ZX Pilot #03
24 января 1997 |
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We will understand - A detailed description of the game CARRIER COMMAND.
CARRIER COMMAND RAINBIRD SOFTWARE (C) 1992 ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ (C) LIGHT Startup screen After loading the game, you'll see a rotating image of your vehicle and the name of the manufacturer. Bottom of the screen shows three of the rectangle, which you can choose either the form play ("A" - ACTION, "S" - STRATEGIC), or use the form Control key ("O"). Clicking on the "O" in front of you menu appears: 1. Sinclair joystick. 2. Cursor joystick. 3. Compston mouse. 4. Kempston joystick. 5. Keyboard. 0. Redefinition of the keys. When you select override keys ("O"), in front of you there A new menu in which you propose to leave them Previous value ("Y"), and if you do not agree ("N"), then you have the opportunity to reallocate them. After that you go out in the Previous menu. The difference between the types of games and STRATEGIC ACTION is STRATEGIC that you start the game with a neutral grip islands, both in ACTION tagda all the islands have already been distributed between you and the opponent. GAME At the beginning of the game in front of you there is kind of navigation logging ship. Along the edges of the image are icons: Save / Load game. Control of the ship. Managing vehicle safety system. Management hovercraft. Control of the airplane. To select the desired option, move the cursor to it and press to "fire". SAVE / LOAD GAME On the right there are four icons: save the game, Previous load condition, output (white flag) Enable / disable sound effects. To confirm availability exit ugry need to press "S". Ship control When choosing the right poyablyaetsya following icons: the view from the captain's cabin; map; maintenance; economic characteristics of the base; communications; manual control of the ship; automatic control of the ship. The "view from the captain's cabin." At the bottom there are the following Icons: PAUSE: play stops and waits for keypress "Fire". RADAR SCREEN: Shows the location of the islands, plants, boats, etc. Decrease / Increase: Increases or decreases the resolution of the radar. Location data: location of the vessel (X, Y); direction of movement of the ship (000 - direction to north, 180 - south, etc.); name of the island, located within reach locator, or the previous one of the island. DATA FLOW: water depth; Fuel; vehicle speed. When approaching the island should closely monitor depth readings, as otherwise your vehicle can descend on stranded and get damaged. To transfer the ship to hand Management must put the cursor on the option "manual control" and press "fire". After that you must click on "Control". However, the transition osushestvlyaetsya only at full stop the vehicle. To exit this mode - "control" option "Automatic control" + "fire". Increase or decrease the rate of supply by the arrow to the option "SPEED" + "Fire" (only for manual operation). In automatic control speed can be adjusted from the option "Maps". The "map". After her selection on the screen pictured map of islands and location of your vehicle. You can move the map through an icon in the form of arrows, and change its scale - pictograms with divergent or convergent arrows. Icon with a question mark shows the location of your ship (at the selected icon "STRATEGY" or your database "RESOURS"). To find the closest to your cursor to the island, need to press "control". To route the ship is necessary for the chosen icon "STRATEGY" cursor on the desired island and press "fire". In this case, the place will cross. After This should select "PROG" and the route will be programmed. In case of cancellation of this route is necessary to choose "CLEAR". To speed up the time, use the icon with the clock. Selecting a new database analogochen, but should be selected "RESOURS". The "Maintenance". Shows the status of the ship's equipment (on the screen it stands high brightness): Body - can be severely injured in a collision with island. Radar. Superstructure. Laser. Rocket launcher. Landing landing. Engines. Over time, the ship recovers mechanisms but for a quick repair use the icon with the image ship and a spanner. Recovery rate of individual types of equipment can be adjusted (bottom left icon) The "Business Base". Located at the bottom of the following icons: Equipment and weapons for your ship. Equipment and weapons base. Production schedule. The maximum amount produced. Mode of loading the ship. Initially, rates are at a minimum. To re-install must set the cursor to the desired mode of the desired item and press "Fire". To specify the number of manufactured products also need to choose the type of product (in this case it is selected), and then selecting cursor mark up or down, to put the necessary value. Mode of loading on a ship similar to the previous one regime, but change occurs through direct indication of the product. The "Messages". Displays various useful information. SAFETY MANAGEMENT SYSTEM OF VEHICLE There are two options - direct control over the instrument and Install protective robots. After you enable the option "Install protective robots" (the second option on the right) you will see at the bottom of the following icon: Switch robots (robot 1, robot 2). With cursor, you can set their location relative to ship. However, the second from the bottom icon allows you to position them in a predetermined pattern. And in fact, and in another case must then specify the icon "PROG". The remaining two icon - this release and recall of robots. Management tool (upper right corner) is carried out by moving the crosshair using the icons in the form of the cursor. Target image can be increased or decreased, while at screen will be given magnification. Switching weapons (Missiles or laser) by selecting the icon with desired image. Laser when firing is strongly heated, about as evidenced by an icon in the lower right corner. When reaching a critical temperature laser automatically off. MANAGEMENT boats Initially, the ship has three boats on the air pillow, you can control. And three more in the form parts. Boats used for delivery of equipment to the island, and for the conduct of hostilities, so it You can upload as technology and weapons. To do this, go in the "technical obsluzhevanie" fill a boat (the cursor on "FUEL" + "fire") and download it (the windows in the image of boats) everything you need. Choice of equipment is made icons "+" And "-", "X" - cancels. Also, it shows the conditional designation of selected equipment, and following his response: code, weight, quantity, product name. After equipping his boat derive a dock (picture coming out of the ship with his arrow) For taking the ship from the dock icon is analogochnaya with arrow inside the ship. From the dock the ship is derived by icons' work with the dock "(fourth from right). At the same time there will be additional icons, which allow to release the ship, or take it back. Work with a map for boats analogochna work with the card for ship. HAND CONTROL boats Selectable icon in the upper right corner. On the screen there is a review of the boat. To go to manual control must select the sixth icon on the right and press the "control". The speed can be set or the cursor is to option "SPEED", or by pressing "faster" - and an increase in "slower" - decrease. To reset the load must be the chosen option of the consignment, and with manual control, press the "fire". CONTROL PLANE Air attack - a very convenient way to destroy the enemy. Management control of the airplane analogochno boat. However, we must closely monitor the altitude (ALT) and fuel (FUEL). Dosapravka possible both on the ship and the island (Even on the enemy). Landing on the island must adhere to its middle, but also lose speed and altitude to a minimum. Vsli done correctly, then after a time control is passed to the automatic mode, and further Planting will take place without your participation. For takeoff must be move the cursor to the icon "automatic control" + "Light", or file with the command ship for the return of: "Work with the landing pad "(fourth from right) +" return on ship. "airfield on the island can accommodate three aircraft, but leave they were not recommended because the transition to another karablya island, they will be destroyed. Upon returning back to you no longer see. BRIEF DESCRIPTION OF WEAPONS ASSASIN - aviaraketa with homing. Pretty easy therefore recommended as a supplement to a more powerful and heavy weapons. ASSALING - similar to the previous one weapon, but includes of three rockets, with a corresponding increase in weight. HARBINGER (2,3) - missile for launch. Convenient in that have homing. However, due to the fact that the boat placed a maximum of three missiles (HARBINGER3), then serious damage to the enemy they will not cause. HAMMERHEAD - missiles for naval artillery. Useful to destroy the enemy from the ship. QUAKER - bomb. Has the most devastating exposure. QUASAR - malomaschny chemical laser. Fits on plane and has heogranichennym number of shots. AVATAR - a low-power pulsed laser. Fits on a boat and has a limited supply of energy. DRONE - protective robots. Well help in the battle with enemy ships.
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