This issue marks the publication's return to its old-school roots on a new engine. It features a report from the 2005 Ukrainian Spectrumists meeting with previews of Mortal Kombat II and SpeXtream, alongside a critical analysis of the platform and demoscene's decline. The software section provides overviews of file commanders, text editors, and scene press. Coders will find guides on 16-bit number conversion and sound compression techniques, rounded out by community demoscene charts.
Issue contents:
- From the editor - ZXTime has returned to the old school way.
- Special report - Association and the new Spectrum. Projects. SpreXtream'2005.
- Software review - Commanders and Text editors.
- Software review - press: Сossаckоs#18,#19, 3BIT#01, Psychoz#18, kriik 4.
- Coders - Converting a 16-bit number to decimal, Ideas for packaging audio.
- Charts - the best spektrumist; best group; best coder; best demo; best artist; best musician; best magazine; the best newspaper; best game.
- Opinion - Spectrum degradation.
Share your thoughts about this issue