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--- Real Commander v2.x ---
(c) Real Software 2001-2002
Yes! It finally happened! Bouctu-
Well, I just couldn’t believe my eyes!
Real Commander has finally become two-part
nelny!!!
Otherwise, he remained the same
the most comfortable shell for everyday
working with files. But now you can
keep on one of the panels (and any
of which) a catalog, and on another information;
or have a catalog on each panel
gu.
The keyboard schedule has changed a little -
ry. So, for example, now to mark
files you can use Space, and the key
Shay M switch masks.
But the most amazing thing is the introduction to
RC modular-overlay structure. On
in practice this is expressed as follows: if
you don't always need a subroutine forviewing texts - then you can not write it down -
attack (by the way, she also greatly mutates
nilas), and one of the banks will be freed
memory. Module files have the extension
.RCM - here is another innovation: complete
support for 3-letter extensions.
The version 2.0 kit included three OS-
new modules: text viewer, pro-
music player from PTZ and the game "Tetris".
Version 2.1 was immediately released, using
controlled access to extended memory
(no other significant differences were noticed-
lo).
Two more modules were created: disk
doctor and modular editor. However, the conditions
the way to obtain them was to register the program
frames for $2. In version 2.2 these modules are included
whether already on a general basis, and to them add-
another one has appeared: a super-powerful utility for
viewing graphic files of different formats
mat.
At the moment, version 2.3 has already been released,
in which the list of attached modules in
increased again. So, for example,
now there is an RC-Amp module, let it be for now
quite crude (beta version, however),
nevertheless quite efficient and
supporting more musical forms -
than standard Realcom players
ry.
All this shocked me deeply (of course...
yes, in a positive sense). But in any
there is a place for a barrel of honeyand for the spoon
tar: all programs in which there was
support for output to RealCom has been added,
refuse to do this with new ones
versions. In addition, RamDisc is also now
functions a little differently.
But how can such trifles overshadow
the joy of contemplating the real power of society
new RealCom?
--- BestView 2.10-2.12 ---
(c) Ivan Roshin 2001-2002
Since the release of the first issue
"Promised Land" has already appeared three times
version of the coolest viewer. I don't
I'm going to take bread from Ivan Roshchin and
describe all innovations in detail.
The latest version of BV 2.12 can be found in the appendix.
lodgement, there is also a detailed document
tation. I just want to say that the program
with each version it really becomes
everything is more convenient and interesting.
--- Numb Cars Special Edition ---
(c) Triumph Game Labs 2001
This toy produced by TRIGMPН
in 2001, with its outward simplicity andminiature size, worthy of being considered
one of the best games of this genre on
Speccy. (Actually, it was originally released
the first version of the game, which few people have seen
affairs, since an update came out soon -
Lennoe edition - Special Edition)
The game is a race, enough
precisely primitive in their essence: purpose
standard - complete the course within the allotted time
time, the road is straight, the graphics are very small -
kaya - top view. But there is one detail
which distinguishes this game from similar ones.
The whole point is that prize points (and
extra lives) are awarded depending on
depending on how many others
you will be able to knock cars off the highway
sy.
At the first level there are only two types of chains
lei. Bo firstly, absolutely harmless mo-
tocyclists (it’s not even interesting to shoot them down:
too simple); and secondly, poly-
Tsei cars. If a motorcyclist always
drives straight, then the cops move in a zigzag direction
gami. You can shoot them down, but you shouldn't torture them -
do this when you're too far away
from the edge of the track: if you succeed,
then the powerful recoil will throw your car behind
the opposite side of the road.
When you pass this level (and I don't
I doubt that you will pass his request-
then), then on the second it will add-
There's another one: massive trucks. They were shot down
it's even more difficult thanpolicemen, yes
how they behave on the road is very cunning:
at first he just drives forward, but when
you approach him, he suddenly rushes
to cross you. In a collision, the chances are you
living with him is much higher...
At subsequent levels even more await you.
more powerful and agile opponents. Good luck
to you!
--- Pussy ---
The creation of this game has enough in-
interesting story. Originally her hanukahu-
Fatality was doing it, but something didn’t work out
lived. Many thought that one demo
everything will end. But that was not the case! Enough
exactly the little-known group Razzlers took-
took on the difficult task of bringing the game to
mind. And they succeeded!!!
Basically, from the first minutes of the game you
you will feel that this program and Kolobok
Zoom II was made by the same people. However
less, in essence this is a game absolutely
another genre.
The game was based on a small game of go-
a puzzle made by TENGEN back in
80s The essence of the Pussy game comes down to this:
that the main character (Leonardo DiCaprio)
obliged at any cost to get through the labyrinth
puht to his beloved (Kate Winslet).
After completing every ten levels
that the main character (Leonardo DiCaprio)
obliged at any cost to get through the labyrinth
puht to his beloved (Kate Winslet).
After completing every ten levels
you will see a video of the next episode from
movie "Titanic".
At the very end of the game, the final game awaits you.
a great fight and a long-awaited reward!
--- ATS against NATO ---
This game will make true lovers
abandon strategies for a couple of weeks
finished "Crow", "GFO" and "Last Battle",
to plunge into the world where major
large-scale military actions between countries
powerful armies.
In the "Expert advises" section you can
read the detailed description of the game. I
I’ll just note: God grant that history, you...
carried into the prehistory of the game, never
has become an objective reality!
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