Fantasy - Novella "BALL OF MIGHT" part 1, based on the game "LAST NINJA 2".

ZX News #01
                                
   
 In the heading FANTASY, we want 
 present to you a computer 
 novel: "Ball of Power", write- 
 sleigh on the game LAST NINJA - 2. 
 This is a great game with three- 
 dimensional graphics and dynamic 
 plot. The authors were able to great- 
 it seemed wonderful to combine the two 
 incompatible things: fights and 
 solving complex puzzles. 
 Writing a novel is not easy - 
 that is, because you need to read 
 hey, you wanted everything right awaygive up and rush to look for this one 
 game with friends or on a beam. But 
 maybe the other way around 
 someone will fall asleep in front of the screen 
 reading "this dregs", and never 
 will want to play this game. 
 So don't judge too harshly 
   
                                
                                
 The story goes: "Who knows 
 of the past - he is deprived of the right 
 eyes".                        
 In 1638, an outbreak broke out in Japan 
 protracted bloody war 
 for power between the houses of Taira and 
 Minamoto. Head of Tyra's house on - 
 yalgroup of ninjas for thieves - 
 niy of the ball of power from Kyoto. 
 As a result, the goal was achieved 
 and Kunitoki, the head of the ninja group 
 the plan was a success. To restore - 
 justice was done 
 a samurai has been sent, who is about to - 
 chili deliver back the ball mo- 
 thickness.                      
  From this moment it begins 
 our game. With the help of the magic of Ku- 
 threads moved to New York 
 but it was followed by our sa- 
 murai to perform the task 
 task assigned to it.        
                                
                                
 The building where he materialized 
 hero, was bribed - 
 by cops and thugs 
 "It won't be an easy job," - 
 thought Uira, seeing the armed 
 to the teeth of the guards. Invisibly 
 having made his way behind the curtain, Uira 
 saw the enemy guarding 
 hatch control panel.Strike- 
 having with him, Uira decided quickly 
 search the room, but nothing in sight 
 I didn't find anything useful. Meanwhile- 
the guard is already silent began to come to yourself. Uira decided don't waste time and deal with remote control. It was not difficult - it's necessary just click on button and hatch on - will open at the top.
I had to - hurry up, and then the hatch is closed- is available. Approachingto the edge, Uira jumped boldly down and found in this room -
those key and...guard! Fight was short - the enemy did not expect Your appearance. Calmly under- having the key, Uira walked along the core- door to the basement and found myself in steam- where he immediately rushed at him policeman with a rubber baton - coy."It's better not to get involved," by - Uira thought, but it’s not possible to leave quietly it happened and you have nothing left - how to teach the enemy well- in the best manners."It's good for the noise other guards did not come running" Now the path further is clear.
Walking along to- roge, Uira uvi- juggler's case , which threw sharp knives. But using your mastery to you
managed to dodge the daggers and move on safely. But the next screen was waiting for you surprise: park map and guard Without ceremony with him, Uira ulo- lived him with the "Snake Bite" blow and calmly took the card. Raising-
grid ke, Uira saw excellent pole. Jumping over ditch and taking it You have become a region thunderstorm- weapons.
Descending, Uira ob- discovered that the security guard already cooled and re- wanted to try but your weapon in action. Quickly finishing with enemy, you are looked at map and saw that there are nuns in the house чаки и перед входом к жонглеру,лежат звездочки в яши- ке.Взять все эти веши не состави- ло особого труда и решив убраться из парка , Уира направился к же- лезной решетке.
Но подойдя к калитке, Уира увидел, поли- цейкого,кото- рого привел в бессознатель- ное состояние в самом нача- ле своего по- хода по парку. Убив врага и от- крыв калитку, Вы попали к реке по которой плавает лодка.Ловко под- прыгнув Уира пе- ребрался на дру- гой берег канала и смело двинулся дальше.Но выхода из парка небыло.
Внезапно Вы были атакова- ны невидимым противником . Пришлось убе- гать и, прыг- нув,Уира ока- зался на ост- ровке. Здесь
былаthe boat is hidden, but not much after thinking, Uira decided to push her sixth. After several non-
good luck - this is for him successful. Boat floated down downstream and You follow- li behind it, on- dealing with her dog- name and re- cut the river.
Jumping from the island, Uira defeated- walked through the park and turned right- in. You find yourself on the pier and after waiting a little, we noticed the lod- ku floating with the flow. Calculate-
setting your trajectory zero and turned out to be on a boat. After second jump You have already been to on the other side. It was desired exit from the park. Without losing drag- valuable time Uira boldly na- directed towards the exit and ended up on the street. Not waiting until the weather turns up- snet traffic light, Uira tried unsuccessfully cross the road.
Having dealt with the non- how many bandits, you found the place where it lies master key. You can't pick it up took a long time. Waving a pole, Uira sent a guard to well-deserved rest, and
he himself went further down the street, to - hoping to find something else in useful or hatch, which is possible
open with a master key.Oko- lo of Weir's store on- got a bottle. Cleverly used- using pole and nuncha you have examined everything surroundings, getting rid of from annoying guards - nicks and bribes police officers who just seeing Uira they attacked immediately.
Finding the hatch and killing oh- rannik, Uira got it master key and opened the hatch Going down, you found that it was found- go underground enemy base.Using
all your will and endurance, Uira started moving forward, forward- I am wary of new dangers. Prigo- crafted nunchucks were needed in the first room, security would be - la is well trained and also willing- well armed. In one of the rooms - nat You found the key. But the bandit did not
wanted to give away him, but in vain. from the room, Uira jumped- zero whirlpool and it turned out to be - house with an exit.
Having found the grid, Uira opened it. After this - th he got to the bottom underground level melya. Walking in the dark corridors, more than once had to join into battle with bandits, but You persistently come- licked towards the target. Cro- people in one suit ridore Uiru atakova- are there huge rats, but our hero managed to leave burp to the side. B at the very end of Uire da- I had to fight - sya with a crocodile. Ko- of course you were able to - to lure the monster and ne- rate from the dungeon to the drug factory.
PART-I PART-II Парк Фабрика Улица Здание Подвал Штаб
This is the first part of the adventure - Uira's teaching is ending, but we we will definitely write a continuation - in the next issue ZX-News

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