Note: To
go to someone's house, you should use the door
or window ... (wisdom)

 4) Key (SPANNER), which will
You DENZIL, use the in room
"THE GENERATOR" (House on the screen
"THE GARDEN"), to fix
electricity generator.

 5) In the kitchen, DOR-s ("DORA'S
KITCHEN ") take the cake (CAKE) and
give it to CJ (Room "THE BACK
YARD ").

 6) Instead, take an umbrella

  (UMBRELLA). It will allow you to

   pass on the screen "THE

   WATERFALL ".

 7) Taking Brilliant (DIAMOND) in
cave ("INSIDE THE CAVE"),
throw it into the well wishes.

 8) Take the whip (WHIP) in a DAISY
room (why he needed her?). It will help move
you on the screen "TREE TOPS".

 9) Newspaper (NEWSPAPER), which
thou shalt have DYLAN-a ("DYLAN '
LOUNGE "), carry them to his grandfather's room
"GRAND DIZZY'S STUDY".

 10) There also carry them, and points (PAIR
OF GLASSES), who repaired DENZIL.


   Level 2 (password: BOOK):


   Start: Komata "THE WODD".

 1) Get food for fish (FISH
FOOD) on the screen "FAT FREDDY'S
SURFSHACK "and give him a fish to
screen "THE PIER". In the
CHEAT it can not do.

 2) Talk to the pirate in the
room "THE HELM".

 3) Get a DOZY pirate flag
(FLAG) in the room "THE WOOD", and
then install it on the main
mast "CROWN'S NEST".

 4) Along the way, grab BLU TAK.
Note: We could not
Translate this expression, but
suspect that this is something
sticky ...

 5) Take the wheel (STEERING
WHEEL) on the screen "SMALL SAIL", a
then paste it to a pole
next to the pirate.

 6) Taking the scissors (SCISSORS) on
screen "BELOW DECKS" and "lift"
main sail (the screen "MAIN
SAIL ").

 7) In the hold to take the patch
(PATCH), a needle and thread (NEEDLE
'THREAD) and patch up the main
sail.

 8) Taking the tape (STICKY
TAPE) (display "SMALL SAIL"), saw
(SAW), (screen "THE BOW"), and
descended into the hold, take a board
(PLANK OF WOOD). All this
Use to seal holes
on the screen "THE HULL".

 9) Go to Pirates
talk to him. He will give you
Shield (BLUE PETER BADGE), which
can be exchanged at FREDDY on the map
(MAP) and a telescope (TELESCOPE).

 10) Card to pay the pirates, and
most go to the main mast and
used when the telescope.


   Level 3 (password: WALL):


  Home: Bedroom "THE WOODS".

 1) Take a flashlight (TORCH). His
should always be worn
Caves!

 2) On the "IN THE TREES"
pick flippers (FLIPPERS), and the
screen "DOCK YARD" - cylinders
oxygen (OXYGEN TANKS). These
items needed for
movement under water. Playing in the
mode CHEAT these items you do not
ponadobyatsya.

 3) Extended Features pickaxe (PICK) in
room ("UNDER THE DOCK") and
nipple (OIL CAN) on the screen
"LIFT SHAFT". Pick break
wall of the yellow blocks in the room
"UNDERGROUND" about an old man.
From left to open the entrance to the secret
room with the jewels.

 4) Go back to the river crossings,
laid out a lantern and a pick and
Bring your nipple on top.

 5) Become the pick on the tube
screen, "OIL PIRE" And number of oil
a gun.

 6) Smazh oil lift on the screen
"THE LIFT" and click on the button.

 7) Go back to the old man in a cave
put him in the elevator, putting back the same
treasures and click on the button.

 8) Since you do not
provided a ride event
on the elevator, you'll have to get out of the cave on foot. On 
the way back, do not forget to take a needle (PIN) in room 
"UNDERGROUND". 

 9) Returning to the elevator and
talking with an old man, take
patch (PUNCTURE KIT) and
treasures, and then leisurely
carry all their possessions to the pier.

 10) Apply the patch on
rubber boat, inflate its
oxygen from Balonov, fold
there treasures and safely puncture the boat with a needle!


   Level 4 (Password: DOZY):

Home: Bedroom "THE CRYSTAL

                    MAZE ".

 1) Crystal (CRYSTAL), which
lies in the room "AZTEC ZONE",
Give little man on the screen "THE
CRYSTAL MAZE ".

 2) Gather all the jewels
(CHALICE, SWORD, CROWN) and run
in all haste to the catapult ("DEAD
ENP ").

 3) Put all in a catapult and
it somewhere you will throw. When
All the items will fall
somewhere horrible and you'll have them
collect.

 4) Find the salt (SALT POT) and
posypte salt on icy
crown (CROWN) in room "A
CAVERN ".

 5) Parachute (PARACHUTE) on
screen "THE HEEL" help
get a sword (SWORD) in the room
"BIG JUMP".

 6) Cup (CHALICE) you pull out
on the screen "THE PIT" by
block of ice (BLOCK OF ICE).

 7) Now decompose objects into
room, "ALTER" to empty seats
in sequence (on the left
right): CHALICE, CROWN, SWORD.

 8) Approach the guard and
try to talk to him.
If you did everything correctly,
thinks that they were playing!


         'CHEAT MODE':

 If the course is loaded, you
have not seen a request for inclusion
immortality, in the game menu click
'TURBO'.

We express our gratitude
 Zadorin Constantine
for their help in the passing game.


 Perfectly executed description
the game "ROBOCOP 2" sent us
Sidorkin Igor. In describing
there is a well-decorated
schedule. There are numerous
routing levels.

 All frames are descriptions were created by the author. 
Present to your attention his work. 







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Igroskop - Questions about the passing game: Hobbit, Last Raider, Star Heritage. Game description: Crystal Kingdom Dizzy 7 and Robocop 2.

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From the Editor - O magazine "SPECCY".

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Advertising - Advertising and announcements.

Tusovka - Opinions Fan ZX-Spectrum.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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