Polesse #07
25 мая 1999

Assembler - Stack, mnemonics - CALL ...

<b>Assembler</b> - Stack, mnemonics - CALL ...
                  ASSEMBLER FOR BEGINNERS


(C) THINKER



 STACK This is a very important concept for the programmer, so 
that the numbers          thaw thoroughly, and I'll try to 
explain how can understand. Suppose you need to perform some

procedure, with reg. 'A' there is used, then it will appear 
after a certain number, but we need to after using the reg. 'A' 
and reg. 'B' contained the same- values ​​as before. What 
should I do? You can save the battery (so-called reg. 'A', 
remember?) In any cell memory, then our programm will look like 
this: 


    LD A, 10, in 'A' enters the number 10

    LD B, 25, a 'B' enters top 25

    LD (65000), A; to a memory address 65,000 puts

                    ; Value Reg. 'A'

    LD A, B; in Reg. 'A' fills the reg. 'B'.

                    ; (After all, in memory, we can only 
speculate 

                    C reg. A!)

    LD (65001), A; in the cell's capacity to address 65,001 
Suppose 'A' 

    CALL PROGR; go to the sub (equivalent to

                    ; RANDOMIZE USR PROGR, where PROGR - 
address) 

    LD A, (65001) record in the 'A' value from the memory cell 
with 

                    ; Address 65001

    LD B, A; record in the 'B' content, Reg. 'A'

    LD A, (65000), now in reg. 'B' we have again the number 25, 
and 

                    , In ref. 'A' - 10

    RET; Returns


   But you could also use a stack. To do this, there are two
mnemonics: PUSH ss and POP ss. PUSH ss stored in the stack Reg. 
pair ss, and POP ss - pulls. To imagine how everything

this works imagine yourself a glass, where the numbers are 
falling. Glass - this is our stack, a number - this value Reg. 
pairs. In the stack You can enter more than one reg. pair, in 
addition, if we retain the three reg. pair, in order to get the 
first we have to pull out the last two. That is, the principle 
of "first in, last out "- the basic principle of the machine 
stack. 

   Now we rewrite our program from using the stack:


                Legend:


   Stored in the stack Regis-LD A, 10 LD A, 10
spectra of a pair of 'AF', because we LD B, 25 LD B, 25
can save it only PUSH AF PUSH AF
pair. Here's what happens in the PUSH BC
stack. CALL PROGR

                                                 POP BC

     AF POP AF


         1 RET



                     1



   Now stored in the stack 'BC': BC


           PUSH BC 2


   Execute a subroutine CALL PROGR, 2
take out of the stack 'BC': Jan. 1


           POP BC


   Take out of the stack 'AF': AF


           POP AF 2


                        AF 2

                                               January 1

                     1


                               Notice how it works

         A principle of "LIFO" - "Last Input - First

                            Output ("last in - first

                            out ").

           RET


CALL ss These mnemonics we've used before, but not

  RET delved into the essence of the work. That's what happens 
in 

          prodesse run these commands:


   CALL - the stack is stored the address following the CALL 
command, and then jumps to address ss. CALL command can be 
conditional, and the condition is defined as the same as in the 
JP (JR) (CALL Z, ss; CALL NZ, ss).


   RET - extracted from the stack number and the transition to 
this address. RET command can be conditional, with the condition

defined as the same as in the JP (JR) and CALL (RET Z; RET NZ).

   From this it follows: in order to properly return from
routines, you must do before leaving the stack the way
it was when the CALL. For example, we need to put on
Reg. 'B' number "3", and using routines TEST, in Reg. 'C'
number, which is contained in the memory cell 23560, and the 
reg. 'A' should remain unchanged:



      TRUE: FALSE ----------------- :--------------
     LD B, 3 | LD B, 3 | LD B, 3 |

     CALL TEST | CALL TEST | CALL TEST |

     RET | RET | RET |
TEST PUSH AF | TEST PUSH AF | TEST LD A, (23560) |

     LD A, (23560) | LD A, (23560) | LD C, A |

     LD C, A | LD C, A | POP AF |

     POP AF | RET | RET |

     RET ---------------------------------------


   This example clearly shows: that the operation of the stack
make sense, put on a stack of values ​​should be subsequently
from there to pick up. Ie PUSH each team must have a 
corresponding mnemonic POP and vice versa. Notice carefully to 
both examples, where wrong - not a PUSH or POP. Therefore, 
these teams are often called paired. 


 INC s increment operator. Increases Reg. s or ref. pair

          s on edinitsu.1 (sA, B, C, D, E, HL, BC, DE, and 
still some 

           about which you know so far is optional).

 DEC s Operation decrement. Reduces Reg. s or ref. pair s

          per unit.



  LDI is very useful mnemonics processor. After receiving

          this command, the computer operates the following 
algorithm            rhythm:



   1) recorded the number of memory address 'HL' in the storage 
unit 

      address 'DE'

   2) Increased 'HL' 1 [(HL) -> (DE)]

   3) Increasing 'DE' 1 [HL +1 -> HL]

   4) Reduced 'BC' on 1 [DE +1 -> DE]

   5) If BC = 0, laying down-[BC-1 -> BC]

      is a flag P / V, otherwise it 

      reset YES NO


                             [(F) P / V = ​​0] [(f) P / V = ​​1]


  LDD Same as LDI, only in paragraphs 2) and 3) Reg.

          couples do not uvelichieayutsya and decrease.


 LDIR even more useful command - send a block of memory with

          increasing addresses. Here is its algorithm:


   1) recorded the number of memory address 'HL' in the storage 
unit 

      address 'DE'.

   2) Increased 'HL' on 1

   3) Increasing 'DE' 1 [(HL) -> (DE)]

   4) Reduced 'BC' on 1 [HL +1 -> HL]

   5) If BC <> 0, follows the transition [DE +1 -> DE]

      paragraph 1 [BC-1 -> BC]

                                          

                                                     NO

                                                DA
In essence ----------------------------| LDIR matches | END
| Next programmke: |
| | We illustrate the practical
| LABEL LDI | application LDIR. For example, we
| JR PE, LABEL | want to display area
| RET | memory length of 6144 bytes,
----------------------------- Starting with 0:


                  LD DE, 0; LOCATION

                  LD HL, 16384; WHERE

                  LD BC, 6144, how many

                  LDIR

                  RET



   Now we bring to your attention a little simple program from 
the action of which you see on the screen after pressing the 
keys <6> or <7>. Try to understand what she was doing, explain

each mnemonic, then rewrite it themselves, from memory, making
again.


           IM 0; including polls the keyboard, which establishes
           EI; Lebanese regime, enable interrupts.

           LD HL, 5000

           PUSH HL

OPROS LD A, (23560)

           CP "6"

           JR Z, LEFT

           CP "7"

           JR Z, RIGHT

           CP ""

           JR Z, EXIT

           JR OPROS

EXIT POP HL

           RET

LEFT POP HL

           INC HL

           PUSH HL

           CALL PRINT

           JR OPROS

RIGHT POP HL

           DEC HL

           PUSH HL

           CALL PRINT

           JR OPROS

PRINT LD DE, # 5800

           LDIR

           RET

________________________________________________________________


   Well, Well, I think today is enough. See you next
room. If upon reviewing the material you have any questions, 
please contact the Editor "Polesie" or find another way to 
contact me. Until we meet again. 







Other articles:

Assembler - Stack, mnemonics - CALL ...

A Tangled Web - Schedule the city server.

Navezli novya - Overview of new products software: Super Laser Squad, Gambit, Take It, Nether Earth + 22 Level, TrmsHob, Real Commander v1.61 & 1.7, Best View v2.8.

Wreck Time - Advertisements and announcements ...

Events, Facts - Completion of a three-year project of Crime Santa Clause Deja Vu.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

Similar articles:
Advertising - Advertisements and announcements ...
Birthday - congratulations on birthdays.
Hall of Fame - a way to convert tricolor images for Spectrum.

В этот день...   21 November