Adventurer #01
31 декабря 1995 |
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System - On the old and new system software: VU-3D - the construction of figures on the planes; Mega Screen v1.8 - a graphical editor.
C & S T E M A In this section, you'll have the pleasure of reading as both new and sitemnyh old programs on various tricks and enhancements, as well as of all that associated with system software and programming. * (C) Kotov AV Today we will talk about two programs, one of them belongs to the long-standing 1982, the second is quite fresh. So ... We begin our review with a good old-fashioned VU-3D software company PSION. Year of Manufacture 1982-th. This program, generally speaking, has been for his time, very cool. Even today, I have not seen anything better from her this area. (Also, according to rumors, CAD +3 D Plot). Many will say: "What is he trying to us foist junk some ... "and will not right. This system, though slow, but allows you to receive any object known, collected from the lines, erase lines invisible path, asking the two sources of illumination. And all this at 48 kilobytes memory! (If you recall the story, then many pet IBM PC had just appeared in America and had not so much a color image, and just do work only text). So it was kratenkoe intro and now I will describe the program menu and the principles of operation, at the end of the description here are a few working screens of the program. VU-3D -------------------- (C) 1982 Psion Software The program performs the construction of figures on the planes, ie you create ob'em of the sections (see figure). Download the program is produced in mode, 48 kbps (for machines with 128K). After downloading, you are prompted to create new object known or boot with the old external media. 1) Create a new figure 2) Load a data file After you select 2, the program load them from external media and will to the main menu (MAIN MENU). When you select Create you get in the creation mode object known. In this program, all actions performed or when you click on the letter that corresponds to the first letter of the command, or a figure standing in front of the team. The program introduces any object known as a set of Z-plane (Z axis into the screen). Screen with the Create command has the following structure: At the top of the screen are: Indicator of the current mode (displayed in reverse video) Commands, -Keys. On the left side and bottom of the screen held X and Y axes as marked. In the very last line shows current position in X, Y and Z-plane which is at present the current one. (All constructions are made on the current plane). Menu command Create: Open, Close, Figure, Magnify, Reduce, Next Z, Quit. 1. Open - Start creating object known. After selecting This command changes the list of commands and cursor appears. The cursor is controlled 5,6,7,8 keys and the same key with Caps Shift provide more slow moving the cursor. Commands available in the Open: Start, Line, End, Delete. Start-marks the starting point of the figure Line - draw a line from the last construction, the points to the cursor. End - to finish construction and get into previous menu. Delete - delete the last line of buffer. 2. Next Z - Move to the next Z plane. The new plane is preserved are figures with previous planes, they can change teams and Magnify Reduce. 3. Figure - go to the next Figo solution (if built more than one figure). Selected figure stands dotted line. After that it You can change the keys 5,6,7,8 and teams Magnify and Reduce. 4. Magnify - increases narisovanuyu shape in size. 5. Reduce - reduce narisovanuyu shape in size. 6. Close - completes the current object known 7. Quit - ends the object known, and ALL exits to the main menu. Main menu command: ---------------------- MAIN MENU 1) Modify a figure 2) Abandon 3) Load a date file 4) Create a new figure 5) Save a data file 6) Display 7) Change colors Modify - change the size and arrangement of figures. Abandon - to erase all the pieces. Load - load data. Save - save the data. Display - work with the object known. Change colors - change color. Display - This mode allows you to get perspective object known to hide invisible Do Research, get drenched object known. Komandy Mode Display: Far, Near, Magnify, Reduce, Quit, Picture. 5,6,7,8 keys you can turn object known around the axes. Near - closer to the observer object known. Far - udalaet observer object known. Magnify - zooms object known. Reduce - reduce the image object known. Quit - exit the main menu. Picture - after logging in to this option, you see several teams to work with the display DISP expression pattern. Command mode Pictute: Hidden line, Shade, Colour, Print, Keep, Quit. Hidden line - removal of hidden if tions of the contour. Shade - the construction of black and white pu sunka. After you select this to Manda asked about located Appendix begin with the first use light source, and then - the second rogo. Possible responses first question: And - on top, B - bottom, C - in the center; the second question: L - left, R - right, C - in the center. Colour - Set the background color and pattern. Print - print the picture to the printer. Keep - write a display file on the outside shny carrier. Quit - exits the Display. Now consider the example of creating a simple shapes. For example, we take cu. Thus, began ... Run the program VU-3D (cm.prilozhenie). Vyveberem paragraph 1 (Create a new figure, ie button "1" and Enter) - get into a menu object known. Click Open, will be a new menu and the cursor is in the form of the cross. Pose cursor keys 5,6,7,8 in the upper left corner of the future of the cube. (Just Take the cursor from its initial position on a few points left and up, focusing on the axial scale). Press the "S" (Start) - this is the beginning of construction. Take the cursor to the right so that it symmetric starting point. (just do-it not necessarily, but it will look better). Press the "L" (Line) - y You will have a line from the starting point to cursor. Pull the cursor down to the same distance (the cube all the sides are equal), and Again, press "L". Do this for the remaining two sides of the square base, then press "E" (End) to finish the construction of the figure. After that we return to the menu Create. Here you can get the right you figure the size of the keys "M" (Magnify) and "R" (Reduce), now with the key "N" (Next Z) Get to the Z (Bottom right) was equal to, for example, 30 or 40. (But it's better that this value was equal to the size of the edge of the square). When you press "Q" (Quit) figure considered completed, and the program jumps to the main menu (MAIN MENU). In it you will need to select Display. Going into this mode, you can increase or decrease the object known, to bring or remove the observation point, turn object known (5,6,7,8 or 5,6,7,8 keys to Caps Shift). Once you enter Picture (Press "P") can do some image manipulations object known: to remove invisible lines get cut image, burn the image as a screen. These manipulations with our cube I I hope you have done yourself without my tips. * Teper go on to describe the most Fresh on the date of the program for working with graphics. It's called MEGA SCREEN. At the moment, to my knowledge full working version of the editor and one DEMO version. Version 1.8 is a complete working version and it will talk. MEGA SCREEN v1.8 ----------------- It's no secret that the computer ZX-Spectrum conventional means displays only two colors in the familiarity of set in 8 colors. For a long time it was considered axiomatic. And then came the editor, where you can get all sixteen colors available computer. This may not be represented and the creator of this machine. So, a short description of the Editor: After starting the editor on the screen will be operating the menu, the edit box and a window that displays the whole picture. The screen is divided into three parts. At the bottom is the edit box in the upper left-hand side - a field indicating the selected color, brightness, flicker. Key color management: 1,2 - color change INK 3,4 - discoloration PAPER B - enable / disable BRIGHT F - also to Fight FLASH T - set the Transparent In the upper middle of the screen is a box that displays ALL Fig. When you press [Space], a frame, which can be used select a site for editing. In the upper right-hand side is a menu Tips for the teams. Here are the commands: Clear - clear the window or screen Inverse - invert the window or screen Q - enlarge the color A - reduce color Load - load the screen with a disc Save - to write the screen to disk Remove - to copy a window from any another screen in the current Exit - [Space] key. + / - You can customize the system to computer. M key allows you to switch the screen Ny (25 screens for 128k cars). Together with the editor comes compiler screens. It connects the procedure, the hook output screen to second interrupt mode (IM2). *
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