The debut issue examines the early 90s software market and explores the platform's potential following the discontinuation of original hardware. Articles cover techniques for accelerating BASIC programs using compilers, alongside hidden cheats for popular games. Significant attention is given to the platform's evolution through analysis of compatible systems, including the ATM Turbo, Profi, and SAM Coupe.
Issue contents:
- From the authors - We were inspired to create a cassette-disc magazine by the fact that in SPECTRUM’s homeland the number of such publications is in the dozens...
- Software market - Using the example of recent months, you can once again be convinced that “a holy place is never empty”...
- 1024 little things - Mr. Laptev included CHEAT in his loader for the game ROBOCOP 2...
- Compilers - Many people think that a good high-speed program on an 8-bit machine can only be written in processor codes...
- Prospects - The discontinuation of SPECTRUM+3 by AMSTRAD in 1992 was not the end for this wonderful machine...
- In the next issue - Firstly: starting from the next issue the LOАD NEXT option will work...
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