ZX-News #40
27 августа 1997 |
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game at GS - A new game, "Frost Byte" under General Sound.
GENERAL SOUND (C), Michael Blum Finally happened! Another Toy has degenerated into a week of poorly articulated for the beeper into the game with elegant musical accompaniment under GENERAL SOUND. Name reborn - FROST BYTE. Like all previous games, voiced for GS, it is is only on computers with memory less than 128K and takes up almost one-third disc. Toy itself is quite old - (c) by MICROGEN 1987, but with the new sounds she looks pretty good, especially because they are all carefully chosen within three months and play it became even more interesting. Your goal - to save the five comrades and to get the most out of the terrible dungeon on the ground. In game five separate sub-levels, mazes. And now in more detail about the innovations themselves. Before the game the following menu: 1. ETERNAL LIFE ON / OFF 2. ETERNAL TIME ON / OFF 3. EVERLASTING ARMS ON / OFF 4. Start with Regular dialing EFFECTS 5. Start the game with an expanded set EFFECTS Q, W - control volume MUSIC O, P - control volume EFFECTS Using traditional set of effects - it there is a mysterious three-channel Melody and 11 effects that music played in the idle channel. Extended set of effects - in It has no background tunes, as all memory occupied by the previous 11 effects and 6 new. For simultaneous playback using all channels. Regardless of the regime in game menu always has a cheerful four-channel Muzychka, which is loaded with 64K RAM drive. Everything else is loaded with disc. You can now go to effects. The main set: 1. Jump hero (1) 2. Loaded weapon (1) 3. Shooting (2 *) 4. The enemy killed (1) 5. Demonic laughter enemy when it fell, but not killed (16 *) 6. Tweeting enemies (8 *) 7. Spiteful snarl enemies (4 *) 8. The hero dies with the emission of the latter his breath (4 *) 9. Rescue a comrade (1) 10. Using the heart (1) 11. Using all the other the subject Comrade (3). Extended set: 12. Touchdown Hero after the jump (1) 13. Hero stamps (2) 14. Picking up items (1) 15. The creaking and slamming of doors in the transition During the next sublevel (1) 16. Drops dripping from a low altitude (4 *) 17. Drops falling from the echo from a great height from above (2 *) The number in parentheses indicates how many notes played by this effect, and "*" indicates that the note is selected each time randomly. No doubt many are interested in the fate of scoring ZYNAPS'A. I want to once again gener'alschikov happy - the game completely compromised, there are effects and phrases, there are 7 of the 13 tunes. Inserting an existing design will be done immediately after Enlight'a, and finished the game will be released as soon as they rack up all the remaining music. Perhaps the game will be delivered copy protection. But for those who want to buy already FROST BYTE voiced with a 20% discount, giving your phone: 262-00-89, Michael, from 22 to 24 hours.
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