Thoughts about... - Inifinition lives... to be or not to be.

Pioneer #02
 "INFINITE LIVES"        
               OR              
       "TO BE OR NOT TO BE"       
                                
greets to all readers of the magazine "Pioneer". Sbrodov Anatoly offers a chat on
the eternal theme of life and death. But don't be alarmed, we'll talk about life and death, so to speak virtual. Namely about
"LOADERA'ah"and "INFINITE LIVES'ah". Surely many of you read the magazine "sPECTROFON"and not times you noticed their attitude towards immortal games. And also their fierce hatred for "LOADERs". Although starting from the 12th issue they themselves began to “stick” to your magazine "brand name". In the first issues this was still ok, but when it's the samethe music began to repeat itself rooms to rooms... It's good that in In issue 15 they came up with the idea make a survey "SPACE" - for interrupting its "INTRO". But Enough about the sad stuff. In this article I would like express your personal opinion on this account. I myself am user ZX-SPECTRUM'a with 1989. Started out like most from the 48th computer, after a while I the 128th "box"appeared, though still without a disk drive. Next acquisition (and still the last one) was "SCORPION ZS-256 TURBO". But I digress the main topic of our conversation. Personally I think: 1. Game without "LOADER" - not game. 2. "LOADER" without "INFINITE" - not "LOADER". Who doesn't agree with this - write in "PIONEER"and express your point of view. And for me let me continue. If before the majority "LOADERs"were the same type reworkings of Polish musical songs, Anton was especially successful in this Vasiliev, then recently appears more and more original "LOADERs", which in terms of quality of writing superior to the games themselves. And it's not exaggeration. For example, I can bring some gaming programs such as: "TOM & JERRY", "BACK TO THE FUTURE2", "EXTERMINATOR"etc. Play these games are almost impossible because of the terrible stupidity of these programs. But at the same time, these toys are wonderful downloaders, watch and listen which are a pleasure. And alreadyfor quite a long time I, and, presumably, not only me, I buy new programs solely for the sake of those very "LOADERs". It's 1996, and without the game loses a good loader its integrity, because writing "LOADER" has already become tradition. Not at all I doubt that I respect everyone yourself HACKER or a programmer wrote in my life at least one "LOADER". HORRORSOFT puts its goal is widespread LOADER'ization of all existing programs for SPECTRUM. Regarding immortality in games I can only say one thing: no if you want to live forever - so die every 5 minutes, and don't interfere with others' enjoyment atmosphere of impunity. A very big contribution to this the case is brought in by the company "INFORCOM", which publishes on the pages ZX-REVIEW endless lists "POKE". But not everyone is great hackers, and not everyone there are "SCORPION", that's why our group is active works in this direction. Attached to your attention immortalized proposed "TETRIS-2". And this is not nonsense at all crazy! After all, the game is very difficult, and without immortality to pass it's practically impossible. Yes or otherwise, some hackers have still unknown to me reasons, hands do not reach (or I'm not smart enough) put immortality into another toy. If you want to immortalize any toy then contact us directly, i.e. in company "HORRORSOFT". And in conclusion I wanted I would like to apologize to those readers who purchased first issue of the magazine protected form and could not run it on your machines. The point is that when writing protections were not taken into account by us some features TR-DOS. And As a result, the program is protected this protection was launched only on that drive which it was delivered. Without knowingWe gave protection about this to T.G. "ATEK", and thus installed them in an awkward position. We are very It's a pity that this happened. But how You learn from mistakes. That's basically all I wanted I would say. Goodbye. © 1996 Sbrodov A.A. & HORRORSOFT

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