ZX-News #41
30 сентября 1997 |
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Interview - Away Design Group FX-Illusion.
INTERVIEWS (C) Alexei Mikhailov Example of how to beg for an interview: FastEcho Netmail Area (2:5030 / 312.58) NETMAIL Msg: 52 of 57 Rcv From: Ivan Tomshin 2:5080 / 94.5 To: Alex Mikhailov 2:5030 / 312.58 Subj: Game Twins [0 / 5] Greetings to you, Alex. Written by (a) somehow Alex Mikhailov to Ivan Tomshin, so I decided chirknyt pary lines: AM> Listen, you contact the authors? AM> just a good idea Connected AM> like them to write about myself AM> an article just call and tell you right now! Rang in touch DMC, forced to write: ----------------- Cut --------------- Design Group FX Illusion (without Dash, author's note) was formed as a single organism, in February 1997 year. In the face of 3 people: Crazzy DMC (in some projects simply DMC) - a global fan SPECCY and all connected with it, to their roots. His Party lesson - it is graphic, graphics and everything connected with it (ART-DESIGN). Almond (Almond Gfx). Initially, too, began to work with graphics, but for 3 months achieved some success in tamping bukovok in XXASMe. Prevoznemogaya laziness and horrible weather conditions of the Urals (on AMIGA it is also not tear), he is the main driver process. Mifchel (This is exactly what is written :-)) - muzitsiant kompozer and the music. Was otkopan of the great medieval Ural dirt and put on his feet by me (DMC). Now walks with a broken heart and diseased kidneys, because of complete failure Enlight'97, which never sounded his masterpiece 8-( From written earlier in the group can recall only a failed attempt to knock off the old new effects in DeMouy Enlight'97 (which failed miserably, for which all got on the neck, including I (DMC)). As well as multiple disk versions of English (accent was made on 'and') games. At the moment, at a temperature of absolute zero (due to lack of hands) is writing an exciting game 'MUST DIE ADVENTURES ONE EPISIDE (some gibridoizvraschenie DIZZY and MYTNa). Finish 40% of the graphics. Game trilogichna (3 episodes), should hold min 1 (CD) drive. At the current moment we appends the Twins (bonus levels and work with the disk) which is very popular in narrow circles. The game has 18 levels + Final cut (it we have not yet invented). FUTURE PLANS: (all in the Mist DUE With the transition to other platforms). More we just write funny manager and finish 'MUST DIE ADV'. Krome, the person I (DMC), consisting of ALLIANCE Team, I want to start work on the demos (the last 3 demos with E'97 from DR, PGS and XXX fired at I was impressed!) ---------------- Cut -------------- A couple of my words: DMC is currently the only cool artist in our town (known). Not only on the slope (there are people that paint steeper, but it takes years to create a masterpiece, and DMC, with the acquisition of Amiga, makes 6.10 steep screenshots per day (can hours at 2-3). His schedule can be seen in Our Deme ACID REVOLUTION (which did not go to Enlight'97 and will throw in an echo of end of the week along with our graphics and music with E'97), would have received is not the last place! All graphics in it - is the creation of DMC, nearly all painted in a mere 2 day! I will say that DMC sent his schedule E'97 on but ... (E'97 - SUXX). Well, that's all I wanted to say more DMC loves to shout, do not drink beer lover to do things his own way (to work with him terribly sorry, but really). __________________________ ____________________
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