This issue covers the latest Demoscene and Spectrum community events, including the DiHalt and Cosmonautics Day festivals, the Your Game 5 contest, and new hardware and emulation developments. A dedicated article traces how the ATM Turbo 2+ evolved into a premier platform for color-per-pixel graphics, memory, and sound enhancements. Organizers of Multimatograf X share their story of setting up an 8-bit demoparty alongside a retro computer exhibition in Vologda. Finally, an analytical piece examines the contrasting creative approaches of Soviet and American animation schools through Soyuzmultfilm and Disney.
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