Mortal Kombat

ZXNet echo conference «zx.spectrum»

From Roman Petrov To All 25 April 1997


Hello! Dear Denis!

At 00:58, Thursday April 24 1997, it was such a thing that
Denis Markelov dashed off a letter All:

DM> Contrary to rumors spread by some personalities from Moscow and
DM> Kharkov, St. Petersburg Mortal is very much alive, and the light at the end
DM> of the tunnel is already visible (unless it is train :). As proof, I'm sending an echo to
DM
Well, I looked. And he remained of the same opinion about it as before:
Everything about you is of course cool (especially the colored faces of the fighters), but you forgot
about the most important thing in games of this type: playability. With such “smoothness”
there can be no talk of full-fledged battles like in the original Mortal.
If I have the opportunity to choose between yours and another version
(the one with small figures. Unfortunately, I don’t remember the authors),
then I will undoubtedly choose not yours (even if yours is cheaper). I am writing
this as a very experienced fighter in MK-2, MK-3.

With respect, Roman.


From Oleg Boreyko To All 27 April 1997

Greetings, Denis!

Eh, well, people just can’t settle on the golden mean. Some make the player figures so that they can take a microscope with them. This is a stone in the garden of the Kharkov mortal. Others make half-screen figures, although this results in terrible lag and an extremely limited number of sprites. There is no way to do it like in the same RENEGADE, only a little more.
But, in fairness, the full version of the Kharkov mortal leaves a very
good impression. Although the figures are small, there is a lot of movement, like 128
sprites for each - the whole memory is full of sprites. Because of this, poor Shang-Tsung
doesn't turn into anyone :). And a lot of Animality and Friendship. By the way, I can upload a list of combinations for them, as well as codes for calling secret fighters. Now
I only remember WARAN - it makes a reptile (like typing during the screensaver).
A friend has the rest written down on a piece of paper. If necessary, we'll ask for it.
We also added screensavers and a demo with digitized photos from the film (seemingly). And the heads of the creators turn cool, in the sense of the heads of the creators - it looks very nice. Oh, if only there were bigger figures... (see above)
Of course it doesn’t work on the emulator - protection.
And it’s cool to run St. Petersburg mortal on the emulator in maximum speed mode - such a
live game turns out, it’s more difficult to win than on the original, however;)

It's time to say goodbye, Denis.

... Turn it out, smart Igren!

From Max Iwamoto To All 3 May 1997

Hi, Oleg!!!

In a message of 27 Apr 97 Oleg Boreyko write to Denis Markelov:

OB> Greetings, Denis!

...skip...

OB> does not turn into anyone :). And a lot of Animality and Friendship. By the way,
OB> I can upload a list of combinations for them, as well as codes for calling secret ones


It’s worth it! There will be an official program describing the secrets!


...skip...

CUL8ER! Max Iwamoto/CBS...

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