30 сентября 1995 |
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* PART 8 - DESERT ISLAND DISKS *
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By Eldad Petreanu
A regular feature of Your Sinclair, Eldad
Petreanu suggested a revival of this
section in which readers tell us all about
their 8 favourite games, which they would
use to keep them company on a deserted
island! To start off, lets hear Eldad`s
favourite list:
Which eight games would YOU take to a
desert island?
* HEAD OVER HEELS
Need I say more? Oh well. The best
isometric game ever, with brilliant
puzzles, hypercute characters that move
over, around, and through each other, and
polished gameplay. Monochrome never looked
better.
* HIGHWAY ENCOUNTER
Shoot and block aliens and remove
obstacles, clearing the path for a weapon
you must push along the highway. With the
exception of its sequel, this is quite
possibly the only game in which your extra
lives follow you around, doing their best
to get lost before you have a chance to
play them!
* SKOOL DAZE
A whole school in 48K! So real you could
actually learn something from it! The
little characters with their
individual,demented personalities do their
worst to make you think school could be
fun. But we know better, don't we?
* SOLOMON'S KEY
An arcade conversion that was infinitely
better than its PC incarnation. This
platform game lets you create and destroy
the platforms. Though it may seem very
difficult at first, there's actually a
foolproof method around every screen.
*SPLIT PERSONALITIES[AKA SPLITTING IMAGES]
Takes the sliding block puzzle where no
sliding block puzzle has gone before. A
unique and rewarding experience, and the
feeling of completing a complex maneuver
to get a piece of the picture to its right
place is beyond words. What a shame I'm
good enough to complete it every single
time.
* STARION
The unlikely combination of shooting
vector spaceships, collecting their cargo
to complete anagrams and flying to the
time the anagram is needed actually works
very well. The brainy bits make a welcome
change from the otherwise-monotonous
smooth vector graphics. The snap in the
ftp sites is corrupted, so can anybody who
still has the original make a .TAP of it?
PLEASE?
* TRAPDOOR
Dash frantically through the castle,
trying to prepare whatever your master
feels like munching on, be it boiled
slimies or eyeball crush. HUGE graphics
and a convincing game world set this one
apart, and Berk is so cute you'll want one
(of whatever he is) as a pet.
* TRAVEL WITH TRASHMAN
Fly all over the world, clean whatever
country you're in until you can see your
face in it, and make enough money for your
next air fare. The countries all have
their distinct 'look and feel' - the way
to lose the KGB agents in Moscow has
little to do with the technique to avoid
falling coconuts in Samoa. And with the
ability to choose your route this means
there's a lot of gameplay in there. The
classic 'traveling salesman' problem may
well have its roots in this game!
If you would like your own top list of
games included in another issue`s desert
island disks, just send us your list of
games and why you like them so much, and
you too could be sailing off to a tropical
island with just eight speccy games for
company!
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