Body #08
02 июля 1997
  Игры  

GAME Review - Description of the game Mortal Kombat (continued).

<b>GAME Review</b> - Description of the game Mortal Kombat (continued).
                          GAME-REVIEW

(C) WRECKER PHN 271-23-24

Well, that's ANOTHER 'BODY' ... And, if not the country again 
I. .. But this time I will not bore you tedious and time-COMPLEX

DESCRIPTION games, and instead offers to plunge into World
DEATH FIGHT OR SIMPLY PUT "MORTAL KOMBAT ... CONTINUE!".
And will help us better understand this game DELTA / SZ.PEREDAYU
Him the words:

Hello uvazhaemye computer users-ZX Spectrum-!
Recently, as you probably know, there was a remarkable
toy called - MORTAL KOMBAT -. I'm an ardent yavlyayust
fans of this game for IBM and you probably do not represent my
joy when she appeared on SPECCY.
This was a slight digression, but now we go
directly to the game, but rather to impact the game, which I
found, thus:


   Some reduction in used to describe me:

B - back (-BACK-)
F - forward (-FORWARD-)
D - down (-DOWN-)
U - Up (-UP-)
BL - Block (-BLOCK-)
HK - Top kick (-HIGH KICK-)
LK - Lower kick (-LOW KICK-)
HP - upper punch (-HIGH PUNCH-)
LP - the lower punch (-LOW PUNCH-)
-------------------------------------------------- -------------

   CAGE - D, BL, D, LP - CEST in the splits and the low blows

              B, F, LK - CUTTING blow to the chest with his 
foot (on an IBM 

                           THIS STRIKE CALLED (SHADOW KICK -

                           BLOW THE SHADOWS)

              B, D, B, HP - knee in the jump

              B, D, F, LP - ISSUE ENERGOZARYAD

              B, B, B, HK - BABALITY
________________________________________________________________


  LIU KANG - F, F, HK - a sharp blow in the jump

              F, F, LP - ISSUE ENERGOZARYAD (low)

              F, F, HP - ISSUE ENERGOZARYAD (high)

                           Also, if you have time to do this com
                           bination in the air, the charge will 
depart 

                           horseback.

              D, D, F, B, LK - BABALITY

              F, B, B, B, LK - FRIENDSHIP
________________________________________________________________


  SUB-ZERO - B, D, LK - SLIDE

              D, F, LP - ISSUE freeze EARTH AND IF

                           OPPONENTS feet on the ground, then 
he is for                            Morozov


              D, F, HP - ISSUE FREEZING AHEAD

              D, B, B, HK - BABALITY

              B, B, D, HK - FRIENDSHIP
________________________________________________________________


  SCORPION - B, B, LP - ISSUE snake

              D, B, HP - TELEPORT

              F, LK - seizing the legs and tipping
                           Tion

              B, D, F - SLIDE
________________________________________________________________


  RAYDEN - D, F, LP - THROW ENERGOZARYADA

              B, B, F - "THROW BODY

              D, BL, D - VANISHED AND APPEAR NEXT TO ANTI-
                           Nick
________________________________________________________________


  KANO - BL, D, LP - ENERGOZARYADA THROW IN THE GROUND AND IF

                           THE ENEMY is on the ground from 
getting 

                           IMPACT

              F, B, HP - stunning blow on the head

              D, B, HP - THROW ENERGOZARYADA
________________________________________________________________


  SONYA - F, B, HP - approaching the enemy from the COB

              D, F, LP - THROW ENERGOZARYADA

              B, D, F, HK - ARTICLE ON HAND, FOOT CAPTURE THE 
ENEMY                            MI with subsequent throws

________________________________________________________________


  These were major blows to the seven men that I have succeeded
detect.

 Here are some hits for hidden fighters:


  REPTILE - B, D, F, LP - INVISIBLE

                B, B, LP - THROW ENERGOZARYADA

                BL, D, F, LK - slip increases

                BL, B, LK - TIME Immunity
________________________________________________________________


  SHANG TSUNG - B, B, HP - ENERGOZARYAD

                B, D, F, HP - "THROW BODY

                BL, B, D, F, LP-"THROW BODY -2, THROW'S 
HAPPENING 

                             Two times FASTER
________________________________________________________________


  SLY - F, F, F, F, F, D, F, F - RACE WITH THE ENEMY PROMOTION

                B, D, B, D - PREVRASCHYAETSYA gyros, drive to

                             OPPONENTS AND CARRIES Uppercut

                BL, D, LP - FREEZE THE ENEMY (Perform
                             Is at a close distance)

                BL, B, HP - THROW ENERGOZARYADA
________________________________________________________________


  DEN - BL, BL, D - TIME Immunity

                HP, LP - stunning blow on the head

                D, F, LK - approaching the enemy from the COB

                F, D, B, LP - THROW ENERGOZARYADA
________________________________________________________________

Now, if you allow me, I give my opinion on the game.
I am a little confused a couple of points, and they are almost
imperceptible. I do not really like the fact that CAGE sitting 
down the splits and runs a low blow, it performs well and

SONYA (she's a woman and I think you should not beat her there).
The second point - that's what GORO, if he lose, each
again fulfilled FATALITY, although it is not exactly the most 
FATALITY markedly. Somehow I fought and lost GORO (it happens

often, although I went through - MORTAL KOMBAT - on three levels
complexity), and so he threw me to the side and I on this
roll over energy, my fighter got up and immediately fell, and
GORO raised his hands, the screen went dark and was 
written-FATALITY-. In general, the game just shine, even words 
are not enough to express all what I feel when you play MORTAL. 
Means may, if they wish to make really decent fight, with good 
dynamics, the our good SPECCY. But I still think that this is 
not the limit size of the fighters may be larger. Take the game

-BARBARIAN (an example is where a given). The game is written in
198? (Do not even remember what year), but look what it
size of the fighters and how many strokes they can do, and yet 
in compared with those proshedshemi years has increased the 
level of coding and grew decently!

Everything I wrote here - it's my personal opinion and as long 
as it someone does not agree to write-BODY-, argue, can also

call me at home, let's talk!
Another thing I would ask those who can find-FATALITY-though
Had one of the fighters are calling, as I have not tried it, I 
do not happened. -BABALITYi-FRIENDSHIRu some fighters I found, 
but not at all, so if you are able to more - call!


  At this point I would like to say goodbye and wish you 
success in everything, and and that often your dreams come 
true, see you soon ... 


                   It was a-DELTA-from Squad-Z
                                PHONE: 2 +703-041 (Dmitry)
P.S. Some things have already been written in-BODY-, but I 
decided to bring generalized and expanded description.


WRECKER> THANK YOU DIMA FOR MORE DETAILED DESCRIPTION shots.
/ ESP BABALITY AND FRIENDSHIP / After all, the more you know COB
The more interesting and varied TURNS KOMBAT ...

Well, complain that today I am and will finish ...
SEE YOU IN THE NEXT ISSUE 'BODY'!





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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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