Passer - walkthrough of LAST NINJA 2.

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          │ 6. PASSAGE │
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    (C) UVI SOFT


  In this section I will introduce you to
 descriptions of interesting games that
 walked himself, or received from our reading
 tel. I look forward to interesting descriptions from you.

   LAST NINJA 2 System Three 1988
   Expert Sarkisov T.I.

  The game belongs to the ARCADE/ACTION genre.

 After loading the game, press 0 and select
 control:
            1. CURSOR
            2.SINCLAIR 1
            3.SINCLAIR 2
 Switch joysticks with the J key.
  You start the play in the theater, your karma
 our hands are empty, as evidenced by
 left side of the screen. Later, when you
 take any object, you can pro-
 look at the contents of your pockets when
 using the CAPS SHIFT key. If you
 become the owner of a weapon, it will reflect
 in the corresponding window. Use
 it can be done using the SPACE key.
  So, we go left into the dark passage, at
 pressing against the left wall. On the next screen
 disarm the guards using non-combat techniques
 ka.  After carefully examining the room, you
 you will see a small blinking window.
 you need to knock it out with a punch and return to
 previous screen. There you will see an open
 This hatch - enter it.
  Defeating the second guard will allow
 You take the key and go through the dark
 door in the left wall to the park.
  I don't foresee a meeting with a policeman either.
 nothinggood. The mafia can do a lot
 and the police have already been bribed. Cope with
 it’s not easy, but maybe you’ll get lucky
 and you will win.
  Having wandered through the alleys of the park and destroyed
 several pseudo-policemen, you can
 Replenish your inventory somewhat.
 Here you will find a map, a stick, nunchucks,
 and hot dog.
  The stick lies near the map. Climbing up
 grate and jumping down, you can easily
 you will find her. Nunchakus lie at the doors of two
 sheds at different ends of the park. Hot dog
 located in a booth with the inscription "From 25".
  Search the box next to the path in
 there you will find shurikens.
  Now you are fully armed.
  Go to the park exit and open
 gate with a key. The way is clear. Go straight
 Mo and, when you reach the cliff, stop! Wait
 those boat. Jump into it, and out of it onto
 edge of the cliff and go straight again.
  It’s important not to stop here, otherwise
 you will be overtaken by a swarm of bees and your energy
 gii will decrease. I run straight along the path,
 then left and up to the river. Standing up on
 you can jump over the very edge of the cliff
 island. Now we need to push the boat
 for her to float. To do this, come here
 to the bushes and the "left" and "punch" keys
 push the boat. The boat floated, but not from
 Don't worry, catch up with her. For this purpose
 turn back and escape from the annoying
 bees, run left to the cliff.  Having guessed
 moment, jump into the boat and swim in
 a little bit, jump further onto the ledge
  So you have passed the 1stpart of the game, the rest
 elk four more: ulutsa, sewer
 network, warehouse and office.
                     Good luck to you.

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