#02
30 сентября 1995 |
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Part 10 - A-Z Of Spectrum games reviews (part 2).
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* PART 10 - A-Z OF SPECTRUM *
* GAMES REVIEWS - Part 2 *
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This list details (almost) every game
reviewed by the main Spectrum magazines
and its rating. This month; games
beginning with `B` KEY : CR=Crash YS=Your
Sinclair SU=Sinclair User IS=Issue Number
If you would like to know exact dates of
reviews:
CRASH No.1 = January 1984
YOUR SPECTRUM No.1 = Dec/Jan 1984
YOUR SINCLAIR No.1 = January 1986
SINCLAIR USER No.1 = March 1982
NAME COMPANY CR IS YS IS SU IS
==========================================
B.C BILL Imagine 73 9 6 I
BCs QUEST FOR Software
TIRES Projects 46 23 == ==
BMX FREESTYLE Codemasters76 62 4 40
BMX KIDZ Firebird 69 50 3 41
BMX SIMULATOR CodemastersбЗ 37 7 15
BMX SIMULATOR2CodemastersЧ2 64 74 44
BABALIBA Silversoft 48 19 == ==
BACK TO SKOOL Microsphere93 23 9 2
BACK TO THE Electric
FUTURE Dreams 42 28 == 6
BACK TO THE
FUTURE II Image WorksS7 81 79 56
BACK TO THE
FUTURE III Image Works93 86 82 63 79 110
BACKPACKERS
GUIDE Fantasy 83 12 == ==
BADLANDS Tengen 68 83 68 60 86 107
BADLANDS Hit Squad == == 70 83
BALL CRAZY Mad 73 42 5 20
BALLBLAZER Activision 71 28 8 6
BALLBREAKER CRL 64 46 8 24
BALLBREAKER 2 CRL 56 52 5 19
BALLOONING Heinemann 76 5 7 D
BARBARIAN Palace
Software 85 41 7 19
BARBARIAN Psygnosis 81 56 8 35
BARBARIAN 2 Palace
Software 81 60 60 60
BARBARIAN 2 Kixx 71 83 6 37 88 105
BARCHOU Cental
Solutions 29 31 == ==
BARDS TALE Electronic
Arts == == 9 33
BARRELDROP Games
Machine 65 1 == B
BARRY MCGUIG.
BOXING Activision 88 25 8 2
BARRY MCGUIG.
BOXING Mastertron.54 64 == ==
BARSAK THE
DWARF Gilsoft 53 4 == ==
BASIC Options
VOCABULARY Internatnl == 35 == ==
BASIL MOUSE Gremlin
DETECTIVE Graphics 73 47 6 25
BASKET MASTER Imagine 73 51 == ==
BATMAN Ocean 93 28 9 5
BATMAN Hit Squad 86 70 == ==
BATMAN CAPED
CRUSADER Ocean 93 60 9 37
BATMAN CAPED
CRUSADER Hit Squad 90 87 92 64
BATMAN THE
MOVIE Ocean == == 91 48
BATMAN THE
MOVIE Hit Squad == == 80 71
BATTLE 1917 CCS 63 2 == ==
BATTLE AXE Scott
Johnston 71 44 == ==
BATTLE COMMAND Ocean 94 86 86 67 85 111
BATTLE OF
BRITAIN PSS 82 37 5 15
BATTLE OF Microgame
BRITAIN Solutions 46 5 == ==
BATTLE OF THE
BULGE CCS 82 81 75 57
BATTLE OF THE
PLANETS Mikro-Gen 71 26 8 3
BATTLE
TOOTHPASTE
TUBES K-Tel 50 3 == ==
BATTLE FOR
MIDWAY PSS == 18 6 ==
BATTLE VALLEY Rack-It 74 56 == ==
BATTLECARS Games
Workshop 66 13 1 34
BATTLEFIELD
GERMANY PSS 42 40 9 18
BATTLESHIPS Encore 78 55 6 33
BATTLETANK
SIMULATOR Zeppelin 55 64 4 39
BATTLEZONE Quicksilva 74 11 == ==
BATTY Hit Pak 85 44 89 43
BAZOOKA BILL Melbourne
House 42 38 7 16
BEACH BUGGY
SIMULATOR Silverbird == == 8 34
BEACH HEAD US Gold 79 10 6 J
BEACH HEAD II US Gold 74 24 9 2
BEAKY & EGG
SNATCHERS Fantasy 75 7 == H
BEAMRIDER Activision 69 14 4 L
BEAR BOVVER Artic 90 3 9 6
BEAST Marlin == == 8 36
BEATCHA! Romik 39 11 1 J
BEATLE QUEST Number 9 *7 27 6 3
BEDLAM Lothlorien 78 1 == ==
BEDLAM GO! 75 51 9 27
BEHIND CLOSED
DOORS 3 Zenobi == == 9 49
BENNY HILLS
CHASE DK`Tronics 78 26 6 4
BEST OF 3D Vortex == == 8 23
BEVERLY HILLS
COP Tynesoft == == 62 52 48 99
BEWAREHOUSE Positive
Image 66 6 == ==
BEYOND THE
ICE PALACE Elite 83 53 8 31 35 99
BIFF Beyond
Belief == == 80 77
BIG BEN
STRIKES BACK Artic 42 23 5 U
BIG FOUR Durell == == 9 13
BIG NOSES
AMERICAN Codemasters== == 80 74
BIG SLEAZE Piranha 93 43 8 20
BIG TROUBLE Electric
IN CHINA Dreams 67 40 8 18
BIG TROUBLE
IN CHINA Alternative== == 41 56
BIGFOOT CodemastersЧ7 62 5 40
BIGGLES Mirrorsoft 63 30 7 8
BILLY THE KID Codemasters== == 76 47
BIMBLES Intech 79 35 == ==
BIMBO Joe Lion 70 3 == ==
BIOLOGY Vision
Software == 39 == ==
BIONIC
COMMANDO GO! 92 52 9 19
BIRDS AND THE
BEES Bug-Byte 83 2 == ==
BIRDS Rabbit 49 2 == ==
BISMARK PSS 74 41 7 19
BISMARK Alternative== == 39 77
BIZ Virgin 83 14 8 O
BIZ Ocean == == 96 53
BLACK HAWK Creative
Sparks 92 8 7 12
BLACK LAMP Firebird 57 51 7 29
BLACK TIGER US Gold 78 74 78 51
BLACK TOWER Dollar Soft*3 9 == ==
BLACKBEARD Kixx 81 61 == ==
BLADE ALLEY PSS 85 5 == ==
BLADE THE Cable
WARRIOR Software *7 9 == ==
BLADERUNNER CRL 58 27 7 3
BLADE WARRIOR Codemasters== == 4 36
BLASTEROIDS Image Works73 63 7 40
BLAZING
THUNDER Hi-Tec 63 82 54 85
BLINKYS SCARY Zeppelin
SCHOOL Games 90 79 78 55
BLIP Silverbird == == 5 38
BLITZKRIEG CCS == == 4 30
BLOCK-BUSTER Compusound 76 8 == ==
BLOCKADE
RUNNER Thorn EMI 63 1 == ==
BLOCKBUSTERS Macsen 82 13 == ==
BLOCKBUSTERS TV Games 46 49 8 26
BLOOD BROTHERS Gremlin
Graphics 85 54 7 32
BLOOD VALLEY Gremlin
Graphics 41 51 5 30
BLOODWYCH Imageworks75 77 94 54 89 100
BLUE MAX US Gold 78 14 2 O
BLUE RIBAND CCS == 12 == ==
BLUE THUNDER Richard
Wilcox 90 3 == ==
BOBBY BEARING The Edge 94 31 9 6
BOBBY YAZZ
SHOW Destiny 85 57 8 35
BOBS FULL
HOUSE TV Games 48 66 80 25
BOBSLEIGH Digital
Integration 88 47 9 26
BODYSWAP Sinclair == 14 == ==
BODYWORKS Genesis
Productions == 17 == ==
BOGGIT CRL 90 32 8 10
BOMBER BOB Firebird 49 23 == ==
BOMBJACK Elite 92 27 9 5
BOMBJACK Encore == == 9 34
BOMBJACK II Elite 71 39 6 19
BOMBJACK II Encore 65 66 58 44
BOMBER BOB IN
PENTAGON Bug-Byte == == 7 1
BOMBSCARE Dollarsoft 60 11 == ==
BOMBSCARE Firebird 74 34 7 11
BONANZA
BROTHERS US Gold == == 66 80
BONKERS Procom 78 1 == ==
BOOK OF THE Essential
DEAD Myth 88 41 8 16
BOOTY Firebird 93 10 6 L
BORED OF THE
RINGS Delta 4 48 18 == ==
BOSCONIAN 87 Mastertron.== == 5 25
BOSSMAN Avalon
Software 44 7 == ==
BOULDERDASH Front
Runner 93 12 == ==
BOULDERDASH Prism == == 8 22
BOULDERDASH Prism == == 86 84
BOULDERDASH 2 Prism == == 8 22
BOULDERDASH
CON KIT Databyte == == 8 26
BOUNCES Beyond 75 29 4 6
BOUNCING Power
BERTY Soft 33 11 == ==
BOUNDER Gremlin 90 29 7 19
BOUNTY BOB US Gold 85 21 9 T
BOUNTY HUNTER River == == 7 44
BOUNTY HUNTER Codemasters== == 76 55
BOWLS Lotus Soft 57 1 == ==
BOXING
MANAGER 2 D & H == == 65 52
BRAD BLASTS Express
BARBARIANS Software 75 4 == ==
BRAIN DAMAGE Silversoft 69 1 == B
BRAINACHE Codemasters29 40 5 16
BRAINSTORM Bubble Bus == == 6 2
BRAINSTORM Firebird 90 52 6 30
BRAVESTARR GO! 46 49 9 25
BRAXX BLUFF Micromega 87 9 6 J
BREAKTHRU US Gold 43 36 4 13
BRIAN BLOODAXE The Edge 86 14 6 O
BRIAN CLOUGHS
FOOTBALL CDS 42 38 9 16
BRIAN JACKS
CHALLENGE Martech == == 2 Q
BRIAN THE Central
BOLD Solutions 58 31 == ==
BRIDE OF
FRANKENSTEIN 39 Steps 59 43 == ==
BRIDGE
PLAYER 2 CP Soft == == 6 L
BRIDGE
PLAYER 3 CP Soft == 27 == ==
BRISTLES Statesoft 75 14 4 O
BRITISH SUPER
LEAGUE Cult 50 69 == ==
BROAD STREET Mind Games 81 17 == ==
BRONX STREET
COP Codemasters== == 89 47
BRUCE LEE US Gold 91 16 6 P
BRYAN ROBSONS
LEAGUE P Lamond == == 7 T
BUBBLE BOBBLE Firebird 90 45 == ==
BUBBLE BOBBLE Hit Squad 88 92 90 69
BUBBLE BUSTER Sinclair 57 6 == ==
BUBBLE DIZZY Codemasters== == 80 74
BUBBLE TROUBLE Arcade 63 2 4 E
BUBBLER Ultimate 78 41 7 19
BUCCANEER Firebird 49 33 2 12
BUCCANEER Insight == == 4 1
BUCK ROGERS US Gold 67 20 4 S
BUFFALO BILLS
RODEO Tynesoft == == 54 45
BUFFER Buffer
ADVENTURE Micros == == == G
BUG BLASTER Crystal
Computing 68 3 == ==
BUG EYES Icon 62 16 6 Q
BUGABOO THE
FLEA Quicksilva 92 1 == A
BUGGY BLAST Firebird 91 13 6 O
BUGGY BOY Elite 71 53 7 31
BUGGY BOY Encore 75 74 47 51 45 96
BUGSY CRL 84 37 8 14
BULBO &
LIZARD KING Zenobi == == 8 20
BULGE Lothlorien == 18 6 S
BULL RUN Phipps
Associates 33 3 == ==
BULL TABLES Lotus-Soft == 2 == ==
BULLSEYE Macsen 45 33 == ==
BULLSEYE Mastertron.== == == G
BULLYS SPOR-
TING DARTS Alternative== == 54 87
BUMP SET
SPIKE Mastertron.38 34 == ==
BURIABEAST Kerian UK 54 7 == ==
BURNING RUBBER CRL == == 48 51
BUTCH HARD DUY Advance 65 38 7 16
BUTCHER HILL Gremlin 50 64 57 41
BUTTERFLY Pulsonic 17 5 == ==
BY FAIR MEANS Superior
OR FOUL Software 34 60 6 37
BYTE CCS 58 1 == ==
NOTES: CR=Crash YS=Your Sinclair
SU=Sinclair User IS=Issue Number ==
denotes no review, or no review score.
Letters stand for issues of Your Spectrum
1984/1985 Sorry about the lack of SU
scores. I own very few issues. If someone
would like to fill in the gaps, let me
know here at Emulate!
Next Month - Part 3.
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SAVE OUR SOFTWARE!
by Eldad Petreanu
There are quite a few sites on the 'net
with Spectrum software, but none of them
is good enough the others can be content
with simply mirroring it. Some come close,
but all in different ways. The definitive
Spectrum archive is still a long way from
completion.
What can we do?
* Find a site where we can store several
hundred megs of information on the net. Do
you know any millionaire who had a
spectrum when he was a kid? or is your
university extremely generous and willing
to risk potential legal problems? I
thought not. This site should probably be
outside the US, who have this thing about
software, er, reproduction.
* Agree on a format for Spectrum software.
It seems to me that the .TAP format should
be used whenever possible, since it
preserves the structure of the original
tape. The .DAT format is great for
multiloads and other unconventional
loaders, but sadly programs need to be
individually hacked. Finally, when these
are not available, a simple .Z80 or even
.SNA will have to do. Actually, it's best
to have everything in .Z80 too anyway. Do
you agree? What about +3 Software? Some
programs may require special treatment -
remember Shadow of the Unicorn, which came
with its own replacement ROM?
* Create the perfect directory structure.
Thinking only about the snaps directory of
this definitive site for a moment, it
seems reasonable to create these
subdirectories:
game
demo - of the graphics/sound variety
gamedemo - if the whole game is not
available, or a demo contains stages not
found in the complete game, the demo
should be here
business - word processor, databases...
utility - any software for creating
software
hardware - hardware-specific software (the
kind that's bundled with digitizers/light
pens/whatever)
anything else I forgot?
inside each directory, subdirectories for
the different machines can be found:
16
48
48AY - runs in 48K mode, but plays 128K
music if available
128
+3 ?
What do you think about this directory
structure? Again, this is just off the top
of my head, and your suggestions may be
much better.
* Convert software to the relevant
format(s) and start uploading! Some
software is probably lost to us already,
like several adventures with sales in the
dozens. Let's not let any more software
die!
* CD-ROM, anyone? This could be cheap,
just to cover costs; a little more
expensive, if done for profit by people
who don't mind advertizing and risking
getting sued by the software publishers;
or with the profit going to some charity -
what publisher would sue such an
operation, knowing this would make it look
like a total sleaze?
Is this plan really that far-fetched? Or
can it some day become a reality? Oh.
Well, never mind. It was just a thought.
Some good ideas there on how to organise
the Speccy scene! I agree on many of his
points, although using TAPs a standard may
alienate users of Emulators which don`t
support this format. Any more suggestions
anyone? ED.
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