Think #47
30 августа 2000 |
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Overview of new products - THE KNIGHT'S ARENA!, Tic - Tac Toe, Minesweeper.
REVIEW novelties THE KNIGHT'S ARENA! ARENA CHESS HORSE! Author: N-Discovery Genre: Puzzle To the concept of "chess horse" the British did not guessed, so the title game and got so dvuhsmyslennym ... ;)) First, the roots of the history of the game (Very small). So one day I observed a boring lecture in a crumbling Air flies ... When one of them fell to the neighbor table, tenacious glance spektrumista saw in it something: escape from boredom in the form of the game on paper! After playing in it, future author of "The Knight's Arena" thought: what if all this translate a computer game? .. Thus, the goal of the game. It's simple: ride on playing field so that each visit her box. And this should be a way chess knight, and hints at what Name of this creation. At first glance, everything is simple, but it is the firm sign of logical games. :) In "The Knight's Arena" There are three game modes: a) The game itself, or a classic version - the same one that was in "Paper" version. The purpose - to fill all the squares. b) playing with a computer - oh, there are already interesting An interesting! Computer you will not find a pacifier It can happen in every possible way interfering with its overrun Niemi roads and borrowing strategically important places - to top it all still claim a victory over you ... The purpose - to hold out longer than the opponent. in) and here you have the possibility sequence povypendrivatsya before his friend (pre-will train lished in the "b"), while for r varivaya: "Well what are you a chess player, even if the horse can not have? ". ;-) Purpose - outdo the opponent. All of the above modes of play can be switched with a big button "SELECT GAME". However, the gameplay will be better insight, if a little wait, nothing do not hit until Comprises demontratsionny mode. And only then to continue familiarize themselves with the description. Speaking of buttons and options! Management program is carried out: - Sinclair-joysticks - Kempston Mouse, - As well as the standard layouts Keyboard: "Q, A, O, P, Space (M)" or "S, X, O, P, Space (M)". In fact, the interface is very simple and light up comments allow it to navigate intuitively. Therefore, it is unlikely you will do not understand something, especially when you consider that CIAPR logic, ie this or that obscurity can be regarded as a special author's idea. ;-) The only thing that can cause confusion, since it buttons with strange hieroglyphics. :) We list them all: a) at the boundaries of the playing field are two the panels with buttons, with which You can change the size of the arena, or browse through the description,:) b) next to the "QUIT" to the buttons image of the square - it rocks in the garden, I mean the obstacles that complicate the game; c) a little higher "START GAME" There are two yellow arrows, which can be select figures chips. Author: Serachan Genre: Puzzle Here's a new version of the game "Tic - Tac Toe." Just as in standard (paper) game, players make moves in turn, placing a space on the field of cross or crosses. The game has music that can be disabled by clicking the note. Also during the game you can rest, clicking on a cup of coffee ... Good luck! Play and win! Author: E. Chudinov Genre: Puzzle Field size of 30x20 cells mined. Opening the next cell, you can see whether there is a mine. But beware! Since mine is not kidding! The figure shows the number of mines around it. If you think that under the closed cell-personnel mine, then put flag (flag can be removed by pressing by the same name key - ENTER). Number flags equal to the number of hidden mines. When razminiruete entire field - to the next level, where the mines will be more.
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