Hello guys!!! So we met
again on the pages of this amazing
log. How many years have passed since then?
Two, or maybe all twenty... How?....
Are you kidding, is it really only 3 months?
And it seemed like an eternity to me... Well
of course, if in the world of toys every day
there are so many things happening that
I really want to tell you, but there is no one.....
Well, okay, away with the sad notes, to
what are they doing now? After all, we are together again,
at least on the pages of "RST". Why
start?... Oh, yes, exactly, how could I
forget this, starting from this number
I want to introduce innovation in TOYS.
Namely: what about the top ten
games of the month? I'm just disgusted by this idea
I'm sorry, and you'll probably wake up too...
Well, in order for the list
games in TOP 10 were true, I advise
write to the editor -= RST =-. So...
When people are sick, they drink hot milk
with honey, and if they drink something else, then
inevitably fall into delirium tremens, but
then, in delirium, they (meaning people) began
they want to get into a fever, talking about how
family, about life and family, about military secrets and
your lovers. And I npuhenpumehho start-
Let me announce the list of the best games, they say
it's not contagious...
10.Klademiner (c) 1996 Bitmuchers
Another arcade game for our heads. But
this time, moredomestic,
if you do not take into account the inscriptions
type "GAME OVER" and digitization "PRO-
DIGY".
9.Narkopol
For the unfortunate owners of 48Kb
is intended.. DOOM from the 3rd li-
tsa! Quite a beautiful solution gra-
fics, but low playability.
8.Elite (c) 1985 Firebird
"Why is the elite in eighth place?",
you ask. Watch and read
below. I will answer.
7.Lotus
From start to finish, from defeat
to victory, side by side with the greats
racers. Just one question:
- Where is the champagne?!!
6.Head over Heels (c) 1989 Ocean
You can turn it upside down
anything. And brought to
The situation can be absurd as it may be -
nod and pull for a long time -
these months.
5.Sim City (c)1989 Maxis
I'm thinking about whether to become
mayor for me? Maybe you can support me? I tell you
then for this... although, where is it,
to me. I'd rather cut in Sim City .
4.Field of Miracles (c) Softland
There are no words, beyond all praise! Ca-
cool sprites, the most natural -
ral Yakubovich and prizes, sounds and
"commercial break".
Z.Socoban
I don't know why this game was included in
list of the best games of the release? Probably
because it is played like
E.C.Studio and in Sinclair Explo-
rer Studio. 2."Star Legacy" (c) 1995 Step
Well, what kind of toys have become
“ours” can do it if they want!
Adventure is generally good, I'm in
I played it for a month, until the description in
no luck.
1.LAST BATTLE (c) 199З Hackers Squad
I can talk about this game for hours -
mi, and still, nothing really,
I won’t say anything specific. Well, if not
understandable, then read the "presentation",
everything is written there...
...These are the pies, more preciselygames got into
our TOP 10. And I must say, such a composition
not accidental. It is based on the list of those games
which were played in our club at the time
creation "RST#2". That's why we didn't get in
list such legends asDIZZYandGlug-Glug
there’s simply a boom in “new” games in the club right now. This
probably for the better. What do you think?
Write and call me. My address is in CREDITe.
...Where are the promised ROCKES?... Well, here
they are below...
*******
*****
***
*
+---------+ Prettyfunny glitches possible
| ROCKES |. watch in the series about DIZZY
+---------+.by setting the following Roque.
............
Dizzy 2 - 61685,N - speed (normal=4)
25081.24 - Dizzy does not sink
60074.24 - Dizzy doesn't kill
62242,201 - walking through walls
Dizzy Z - 6458З,201 - walking through walls
Dizzy 4 - 28594,N - number of lives
29611.58 - music for 128K
Dizzy 5 - 5198З,71
51985.0 - invisible passages
40878.24 - walking through walls
48955.0 -stars
Dizzy 6 - З9570,201 - walking through walls
З905З,1 - double speed
"STAR LEGACY"
---------------------
STEP(c)1995
Sergey Didenko
Immediately after landing, inspect the spa
shuttle boat. Turn on the on-board computer
yuter, and ask him to provide the first
power. Use the ampoule and go north.
Remember that in some places to rest
deadly!
After you kill the panther, go
go east and kill the artang. After searching the body and
shock absorbing cocoon, you will find a fragment
glass, pills and neurowhip. After that
return to the landing site. C to
use the power of a shard to disconnect the battery from
dashboard. Charge the neurowhip, then otnpab-
head east. Don't walk around at night
lot! Kill the merman, make another one
step east, then turn to
north and kill the stranger. Take it from him
blaster and credit card and return south.
Go east until you come to
those to the factory yard. Lay out the blaster and
neurowhip and lift the sheet of iron. you
you will see an underground passage. Walking along it, you
you will find yourself on the seashore. Go west
until you see a helicopter. Do it with
use the power of a blaster to make a hole in the hatch and remove it from
skeleton bracelet. Having passed further to the west under
strengthen yourself with berries.
Don't go any further! Returning to the place
where you killed a man, go without resting on
east until you come to the old woman's house.
Give her the bracelet and relax in her house.
The old woman will give you a pass to the glider and
pussy for Jameson. Having made one move on
west and two north, you will end up at the shop
Jameson. Go there and give it to the owner
a note from the old woman and a medallion. Jameson
will say that he knew your father well and
will give you a piece of paper with numbers and a bottle
liqueur.After drinking liquor and breaking the bottle, you
you will find a piece of plastic with numbers. By-
try to remove the painting hanging in the shop.
On the reverse side you will read ctuxo-
creation. Using numbers on a piece of paper and
plastic, make up two phrases: “MOUNT POL-
DAY" and "WORD HIMSELF". Now go to the place
your fight with a stranger and do away-
there are two passages to the west. You will find yourself at
rocks. At noon the entrance to the cave will open.
Go in there, insert into the slot under the ter-
face a piece of plastic and enter the word
"HIMSELF." After this the computer will tell you
address, nokotopomy you must deliver foot-
lar. In the niche you will find a case and biomass
ku. After this, go to the port where-
which is located next to the old woman's house. Not
forget to wear a biomask! Present capi-
tanu glider pass and go to
mainland
This is the first part of your adventures
finished. In the future I will be less
describe your movements in detail in order to
Don't deprive players of fun.
After arriving on the mainland, you discover
those that you have lost the case, so per-
The first thing you need to do is find out where the capital is goingtan, and follow him to the bar. When
robope with captain should not remove bio-
mask! During the conversation it turns out that
pitan saw some check pulled out
you have a case. The captain will give you the electronic
key lost by a thief.After conversation
walk around the area for a while
bar. Soon you will come across two aliens
netyan. Kill them and take mohey, at
In this case you will have to manipulate the bio-
mask. Then go to the embankment. Along the way
you can go to the port building and see
interesting dream. On the embankment in the gazebo you
you will see a trash heap. Thoroughly noko-
falling in it, you will find a piece of paper and a piece
wire. Now head to the airport
listening to the news there, you can learn a lot
interesting and useful, and after that
buy a ticket to TARAN and go!
In Taran, not far from the house where
you must take the case, you can meet
an old man who will tell you about Tempor.
After that he dies, and you can find
he has a packet of the drug "Break", which,
as I understand it, it is used to increase
your energy. On one of the outskirts you will see
child carGo into it and open
door to the cabin using a wire. In ka-
Bine you will find a pass. Take it and
go to the checkpoint.
Having passed the checkpoint and refreshed along the way
berries, go to the dacha. Hide behind
bushes that grow near the entrance and along
wait. Soon the owner of the dacha himself will appear,
which, as we know, lost electronic
key. Kill him and search him. As a result
you will find the stolen case and documents
in the name of Arbes Veres. Now let's open
the door, having previously pulled out the lock from the
squeak and go into the house. Don't forget to re-
break the front door! We take the watch and remember-
I eat the painting "Gate of Tempora". This picture
will help us a lot in the future. Then we go
into the office where the safe is. Reading the inscription
on the electronic key: "WHEN WE STAY AT-
ONE: FIRST and SECOND." Having added the first and
the second letters we get two words: “CON” and
"WASP". Having experimented with electronic
key and clock, we discover that if
attach the key to the watch, then it changes -
Xia image. Having installed the image on the clockliving bees, insert them into the slot on
safe. We type the word on the digital dialer
"CON", and...the safe is open! Take it from him
pass to Taran, pull out the cha-
sy and leave the house, looking again
to the picture. Now - back to Taran through
Checkpoint.
As soon as you find yourself in Taran, immediately
go to the address given to you
computer on the island of O. Having examined the quarter and
approaching box 12, call and, following
with this, first attach the case to the peephole, and
then the medallion. The door will open and you
They will let you into the apartment. Before you call
thread, you need to remove the biomask! You gave-
take the case, and in return you will receive an electronic one
navigator and special binoculars. After
for this, go to the supermarket and exchange it with
a beggar's watch for a packet of the drug "Break".
Now go to the airfield, wait
when the shuttle "Raft" lands there,
come into the cabin, insert the electronic
buratop and fly to... Arkan. Along the way you
will be shot down, and you will find yourself back on O Island.
Walking along the seashore to the west, you will see
child of a helicopter and two dwarfs who
They will immediately attack you.Killing them and taking them
spear, cobblestone and box go east
Having dug with a spear into the wreckage of the shuttle, you
you will find an electronic navigator. Now go-
those to the west to the place where the berries grow
yes. Eat and break the box with a cobblestone.
You will become the owner of the Werewolf device
7". Turn it on and boldly walk past the crowd
dwarfs to "Cobra MK-Z". Enter the ship
and, having killed the spider, fly on the boat "Mukha" to
Temporal Zone.
When you land, remember what was
depicted in the painting "Gate of Tempora". Accept
We put the numbers for the cardinal directions: 1-north,
2-east, west-south, 4-west. The number "pi" is equal to
Z.1415 is available. We go south, north,
down, to the north. Here comes the problem:
the number "5" clearly does not correspond to any
from the cardinal directions. Using the "scientific poke" method
managed to figure out what else needs to be done
one move to the east. Looking through binoculars,
you will see a huge clot. With his help
you will complete the game "STAR LEGACY".
__END__
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