DOOM

ZXNet echo conference «zx.spectrum»

From Eugene Semenov To All 27 October 1997


Hi All!

People, send Spectrum DOOM, pls.

Sincerely yours,
Eugene


From Vsevolod Potapov To All 30 October 1997


On Thu, 30 Oct 97 22:43:40 +0300, Artem Haritonov
<Artem.H...@p44.f7.n5032.z2.fidonet.org> wrote:

>HeYa, Eugene!
>
>Monday October 27 1997 17:04, Eugene Semenov wrote to All:
>
>
> ES> People, send Spectrum DOOM, pls.
>
>Or maybe Quake?

I was doing this, but I gave up because it didn’t rise above 10 spf although
there were no monsters (there were no entities at all). So I formatted the raw materials in anger. so it's impossible IMHO :(

>
>
>
>cYa, aRTY/dR! · · ··· Email: Ar...@telecom.nov.ru · · ···

Regards,
Random ,
Lord of Chaos.
e-mail: ran...@cybermail.net

Concern Chaos WWW HQ: http://www.cybermail.net/~random/

From Evgeny Milun To All 31 October 1997

AH> Or maybe Quake?
Can you? So that everything would be natural. Like in the PC?

Good luck! Evgeny.

■ The night is shorter than the day... The day will kill me... The world of illusions burns down in it. (C) Aria.


From Vsevolod Potapov To All 1 November 1997


Lord of Chaos.
e-mail: ran...@cybermail.net

Concern Chaos WWW HQ: http://www.cybermail.net/~random/

From Eugene Semenov To All 1 November 1997

Yeah, second QUAKE please. :-)

Sincerely yours,
Eugene


From Vladimir Yudin To All 2 November 1997


Hi Vyacheslav!

31 Oct 97 11:35, Vyacheslav Mednonogov wrote to Vsevolod Potapov:
>>> Or maybe Quake?

VP>> I was doing that, but I gave it up because it didn’t go above 10 spf
VP>> it went up

VM> 10 fps for Quake on the Spectrum - not very bad...

VP>> although and there were no monsters

VM> ... even without monsters :)

VP>> so it’s impossible IMHO :(

VM> I would just make a walker.

IMHO on the Spectrum 3D Action without textures would look very good.
Like Castle Master, only without filling with textures - just one wire.
With not too cool level architecture and silhouette monsters I think
you can achieve about 10 FPS, or even more.

Best regards
┬ ┬┌┐┬┐ ┐┬┬
╨╜╨╙╜╨╙ ╨ ╨


From Vyacheslav Mednonogov To All 3 November 1997


Get Msg, Vsevolod!

02 Nov 97 10:06, Vsevolod Potapov reported to All about {Re: DOOM}:

VP> I just recently remembered about the sprinter :((maybe it would be faster for it :(

If you use it as just a Spectrum, then probably yes...

However, if you use it as a Sprinter, then seven times the increase
speed will be offset by a proportional increase in the volume of output graphics (IMHO)

Warm greetings, Slava!


From Vsevolod Potapov To All 3 November 1997

> Get Msg, Vsevolod!
>
>02 Nov 97 10:06, Vsevolod Potapov reported All about {Re: DOOM}:
>
> VP> I just recently remembered about the sprinter :((maybe it would be faster for it :(
>
> If you use it as a simple_Spectrum, then probably yes...
>
> However, if you use it as a Sprinter, then the sevenfold increase in
speed will be eaten up by a proportional increase in the volume of output graphics (IMHO)

From Alex Letaev To All 3 November 1997


Hello Sergei Novikov! In a message of 02 Nov 97 Sergei Novikov wrote to Vyacheslav Mednonogov:

SN> But the other day I watched Micronaut One. I just want to run around the
SN> labyrinth, and the speed is enormous. You get no less pleasure from it
SN> Duma -> why exactly such a “thought-like quality”, isn’t it easier to just
SN> draw the walls of the tunnel with lines + add something else - it will look no worse
SN>, but it will be more meaningful (in Duma you get the impression that you are walking
SN> in the dark - visibility is not very good, to put it mildly (for color mode).

So this is Pete Cook, but there is no cooler one!

From Igor Gruzdev To All 3 November 1997


Hello, Alex!

It’s quiet outside the window, and I’m sitting and writing a response to a letter written from Alex Letaev to
Sergei Novikov Mon Nov 03, 1997 at 07:05...

AL> ALL<= Has anyone passed, or won in a race with a computer on difficult levels?

Passed - I didn’t pass, but I didn’t win in races along the corridors once True, I don’t remember at what levels of complexity. :)


With all kinds of regards and wishes.
Igor.

... Most often, the green light burns on the way to hell.

From Igor Gruzdev To All 3 November 1997


Hello, Sergei!

It’s quiet outside the window, and I’m sitting and writing a response to a letter written from Sergei Novikov to
Vyacheslav Mednonogov Sun Nov 02 1997 at 10:26 am...

SN> But the other day I looked at Micronaut One. I just wanted to run around the labyrinth,
SN> and the speed was enormous. You get no less pleasure from it than Duma ->
SN> why exactly such a “thought-like quality”, isn’t it easier to just draw the walls of the tunnel with lines
SN> + add something else - it will look no worse, but
SN> more meaningful (in Duma you get the impression that you are walking in the dark -
SN> visibility is not very good, to put it mildly (for color mode).

By the way, about micronaut - the monsters (the same caterpillars (?)) are well depicted and there are doors...

From Alex Letaev To All 4 November 1997

AL>> levels?

IG> Passed - I didn’t pass, but I won more than once in races along the corridors.
IG> I don’t really remember at what difficulty levels. :)

I also won on easy ones, but on difficult ones...

From Alex Letaev To All 5 November 1997


Hello Max Lanskih! In a message of 03 Nov 97 Max Lanskih wrote to Vladimir Yudin:

ML> Yes, but if invisible lines are visible, it will turn out to be a complete mess, like
ML> Catch 23.

You shouldn’t be so cool, a cool toy. We remixed it at one time, so it all came down to the fact that the map should be given, most likely on paper, since it cannot be drawn up that way. The scientists figured out the correspondence of the objects, but were unable to draw a map, and the release withered away. :-((((

ALL<= Who played this miracle?

From Vlad Ipatov To All 5 November 1997


Hello to you, O Sergei!

Sorting through the latest mail, I come across an interesting letter dated November 02, 1997
Sergei Novikov writes Vyacheslav Mednonogov:

From Alex Letaev To All 6 November 1997


Hello Vladimir Yudin! In a message of 06 Nov 97 Vladimir Yudin wrote to me:

AL>> So this is Pete Cook, and there is no cooler than him! Micronaut imho, I think it’s better to go there
AL>> if only for energy.

From Alex Letaev To All 6 November 1997

YR> And what will you do with this “energy” when you get entangled on both sides
YR> in a web?

When there is a lot of energy, you extinguish the cormorants faster, and there are fewer webs. Cobwebs are also extinguished at the assembly stage. I spent a lot of time looking for
clumps of energy.