Demo or Die #01

Diskmag (electronic magazine)

28 Feb 1999 Download

  • Demo or Die #01
  • Demo or Die #01
  • Demo or Die #01

The debut issue is entirely dedicated to the demoscene in the CIS, bringing together materials on its culture, language, and history. The publication features an in-depth breakdown of 3D graphics programming methods, including projection, rasterization, shading algorithms, and raster image filtering. Special attention is given to digital music creation using dedicated Covox music trackers, video animation conversion, and hardware modifications. The issue also includes interviews with prominent scene figures, announcements for upcoming festivals, and reviews of related software.

Issue contents:

  1. Demo-Building - an algorithm to PROCESSING visibility of surfaces 3D-figup.
  2. Demo-Building - Fill the triangle Gupo shading, texture mapping.
  3. Demo-Building - Proetsirvoanie 3D> 2D.
  4. Demo-Building - filtration pastpovyh izobpazheny. An algorithm to postpoeniya bugpyvistyh of surfaces. Flame effect. blurring in fast movement. Sharpening
  5. Digital Design - A new music editor for digital music.
  6. Greetz - Greetings to all who have not yet dropped the most Kulnev complex in the world - Spectrum!!!
  7. Partys - Sonstructions Chaos 1999 about budschem demopati.
  8. Slang - Slenogovy dictionary demoscene.
  9. Turbo / Slow - The scheme uskoryalki and Lagsters com.
  10. Video - Converting animation on the example attribute the video.
  11. Interview - Random / Chaos Constructions.
  12. Interview - An interview with Lithuanian musicians zHenYa / zERo.
  13. From pedaktsii - From the authors.
  14. Application - Pinkword, Digital Desing.
  15. Advertising - Advertising and announcements.

Share your thoughts about this issue